Arma Reforger Script API
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SCR_CaptureAndHoldSpawnArea Member List

This is the complete list of members for SCR_CaptureAndHoldSpawnArea, including all inherited members.

AddClassType(TypeName classType)BaseGameTriggerEntity
AddFilterName(string name)BaseGameTriggerEntity
AddPrefabFilter(PrefabFilter prefabFilter)BaseGameTriggerEntity
ClearTraceMask(EQueryEntitiesFlags flags)BaseGameTriggerEntity
DefaultEntityFilterForQuery(IEntity ent)BaseGameTriggerEntity
EnablePeriodicQueries(bool enable)BaseGameTriggerEntity
Event_OnQueryFinishedBaseGameTriggerEntityprotected
GetAffiliatedFaction()SCR_SpawnArea
GetAffiliatedFactionKey()SCR_SpawnArea
GetCharacterEnterInvoker()SCR_SpawnArea
GetCharacterExitInvoker()SCR_SpawnArea
GetCharactersInside(out notnull array< SCR_ChimeraCharacter > outCharacters)SCR_SpawnArea
GetEnemyCharactersInside(out notnull array< SCR_ChimeraCharacter > outCharacters)SCR_SpawnArea
GetEntitiesInside(out notnull array< IEntity > outEntities)BaseGameTriggerEntity
GetFriendlyCharactersInside(out notnull array< SCR_ChimeraCharacter > outCharacters)SCR_SpawnArea
GetOnAlertInvoker()SCR_SpawnArea
GetOnQueryFinished()BaseGameTriggerEntity
GetSphereRadius()BaseGameTriggerEntity
GetTraceMask()BaseGameTriggerEntity
GetUpdateRate()BaseGameTriggerEntity
IsFriendly(notnull SCR_ChimeraCharacter character)SCR_SpawnArea
IsInside(SCR_ChimeraCharacter character)SCR_SpawnArea
IsLocalEntity(notnull IEntity ent)SCR_SpawnAreaprotected
IsPeriodicQueriesEnabled()BaseGameTriggerEntity
m_aEnemiesSCR_SpawnAreaprotected
m_fPenaltyTimeSCR_CaptureAndHoldSpawnAreaprotected
m_mTimeStampsSCR_CaptureAndHoldSpawnAreaprotected
m_pLastLocalEntitySCR_CaptureAndHoldSpawnAreaprotected
m_pOnAlertSCR_SpawnAreaprotected
m_pOnCharacterEnterSCR_SpawnAreaprotected
m_pOnCharacterExitSCR_SpawnAreaprotected
m_pRplComponentSCR_CaptureAndHoldSpawnAreaprotected
m_sFactionKeySCR_SpawnAreaprotected
m_sLocalPlayerAlertTextSCR_CaptureAndHoldSpawnAreaprotected
m_sLocalPlayerAlertTitleSCR_CaptureAndHoldSpawnAreaprotected
m_sOccupantsSCR_SpawnAreaprotected
OnActivate(IEntity ent)SCR_SpawnAreaprotected
OnAlert(array< IEntity > enemies)SCR_SpawnAreaprotected
OnCharacterEnter(IEntity character, bool isFriendly)SCR_CaptureAndHoldSpawnAreaprotected
OnCharacterExit(IEntity character, bool isFriendly)SCR_CaptureAndHoldSpawnAreaprotected
OnDeactivate(IEntity ent)SCR_SpawnAreaprotected
OnFrame(IEntity owner, float timeSlice)SCR_CaptureAndHoldSpawnAreaprotected
OnInit(IEntity owner)SCR_CaptureAndHoldSpawnAreaprotected
OnLocalPlayerEnter(IEntity character, bool isFriendly)SCR_CaptureAndHoldSpawnAreaprotected
OnLocalPlayerExit(IEntity character, bool isFriendly)SCR_CaptureAndHoldSpawnAreaprotected
OnQueryFinished(bool bIsEmpty)BaseGameTriggerEntityprotected
QueryEntitiesInside()BaseGameTriggerEntity
QueryEntityInside(notnull IEntity ent)BaseGameTriggerEntity
RemoveClassType(TypeName classType)BaseGameTriggerEntity
RemoveFilterName(string name)BaseGameTriggerEntity
RemovePrefabFilter(PrefabFilter prefabFilter)BaseGameTriggerEntity
ScriptedEntityFilterForQuery(IEntity ent)SCR_SpawnArea
SetSphereRadius(float radius)BaseGameTriggerEntity
SetTraceMask(EQueryEntitiesFlags flags)BaseGameTriggerEntity
SetUpdateRate(float updateRate)BaseGameTriggerEntity
~SCR_CaptureAndHoldSpawnArea()SCR_CaptureAndHoldSpawnAreaprotected