| AddShakeToToTransform(inout vector transform[4], inout float fieldOfView) | SCR_CharacterCameraHandlerComponent | |
| AddViewBobToTransform(inout vector pOutTransform[4], float pBobScale, bool pAllowTranslation) | SCR_CharacterCameraHandlerComponent | |
| CalculateFovScalar(notnull CameraBase mainCamera, CameraBase overlayCamera) | SCR_CharacterCameraHandlerComponent | protected |
| CameraSelector() | SCR_CharacterCameraHandlerComponent | |
| CanUseOverlayCameraFOV() | SCR_CharacterCameraHandlerComponent | protected |
| CheckIsInTurret(out bool isInAds) | SCR_CharacterCameraHandlerComponent | |
| CheckVehicleADS() | SCR_CharacterCameraHandlerComponent | |
| CollisionSolver(float pDt, inout ScriptedCameraItemResult pOutResult, inout vector resCamTM[4], bool isKeyframe) | SCR_CharacterCameraHandlerComponent | |
| FOCUS_ADS_TIME_RATIO | SCR_CharacterCameraHandlerComponent | protectedstatic |
| FOCUS_DECELERATION_RATIO | SCR_CharacterCameraHandlerComponent | protectedstatic |
| FOCUS_DEFAULT_ADS_TIME | SCR_CharacterCameraHandlerComponent | protectedstatic |
| GetBlendAlpha(ScriptedCameraItem forCameraItem) | CameraHandlerComponent | |
| GetCameraSet() | CameraHandlerComponent | |
| GetCameraTransitionTime(int pFrom, int pTo) | SCR_CharacterCameraHandlerComponent | |
| GetCurrentCamera() | CameraHandlerComponent | |
| GetFocusMode() | CameraHandlerComponent | |
| GetOverlayCameraFOVScalarWeight() | SCR_CharacterCameraHandlerComponent | |
| GetRecoilShakeParams() | SCR_CharacterCameraHandlerComponent | |
| GetThirdPersonSwitchInvoker() | SCR_CharacterCameraHandlerComponent | |
| Init() | SCR_CharacterCameraHandlerComponent | |
| Is3rdPersonView() | SCR_CharacterCameraHandlerComponent | |
| IsCameraActive() | SCR_CharacterCameraHandlerComponent | |
| IsCameraBlending() | CameraHandlerComponent | |
| IsDebugView() | SCR_CharacterCameraHandlerComponent | |
| IsInThirdPerson() | CameraHandlerComponent | |
| m_bCameraActive | SCR_CharacterCameraHandlerComponent | protected |
| m_bDoInterpolateFocus | SCR_CharacterCameraHandlerComponent | protected |
| m_bTraceCharacters | SCR_CharacterCameraHandlerComponent | protected |
| m_fADSProgress | SCR_CharacterCameraHandlerComponent | protected |
| m_fADSTime | SCR_CharacterCameraHandlerComponent | protected |
| m_fAutoFocusProgress | SCR_CharacterCameraHandlerComponent | protected |
| m_fFocusDeceleration | SCR_CharacterCameraHandlerComponent | protected |
| m_fFocusTargetValue | SCR_CharacterCameraHandlerComponent | protected |
| m_fFocusTime | SCR_CharacterCameraHandlerComponent | protected |
| m_fFocusValue | SCR_CharacterCameraHandlerComponent | protected |
| m_iHipsBoneIndex | SCR_CharacterCameraHandlerComponent | protected |
| m_OnThirdPersonSwitch | SCR_CharacterCameraHandlerComponent | protected |
| m_pAttachmentReference | SCR_CharacterCameraHandlerComponent | protected |
| m_pRecoilShake | SCR_CharacterCameraHandlerComponent | protected |
| m_pRecoilShakeParams | SCR_CharacterCameraHandlerComponent | protected |
| OnAfterCameraUpdate(float pDt, bool pIsKeyframe, inout vector transformMS[4], inout vector transformWS[4]) | SCR_CharacterCameraHandlerComponent | |
| OnAlphatestChange(int a) | SCR_CharacterCameraHandlerComponent | |
| OnBeforeCameraUpdate(float pDt, bool pIsKeyframe) | SCR_CharacterCameraHandlerComponent | |
| OnCameraActivate() | SCR_CharacterCameraHandlerComponent | |
| OnCameraDeactivate() | SCR_CharacterCameraHandlerComponent | |
| OnCameraSwitchPressed() | SCR_CharacterCameraHandlerComponent | |
| OnThirdPersonSwitch(bool isInThirdPerson) | SCR_CharacterCameraHandlerComponent | |
| s_fADSSensitivity | SCR_CharacterCameraHandlerComponent | protectedstatic |
| s_fOverlayCameraFOV | SCR_CharacterCameraHandlerComponent | protectedstatic |
| SCR_CharacterCameraHandlerComponent(IEntityComponentSource src, IEntity ent, IEntity parent) | SCR_CharacterCameraHandlerComponent | |
| SetADSSensitivity(float sensitivity) | SCR_CharacterCameraHandlerComponent | static |
| SetFocusMode(float focusMode) | CameraHandlerComponent | |
| SetLensFlareSet(CameraLensFlareSetType type, string lensFlareSetUserName) | CameraHandlerComponent | |
| SetOverlayCameraFOV(float fov) | SCR_CharacterCameraHandlerComponent | static |
| SetThirdPerson(bool val) | CameraHandlerComponent | |
| SetTraceCharacters(bool bTraceCharacters) | SCR_CharacterCameraHandlerComponent | |
| ShouldForceFirstPersonInThirdPerson(CharacterControllerComponent controller) | SCR_CharacterCameraHandlerComponent | protected |
| UpdateHeadVisibility(vector cameraPositionWS) | SCR_CharacterCameraHandlerComponent | |
| UpdateShake(float pDt) | SCR_CharacterCameraHandlerComponent | protected |