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static bool | GetCursorClassAndMethodNames (notnull ScriptEditor scriptEditor, out string className, out string methodName) |
| Get the current class name / class + method name where the cursor is.
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static bool | GetLineClassAndMethodNames (notnull array< string > lines, int cursorLineId, out string className, out string methodName) |
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◆ GetCursorClassAndMethodNames()
static bool SCR_CopyClassAndMethodPlugin.GetCursorClassAndMethodNames |
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notnull ScriptEditor | scriptEditor, |
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out string | className, |
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out string | methodName ) |
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Get the current class name / class + method name where the cursor is.
- Parameters
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[in] | scriptEditor | a ScriptEditor instance |
[out] | className | |
[out] | methodName | is emptied if not in method |
- Returns
- true on success, false otherwise
◆ GetLineClassAndMethodNames()
static bool SCR_CopyClassAndMethodPlugin.GetLineClassAndMethodNames |
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notnull array< string > | lines, |
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int | cursorLineId, |
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out string | className, |
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out string | methodName ) |
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- Parameters
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[in] | lines | |
[in] | lineId | |
[in] | cursorLineId | |
[out] | className | |
[out] | methodName | |
- Returns
◆ Run()
override void SCR_CopyClassAndMethodPlugin.Run |
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The documentation for this interface was generated from the following file:
- WorkbenchGame/ScriptEditor/SCR_CopyClassAndMethodPlugin.c