◆ GetPlayerID()
int SCR_CampaignMutePlayerComponent.GetPlayerID |
( |
| ) |
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◆ OnClick()
override bool SCR_CampaignMutePlayerComponent.OnClick |
( |
Widget |
w, |
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int |
x, |
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int |
y, |
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int |
button |
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) |
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◆ SetPlayerID()
void SCR_CampaignMutePlayerComponent.SetPlayerID |
( |
int |
playerID | ) |
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- Parameters
-
[in] | playerID | the player ID to set |
◆ m_bMuted
bool SCR_CampaignMutePlayerComponent.m_bMuted = false |
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protected |
◆ m_iPlayerID
int SCR_CampaignMutePlayerComponent.m_iPlayerID = -1 |
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protected |
The documentation for this interface was generated from the following file:
- Game/Campaign/UI/SCR_CampaignUIMutePlayerComponent.c