◆ SCR_DSGameProperties()
| void SCR_DSGameProperties.SCR_DSGameProperties |
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| ) |
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◆ OnExpand()
| override void SCR_DSGameProperties.OnExpand |
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| ) |
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◆ OnPack()
| override void SCR_DSGameProperties.OnPack |
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| ) |
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◆ disableThirdPerson
| bool SCR_DSGameProperties.disableThirdPerson = false |
◆ networkViewDistance
| int SCR_DSGameProperties.networkViewDistance = 0 |
◆ serverMaxViewDistance
| float SCR_DSGameProperties.serverMaxViewDistance = 0.0 |
◆ serverMinGrassDistance
| int SCR_DSGameProperties.serverMinGrassDistance = 0 |
◆ VONCanTransmitCrossFaction
| bool SCR_DSGameProperties.VONCanTransmitCrossFaction = false |
◆ VONDisableDirectSpeechUI
| bool SCR_DSGameProperties.VONDisableDirectSpeechUI = false |
◆ VONDisableUI
| bool SCR_DSGameProperties.VONDisableUI = false |
The documentation for this interface was generated from the following file:
- Game/UI/Menu/ServerBrowser/ServerHosting/SCR_DSConfig.c