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static const ResourceName | LAYOUT = "{BF5FA7B21D658280}UI/layouts/HUD/InteractionSystem/ContextBasicInteractionBlip.layout" |
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◆ GetLayout()
ResourceName SCR_ContextBasicInteractionBlipWidgets.GetLayout |
( |
| ) |
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◆ Init()
bool SCR_ContextBasicInteractionBlipWidgets.Init |
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notnull Widget | root | ) |
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◆ LAYOUT
const ResourceName SCR_ContextBasicInteractionBlipWidgets.LAYOUT = "{BF5FA7B21D658280}UI/layouts/HUD/InteractionSystem/ContextBasicInteractionBlip.layout" |
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staticprotected |
◆ m_wBackground
ImageWidget SCR_ContextBasicInteractionBlipWidgets.m_wBackground |
◆ m_wBackgroundOuter
ImageWidget SCR_ContextBasicInteractionBlipWidgets.m_wBackgroundOuter |
◆ m_wBackgroundShadowInner
ImageWidget SCR_ContextBasicInteractionBlipWidgets.m_wBackgroundShadowInner |
◆ m_wBackgroundShadowOuter
ImageWidget SCR_ContextBasicInteractionBlipWidgets.m_wBackgroundShadowOuter |
◆ m_wIcon
ImageWidget SCR_ContextBasicInteractionBlipWidgets.m_wIcon |
◆ m_wIconGlow
ImageWidget SCR_ContextBasicInteractionBlipWidgets.m_wIconGlow |
◆ m_wOverlayBackground
OverlayWidget SCR_ContextBasicInteractionBlipWidgets.m_wOverlayBackground |
The documentation for this interface was generated from the following file:
- Game/Interactions/Base/SCR_ContextBasicInteractionBlipWidgets.c