Configuration for a button.
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Configuration for a button.
◆ m_bShowButton
| bool SCR_ConfigurableDialogUiButtonPreset.m_bShowButton |
◆ m_eAlign
| EConfigurableDialogUiButtonAlign SCR_ConfigurableDialogUiButtonPreset.m_eAlign |
◆ m_sActionName
| string SCR_ConfigurableDialogUiButtonPreset.m_sActionName |
◆ m_sLabel
| string SCR_ConfigurableDialogUiButtonPreset.m_sLabel |
◆ m_sSoundClicked
| string SCR_ConfigurableDialogUiButtonPreset.m_sSoundClicked |
◆ m_sSoundHovered
| string SCR_ConfigurableDialogUiButtonPreset.m_sSoundHovered |
◆ m_sTag
| string SCR_ConfigurableDialogUiButtonPreset.m_sTag |
The documentation for this interface was generated from the following file:
- Game/UI/Menu/SCR_ConfigurableDialogUI.c