| AddShakeToToTransform(inout vector transform[4], inout float fieldOfView) | SCR_CharacterCameraHandlerComponent |  | 
  | AddViewBobToTransform(inout vector pOutTransform[4], float pBobScale, bool pAllowTranslation) | SCR_CharacterCameraHandlerComponent |  | 
  | CalculateFovScalar(notnull CameraBase mainCamera, CameraBase overlayCamera) | SCR_CharacterCameraHandlerComponent | protected | 
  | CameraSelector() | SCR_CharacterCameraHandlerComponent |  | 
  | CanUseOverlayCameraFOV() | SCR_CharacterCameraHandlerComponent | protected | 
  | CheckIsInTurret(out bool isInAds) | SCR_CharacterCameraHandlerComponent |  | 
  | CheckVehicleADS() | SCR_CharacterCameraHandlerComponent |  | 
  | CollisionSolver(float pDt, inout ScriptedCameraItemResult pOutResult, inout vector resCamTM[4], bool isKeyframe) | SCR_CharacterCameraHandlerComponent |  | 
  | FOCUS_ADS_TIME_RATIO | SCR_CharacterCameraHandlerComponent | protectedstatic | 
  | FOCUS_DECELERATION_RATIO | SCR_CharacterCameraHandlerComponent | protectedstatic | 
  | FOCUS_DEFAULT_ADS_TIME | SCR_CharacterCameraHandlerComponent | protectedstatic | 
  | GetBlendAlpha(ScriptedCameraItem forCameraItem) | CameraHandlerComponent |  | 
  | GetCameraSet() | CameraHandlerComponent |  | 
  | GetCameraTransitionTime(int pFrom, int pTo) | SCR_CharacterCameraHandlerComponent |  | 
  | GetCurrentCamera() | CameraHandlerComponent |  | 
  | GetFocusMode() | CameraHandlerComponent |  | 
  | GetOverlayCameraFOVScalarWeight() | SCR_CharacterCameraHandlerComponent |  | 
  | GetRecoilShakeParams() | SCR_CharacterCameraHandlerComponent |  | 
  | GetThirdPersonSwitchInvoker() | SCR_CharacterCameraHandlerComponent |  | 
  | Init() | SCR_CharacterCameraHandlerComponent |  | 
  | Is3rdPersonView() | SCR_CharacterCameraHandlerComponent |  | 
  | IsCameraActive() | SCR_CharacterCameraHandlerComponent |  | 
  | IsCameraBlending() | CameraHandlerComponent |  | 
  | IsDebugView() | SCR_CharacterCameraHandlerComponent |  | 
  | IsInThirdPerson() | CameraHandlerComponent |  | 
  | m_bCameraActive | SCR_CharacterCameraHandlerComponent | protected | 
  | m_bDoInterpolateFocus | SCR_CharacterCameraHandlerComponent | protected | 
  | m_fADSProgress | SCR_CharacterCameraHandlerComponent | protected | 
  | m_fADSTime | SCR_CharacterCameraHandlerComponent | protected | 
  | m_fAutoFocusProgress | SCR_CharacterCameraHandlerComponent | protected | 
  | m_fFocusDeceleration | SCR_CharacterCameraHandlerComponent | protected | 
  | m_fFocusTargetValue | SCR_CharacterCameraHandlerComponent | protected | 
  | m_fFocusTime | SCR_CharacterCameraHandlerComponent | protected | 
  | m_fFocusValue | SCR_CharacterCameraHandlerComponent | protected | 
  | m_iHipsBoneIndex | SCR_CharacterCameraHandlerComponent | protected | 
  | m_OnThirdPersonSwitch | SCR_CharacterCameraHandlerComponent | protected | 
  | m_pRecoilShake | SCR_CharacterCameraHandlerComponent | protected | 
  | m_pRecoilShakeParams | SCR_CharacterCameraHandlerComponent | protected | 
  | OnAfterCameraUpdate(float pDt, bool pIsKeyframe, inout vector transformMS[4], inout vector transformWS[4]) | SCR_CharacterCameraHandlerComponent |  | 
  | OnAlphatestChange(int a) | SCR_CharacterCameraHandlerComponent |  | 
  | OnBeforeCameraUpdate(float pDt, bool pIsKeyframe) | SCR_CharacterCameraHandlerComponent |  | 
  | OnCameraActivate() | SCR_CharacterCameraHandlerComponent |  | 
  | OnCameraDeactivate() | SCR_CharacterCameraHandlerComponent |  | 
  | OnCameraSwitchPressed() | SCR_CharacterCameraHandlerComponent |  | 
  | OnThirdPersonSwitch(bool isInThirdPerson) | SCR_CharacterCameraHandlerComponent |  | 
  | s_fADSSensitivity | SCR_CharacterCameraHandlerComponent | protectedstatic | 
  | s_fOverlayCameraFOV | SCR_CharacterCameraHandlerComponent | protectedstatic | 
  | SCR_CharacterCameraHandlerComponent(IEntityComponentSource src, IEntity ent, IEntity parent) | SCR_CharacterCameraHandlerComponent |  | 
  | SetADSSensitivity(float sensitivity) | SCR_CharacterCameraHandlerComponent | static | 
  | SetFocusMode(float focusMode) | CameraHandlerComponent |  | 
  | SetLensFlareSet(CameraLensFlareSetType type, string lensFlareSetUserName) | CameraHandlerComponent |  | 
  | SetOverlayCameraFOV(float fov) | SCR_CharacterCameraHandlerComponent | static | 
  | SetThirdPerson(bool val) | CameraHandlerComponent |  | 
  | ShouldForceFirstPersonInThirdPerson(CharacterControllerComponent controller) | SCR_CharacterCameraHandlerComponent | protected | 
  | UpdateHeadVisibility(vector cameraPositionWS) | SCR_CharacterCameraHandlerComponent |  | 
  | UpdateShake(float pDt) | SCR_CharacterCameraHandlerComponent | protected |