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| override void  | EOnFrame (IEntity owner, float timeSlice) | 
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◆ SCR_CustomMaterialAnimatorEntity()
      
        
          | void SCR_CustomMaterialAnimatorEntity.SCR_CustomMaterialAnimatorEntity  | 
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          IEntitySource |           src,  | 
        
        
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          IEntity |           parent ) | 
        
      
 
 
◆ EOnFrame()
  
  
      
        
          | override void SCR_CustomMaterialAnimatorEntity.EOnFrame  | 
          ( | 
          IEntity |           owner,  | 
         
        
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          float |           timeSlice ) | 
         
       
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◆ m_fAnimationSpeed
  
  
      
        
          | float SCR_CustomMaterialAnimatorEntity.m_fAnimationSpeed | 
         
       
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◆ m_fMaterialAnimationFrameCalculator
  
  
      
        
          | float SCR_CustomMaterialAnimatorEntity.m_fMaterialAnimationFrameCalculator = 0 | 
         
       
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◆ m_iActionWhenDone
  
  
      
        
          | EActionWhenDone SCR_CustomMaterialAnimatorEntity.m_iActionWhenDone | 
         
       
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◆ m_iEndFrame
  
  
      
        
          | int SCR_CustomMaterialAnimatorEntity.m_iEndFrame | 
         
       
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◆ m_iMaterialAnimationFrame
  
  
      
        
          | int SCR_CustomMaterialAnimatorEntity.m_iMaterialAnimationFrame = 0 | 
         
       
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◆ m_iStartingFrame
  
  
      
        
          | int SCR_CustomMaterialAnimatorEntity.m_iStartingFrame | 
         
       
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The documentation for this interface was generated from the following file:
- Game/Entities/SCR_CustomMaterialAnimatorEntity.c