◆ ForceConnectionButtonEnabled()
| static bool SCR_ConnectionUICommon.ForceConnectionButtonEnabled |
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SCR_InputButtonComponent | button, |
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bool | enabled, |
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bool | animate = true ) |
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Forces the button into the desired state irrelevant of services.
◆ GetConnectionIssuesIcon()
| static string SCR_ConnectionUICommon.GetConnectionIssuesIcon |
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◆ GetConnectionIssuesMessage()
| static string SCR_ConnectionUICommon.GetConnectionIssuesMessage |
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◆ SetConnectionButtonEnabled()
| static bool SCR_ConnectionUICommon.SetConnectionButtonEnabled |
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SCR_InputButtonComponent | button, |
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string | serviceName, |
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bool | forceDisabled = false, |
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bool | animate = true ) |
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Updates the button based on the state of services.
◆ SetConnectionButtonTexture()
◆ ICON_CONNECTION
| const string SCR_ConnectionUICommon.ICON_CONNECTION = "connection" |
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◆ ICON_DISCONNECTION
| const string SCR_ConnectionUICommon.ICON_DISCONNECTION = "disconnection" |
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◆ ICON_SERVICES_ISSUES
| const string SCR_ConnectionUICommon.ICON_SERVICES_ISSUES = "connection-issues" |
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◆ MESSAGE_CONNECTING
| const string SCR_ConnectionUICommon.MESSAGE_CONNECTING = "#AR-Workshop_Connecting" |
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◆ MESSAGE_DISCONNECTION
| const string SCR_ConnectionUICommon.MESSAGE_DISCONNECTION = "#AR-CoreMenus_Tooltips_NoConnection" |
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◆ MESSAGE_SERVICES_ISSUES
| const string SCR_ConnectionUICommon.MESSAGE_SERVICES_ISSUES = "#AR-CoreMenus_Tooltips_UnavailableServices" |
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◆ MESSAGE_VERBOSE_DISCONNECTION
| const string SCR_ConnectionUICommon.MESSAGE_VERBOSE_DISCONNECTION = "#AR-Workshop_WarningNoConnection" |
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◆ MESSAGE_VERBOSE_TIMEOUT
| const string SCR_ConnectionUICommon.MESSAGE_VERBOSE_TIMEOUT = "#AR-Workshop_Dialog_Error_ConnectionTimeout2" |
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The documentation for this interface was generated from the following file:
- Game/UI/Menu/ContentBrowser/Common/SCR_ConnectionUICommon.c