Arma Reforger Script API
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Public Member Functions | |
override void | OnInit (SCR_EditableEntityComponent entity, SCR_UIInfo info, SCR_EditableEntityBaseSlotUIComponent slot) |
Method called when the widget is initialised. | |
override void | OnInit (SCR_EditableEntityComponent entity, SCR_UIInfo info, SCR_EditableEntityBaseSlotUIComponent slot) |
Method called when the widget is initialised. | |
Public Member Functions inherited from SCR_BaseEditableEntityUIComponent | |
void | OnRefresh (SCR_EditableEntityBaseSlotUIComponent slot) |
Method called when the widget is updsted from the entity. | |
void | OnInit (SCR_EditableEntityComponent entity, SCR_UIInfo info, SCR_EditableEntityBaseSlotUIComponent slot) |
Method called when the widget is initialised. | |
void | OnShownOffScreen (bool offScreen) |
Method called the icon moves from on-screen to off-screen and vice versa. | |
void | Init (SCR_EditableEntityComponent entity, SCR_EditableEntityBaseSlotUIComponent slot) |
Initialise entity widget using editable entity. | |
sealed void | Init (SCR_UIInfo info, SCR_EditableEntityBaseSlotUIComponent slot) |
Initialise entity widget using UI info. | |
void | Exit (SCR_EditableEntityBaseSlotUIComponent slot) |
Terminate entity widget. | |
SCR_EditableEntityComponent | GetEntity () |
Widget | GetWidget () |
bool | IsVisible () |
void | SetVisible (bool visible) |
Set visibility of the widget. | |
bool | IsShownOffScreen () |
Check if the icon is supposed to be shown on screen borders when its position is off-screen. | |
override void | HandlerAttached (Widget w) |
Protected Attributes | |
ResourceName | m_PlayerIcon |
Protected Attributes inherited from SCR_CustomEditableEntityUIComponent | |
string | m_sIconWidgetName |
Protected Attributes inherited from SCR_BaseEditableEntityUIComponent | |
SCR_EditableEntityComponent | m_Entity |
override void SCR_CharacterEditableEntityUIComponent.OnInit | ( | SCR_EditableEntityComponent | entity, |
SCR_UIInfo | info, | ||
SCR_EditableEntityBaseSlotUIComponent | slot | ||
) |
Method called when the widget is initialised.
[in] | entity | Editable entity |
[in] | slot | Slot to which this widget is attached to |
Implements SCR_CustomEditableEntityUIComponent.
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protected |