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static Widget | CreateStatEntry (Widget container, ResourceName statsLayout, string text="", string localizedValue="", string value1="", string value2="", string value3="") |
| Create a stat entry using the m_StatsLayout layout.
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static Widget | CreateProgressionStatEntry (Widget container, ResourceName statsProgressionLayout, string text="", float progressionMinus=0, float progression=0, string localizedValue="", string value1="", string value2="", string value3="") |
| Create a stat entry using the m_ProgresionStatsLayout layout.
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static Widget | CreateHeaderStatEntry (Widget container, ResourceName headerStatsLayout, string text="") |
| Create a Header of stats (A stat entry with different visuals meant for categorizing stats below this one) using the m_HeaderStatsLayout layout.
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static void | UpdateStatEntry (Widget StatEntry, string name, string localizedValue, string value1="", string value2="", string value3="") |
| Update an already created stat widget.
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static void | UpdateStatProgressionEntry (Widget StatProgressionEntry, string name, float progressionMinus, float progression, string localizedValue, string value1="", string value2="", string value3="") |
| Update an already created progressionStat widget.
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◆ CreateHeaderStatEntry()
static Widget SCR_CareerUI.CreateHeaderStatEntry |
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Widget | container, |
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ResourceName | headerStatsLayout, |
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string | text = "" ) |
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Create a Header of stats (A stat entry with different visuals meant for categorizing stats below this one) using the m_HeaderStatsLayout layout.
◆ CreateProgressionStatEntry()
static Widget SCR_CareerUI.CreateProgressionStatEntry |
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Widget | container, |
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ResourceName | statsProgressionLayout, |
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string | text = "", |
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float | progressionMinus = 0, |
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float | progression = 0, |
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string | localizedValue = "", |
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string | value1 = "", |
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string | value2 = "", |
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string | value3 = "" ) |
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Create a stat entry using the m_ProgresionStatsLayout layout.
◆ CreateStatEntry()
static Widget SCR_CareerUI.CreateStatEntry |
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Widget | container, |
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ResourceName | statsLayout, |
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string | text = "", |
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string | localizedValue = "", |
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string | value1 = "", |
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string | value2 = "", |
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string | value3 = "" ) |
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Create a stat entry using the m_StatsLayout layout.
◆ UpdateStatEntry()
static void SCR_CareerUI.UpdateStatEntry |
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Widget | StatEntry, |
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string | name, |
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string | localizedValue, |
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string | value1 = "", |
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string | value2 = "", |
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string | value3 = "" ) |
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Update an already created stat widget.
◆ UpdateStatProgressionEntry()
static void SCR_CareerUI.UpdateStatProgressionEntry |
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Widget | StatProgressionEntry, |
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string | name, |
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float | progressionMinus, |
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float | progression, |
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string | localizedValue, |
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string | value1 = "", |
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string | value2 = "", |
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string | value3 = "" ) |
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Update an already created progressionStat widget.
The documentation for this interface was generated from the following file:
- Game/UI/Menu/CareerProfile/SCR_CareerUI.c