|
override void | EOnFrame (IEntity owner, float timeSlice) |
|
◆ SCR_CustomMaterialAnimatorEntity()
void SCR_CustomMaterialAnimatorEntity.SCR_CustomMaterialAnimatorEntity |
( |
IEntitySource | src, |
|
|
IEntity | parent ) |
◆ EOnFrame()
override void SCR_CustomMaterialAnimatorEntity.EOnFrame |
( |
IEntity | owner, |
|
|
float | timeSlice ) |
|
protected |
◆ m_fAnimationSpeed
float SCR_CustomMaterialAnimatorEntity.m_fAnimationSpeed |
|
protected |
◆ m_fMaterialAnimationFrameCalculator
float SCR_CustomMaterialAnimatorEntity.m_fMaterialAnimationFrameCalculator = 0 |
|
protected |
◆ m_iActionWhenDone
EActionWhenDone SCR_CustomMaterialAnimatorEntity.m_iActionWhenDone |
|
protected |
◆ m_iEndFrame
int SCR_CustomMaterialAnimatorEntity.m_iEndFrame |
|
protected |
◆ m_iMaterialAnimationFrame
int SCR_CustomMaterialAnimatorEntity.m_iMaterialAnimationFrame = 0 |
|
protected |
◆ m_iStartingFrame
int SCR_CustomMaterialAnimatorEntity.m_iStartingFrame |
|
protected |
The documentation for this interface was generated from the following file:
- Game/Entities/SCR_CustomMaterialAnimatorEntity.c