◆ SCR_DSGameProperties()
      
        
          | void SCR_DSGameProperties.SCR_DSGameProperties  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ OnExpand()
      
        
          | override void SCR_DSGameProperties.OnExpand  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ OnPack()
      
        
          | override void SCR_DSGameProperties.OnPack  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ disableThirdPerson
      
        
          | bool SCR_DSGameProperties.disableThirdPerson = false | 
        
      
 
 
◆ networkViewDistance
      
        
          | int SCR_DSGameProperties.networkViewDistance = 0 | 
        
      
 
 
◆ serverMaxViewDistance
      
        
          | float SCR_DSGameProperties.serverMaxViewDistance = 0.0 | 
        
      
 
 
◆ serverMinGrassDistance
      
        
          | int SCR_DSGameProperties.serverMinGrassDistance = 0 | 
        
      
 
 
◆ VONCanTransmitCrossFaction
      
        
          | bool SCR_DSGameProperties.VONCanTransmitCrossFaction = false | 
        
      
 
 
◆ VONDisableDirectSpeechUI
      
        
          | bool SCR_DSGameProperties.VONDisableDirectSpeechUI = false | 
        
      
 
 
◆ VONDisableUI
      
        
          | bool SCR_DSGameProperties.VONDisableUI = false | 
        
      
 
 
The documentation for this interface was generated from the following file:
- Game/UI/Menu/ServerBrowser/ServerHosting/SCR_DSConfig.c