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| override void | EOnFrame (IEntity owner, float timeSlice) |
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◆ SCR_CustomMaterialAnimatorEntity()
| void SCR_CustomMaterialAnimatorEntity.SCR_CustomMaterialAnimatorEntity |
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IEntitySource | src, |
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IEntity | parent ) |
◆ EOnFrame()
| override void SCR_CustomMaterialAnimatorEntity.EOnFrame |
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IEntity | owner, |
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float | timeSlice ) |
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◆ m_fAnimationSpeed
| float SCR_CustomMaterialAnimatorEntity.m_fAnimationSpeed |
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◆ m_fMaterialAnimationFrameCalculator
| float SCR_CustomMaterialAnimatorEntity.m_fMaterialAnimationFrameCalculator = 0 |
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◆ m_iActionWhenDone
| EActionWhenDone SCR_CustomMaterialAnimatorEntity.m_iActionWhenDone |
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◆ m_iEndFrame
| int SCR_CustomMaterialAnimatorEntity.m_iEndFrame |
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◆ m_iMaterialAnimationFrame
| int SCR_CustomMaterialAnimatorEntity.m_iMaterialAnimationFrame = 0 |
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◆ m_iStartingFrame
| int SCR_CustomMaterialAnimatorEntity.m_iStartingFrame |
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The documentation for this interface was generated from the following file:
- Game/Entities/SCR_CustomMaterialAnimatorEntity.c