◆ GetPlayerID()
      
        
          | int SCR_CampaignMutePlayerComponent.GetPlayerID  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ OnClick()
      
        
          | override bool SCR_CampaignMutePlayerComponent.OnClick  | 
          ( | 
          Widget |           w,  | 
        
        
           | 
           | 
          int |           x,  | 
        
        
           | 
           | 
          int |           y,  | 
        
        
           | 
           | 
          int |           button ) | 
        
      
 
 
◆ SetPlayerID()
      
        
          | void SCR_CampaignMutePlayerComponent.SetPlayerID  | 
          ( | 
          int |           playerID | ) | 
           | 
        
      
 
- Parameters
 - 
  
    | [in] | playerID | the player ID to set  | 
  
   
 
 
◆ m_bMuted
  
  
      
        
          | bool SCR_CampaignMutePlayerComponent.m_bMuted = false | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_iPlayerID
  
  
      
        
          | int SCR_CampaignMutePlayerComponent.m_iPlayerID = -1 | 
         
       
   | 
  
protected   | 
  
 
 
The documentation for this interface was generated from the following file:
- Game/Campaign/UI/SCR_CampaignUIMutePlayerComponent.c