AddStatsToFaction(FactionKey key, notnull array< float > stats) | SCR_DataCollectorComponent | |
DisableModules() | SCR_DataCollectorComponent | protected |
EOnFrame(IEntity owner, float timeSlice) | SCR_DataCollectorComponent | protected |
FindModule(TypeName type) | SCR_DataCollectorComponent | |
GetAllFactionStats() | SCR_DataCollectorComponent | |
GetFactionStats(FactionKey key) | SCR_DataCollectorComponent | |
GetGameMode() | SCR_BaseGameModeComponent | |
GetPlayerData(int playerID, bool createNew=true, bool requestFromBackend=true) | SCR_DataCollectorComponent | |
GetPlayerDataStats(int playerID) | SCR_DataCollectorComponent | |
GetPlayers(out notnull array< int > outPlayers) | SCR_DataCollectorComponent | protected |
HandleOnFactionAssigned(int playerID, Faction assignedFaction) | SCR_BaseGameModeComponent | |
HandleOnLoadoutAssigned(int playerID, SCR_BasePlayerLoadout assignedLoadout) | SCR_BaseGameModeComponent | |
HandleOnSpawnPointAssigned(int playerID, SCR_SpawnPoint spawnPoint) | SCR_BaseGameModeComponent | |
HandlePlayerKilled(int playerId, IEntity playerEntity, IEntity killerEntity, notnull Instigator instigator) | SCR_BaseGameModeComponent | |
IsMaster() | SCR_DataCollectorComponent | protected |
m_aModules | SCR_DataCollectorComponent | protected |
m_bOptionalKicking | SCR_DataCollectorComponent | protected |
m_iOptionalKickingBanDuration | SCR_DataCollectorComponent | protected |
m_iOptionalKickingFriendlyAIKillPenalty | SCR_DataCollectorComponent | protected |
m_iOptionalKickingFriendlyPlayerKillPenalty | SCR_DataCollectorComponent | protected |
m_iOptionalKickingKickPenaltyLimit | SCR_DataCollectorComponent | protected |
m_iOptionalKickingPenaltySubtractionPeriod | SCR_DataCollectorComponent | protected |
m_iOptionalKickingPenaltySubtractionPoints | SCR_DataCollectorComponent | protected |
m_mFactionScore | SCR_DataCollectorComponent | protected |
m_mPlayerData | SCR_DataCollectorComponent | protected |
m_OptionalKicking | SCR_DataCollectorComponent | protected |
m_Owner | SCR_DataCollectorComponent | protected |
m_pGameMode | SCR_BaseGameModeComponent | protected |
m_UiHandler | SCR_DataCollectorComponent | protected |
OnAIKilled(IEntity AIEntity, IEntity killerEntity, notnull Instigator instigator, notnull SCR_InstigatorContextData instigatorContextData) | SCR_DataCollectorComponent | protected |
OnControllableDeleted(IEntity entity) | SCR_BaseGameModeComponent | |
OnControllableDestroyed(notnull SCR_InstigatorContextData instigatorContextData) | SCR_DataCollectorComponent | protected |
OnControllableSpawned(IEntity entity) | SCR_BaseGameModeComponent | |
OnGameEnd() | SCR_DataCollectorComponent | |
OnGameModeEnd(SCR_GameModeEndData data) | SCR_DataCollectorComponent | protected |
OnGameModeStart() | SCR_DataCollectorComponent | protected |
OnGameStateChanged(SCR_EGameModeState state) | SCR_BaseGameModeComponent | |
OnPlayerAuditFail(int playerId) | SCR_BaseGameModeComponent | |
OnPlayerAuditRevived(int playerId) | SCR_BaseGameModeComponent | |
OnPlayerAuditSuccess(int playerId) | SCR_DataCollectorComponent | protected |
OnPlayerAuditTimeouted(int playerId) | SCR_BaseGameModeComponent | |
OnPlayerConnected(int playerId) | SCR_DataCollectorComponent | protected |
OnPlayerDeleted(int playerId, IEntity player) | SCR_BaseGameModeComponent | |
OnPlayerDisconnected(int playerId, KickCauseCode cause, int timeout) | SCR_DataCollectorComponent | protected |
OnPlayerKilled(notnull SCR_InstigatorContextData instigatorContextData) | SCR_DataCollectorComponent | protected |
OnPlayerKilledHandled(int playerId, IEntity playerEntity, IEntity killerEntity, notnull Instigator instigator) | SCR_BaseGameModeComponent | |
OnPlayerRegistered(int playerId) | SCR_BaseGameModeComponent | |
OnPlayerRoleChange(int playerId, EPlayerRole roleFlags) | SCR_BaseGameModeComponent | |
OnPlayerSpawned(int playerId, IEntity controlledEntity) | SCR_DataCollectorComponent | protected |
OnPlayerSpawnFinalize_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, SCR_SpawnData data, IEntity entity) | SCR_BaseGameModeComponent | |
OnPostInit(IEntity owner) | SCR_DataCollectorComponent | protected |
OnSpawnPlayerEntityFailure_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, IEntity entity, SCR_SpawnData data, SCR_ESpawnResult reason) | SCR_BaseGameModeComponent | |
OnWorldPostProcess(World world) | SCR_BaseGameModeComponent | |
PreparePlayerEntity_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, SCR_SpawnData data, IEntity entity) | SCR_BaseGameModeComponent | |
RemovePlayer(int playerID) | SCR_DataCollectorComponent | protected |
SCR_BaseGameModeComponent(IEntityComponentSource src, IEntity ent, IEntity parent) | SCR_BaseGameModeComponent | |
StartDataCollectorSession() | SCR_DataCollectorComponent | |