Arma Reforger Script API
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SCR_DataCollectorComponent Member List

This is the complete list of members for SCR_DataCollectorComponent, including all inherited members.

AddStatsToFaction(FactionKey key, notnull array< float > stats)SCR_DataCollectorComponent
DisableModules()SCR_DataCollectorComponentprotected
EOnFrame(IEntity owner, float timeSlice)SCR_DataCollectorComponentprotected
FindModule(TypeName type)SCR_DataCollectorComponent
GetAllFactionStats()SCR_DataCollectorComponent
GetFactionStats(FactionKey key)SCR_DataCollectorComponent
GetGameMode()SCR_BaseGameModeComponent
GetPlayerData(int playerID, bool createNew=true, bool requestFromBackend=true)SCR_DataCollectorComponent
GetPlayerDataStats(int playerID)SCR_DataCollectorComponent
GetPlayers(out notnull array< int > outPlayers)SCR_DataCollectorComponentprotected
HandleOnFactionAssigned(int playerID, Faction assignedFaction)SCR_BaseGameModeComponent
HandleOnLoadoutAssigned(int playerID, SCR_BasePlayerLoadout assignedLoadout)SCR_BaseGameModeComponent
HandleOnSpawnPointAssigned(int playerID, SCR_SpawnPoint spawnPoint)SCR_BaseGameModeComponent
HandlePlayerKilled(int playerId, IEntity playerEntity, IEntity killerEntity, notnull Instigator killer)SCR_BaseGameModeComponent
IsMaster()SCR_DataCollectorComponentprotected
m_aModulesSCR_DataCollectorComponentprotected
m_bOptionalKickingSCR_DataCollectorComponentprotected
m_iOptionalKickingBanDurationSCR_DataCollectorComponentprotected
m_iOptionalKickingFriendlyAIKillPenaltySCR_DataCollectorComponentprotected
m_iOptionalKickingFriendlyPlayerKillPenaltySCR_DataCollectorComponentprotected
m_iOptionalKickingKickPenaltyLimitSCR_DataCollectorComponentprotected
m_iOptionalKickingPenaltySubtractionPeriodSCR_DataCollectorComponentprotected
m_iOptionalKickingPenaltySubtractionPointsSCR_DataCollectorComponentprotected
m_mFactionScoreSCR_DataCollectorComponentprotected
m_mPlayerDataSCR_DataCollectorComponentprotected
m_OptionalKickingSCR_DataCollectorComponentprotected
m_OwnerSCR_DataCollectorComponentprotected
m_pGameModeSCR_BaseGameModeComponentprotected
m_UiHandlerSCR_DataCollectorComponentprotected
OnAIKilled(IEntity AIEntity, IEntity killerEntity, notnull Instigator killer)SCR_DataCollectorComponentprotected
OnControllableDeleted(IEntity entity)SCR_BaseGameModeComponent
OnControllableDestroyed(IEntity entity, IEntity killerEntity, notnull Instigator killer)SCR_DataCollectorComponentprotected
OnControllableSpawned(IEntity entity)SCR_BaseGameModeComponent
OnGameEnd()SCR_DataCollectorComponent
OnGameModeEnd(SCR_GameModeEndData data)SCR_DataCollectorComponentprotected
OnGameModeStart()SCR_DataCollectorComponentprotected
OnGameStateChanged(SCR_EGameModeState state)SCR_BaseGameModeComponent
OnPlayerAuditFail(int playerId)SCR_BaseGameModeComponent
OnPlayerAuditRevived(int playerId)SCR_BaseGameModeComponent
OnPlayerAuditSuccess(int playerId)SCR_DataCollectorComponentprotected
OnPlayerAuditTimeouted(int playerId)SCR_BaseGameModeComponent
OnPlayerConnected(int playerId)SCR_DataCollectorComponentprotected
OnPlayerDeleted(int playerId, IEntity player)SCR_BaseGameModeComponent
OnPlayerDisconnected(int playerId, KickCauseCode cause, int timeout)SCR_DataCollectorComponentprotected
OnPlayerKilled(int playerId, IEntity playerEntity, IEntity killerEntity, notnull Instigator killer)SCR_DataCollectorComponentprotected
OnPlayerKilledHandled(int playerId, IEntity playerEntity, IEntity killerEntity, notnull Instigator killer)SCR_BaseGameModeComponent
OnPlayerRegistered(int playerId)SCR_BaseGameModeComponent
OnPlayerRoleChange(int playerId, EPlayerRole roleFlags)SCR_BaseGameModeComponent
OnPlayerSpawned(int playerId, IEntity controlledEntity)SCR_DataCollectorComponentprotected
OnPlayerSpawnFinalize_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, SCR_SpawnData data, IEntity entity)SCR_BaseGameModeComponent
OnPostInit(IEntity owner)SCR_DataCollectorComponentprotected
OnSpawnPlayerEntityFailure_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, IEntity entity, SCR_SpawnData data, SCR_ESpawnResult reason)SCR_BaseGameModeComponent
OnWorldPostProcess(World world)SCR_BaseGameModeComponent
PreparePlayerEntity_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, SCR_SpawnData data, IEntity entity)SCR_BaseGameModeComponent
RemovePlayer(int playerID)SCR_DataCollectorComponentprotected
SCR_BaseGameModeComponent(IEntityComponentSource src, IEntity ent, IEntity parent)SCR_BaseGameModeComponent
StartDataCollectorSession()SCR_DataCollectorComponent