Arma Reforger Script API
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Public Member Functions | Static Public Member Functions | List of all members
SCR_DebugCameraCore Interface Reference
Inheritance diagram for SCR_DebugCameraCore:
[legend]

Public Member Functions

void ToggleCamera ()
 Toggle camera, i.e., close it when it's opened and vice versa.
 
void CreateCamera (vector transform[4])
 Create debug camera with given transformation.
 
void CreateCamera ()
 Create debug camera on position of the current camera.
 
void DeleteCamera ()
 Delete debug camera.
 
IEntity GetCamera ()
 Get camera entity.
 
override bool CanCreate ()
 
override void OnUpdate (float timeSlice)
 
override void OnGameStart ()
 
override void OnGameEnd ()
 

Static Public Member Functions

static IEntity GetCameraInstance ()
 Get camera entity.
 

Detailed Description

Debug manual camera

Member Function Documentation

◆ CanCreate()

override bool SCR_DebugCameraCore.CanCreate ( )

◆ CreateCamera() [1/2]

void SCR_DebugCameraCore.CreateCamera ( )

Create debug camera on position of the current camera.

◆ CreateCamera() [2/2]

void SCR_DebugCameraCore.CreateCamera ( vector  transform[4])

Create debug camera with given transformation.

Parameters
transformInitial camera transformation

◆ DeleteCamera()

void SCR_DebugCameraCore.DeleteCamera ( )

Delete debug camera.

◆ GetCamera()

IEntity SCR_DebugCameraCore.GetCamera ( )

Get camera entity.

Returns
Camera entity

◆ GetCameraInstance()

static IEntity SCR_DebugCameraCore.GetCameraInstance ( )
static

Get camera entity.

Returns
Camera entity

◆ OnGameEnd()

override void SCR_DebugCameraCore.OnGameEnd ( )

◆ OnGameStart()

override void SCR_DebugCameraCore.OnGameStart ( )

◆ OnUpdate()

override void SCR_DebugCameraCore.OnUpdate ( float  timeSlice)

◆ ToggleCamera()

void SCR_DebugCameraCore.ToggleCamera ( )

Toggle camera, i.e., close it when it's opened and vice versa.


The documentation for this interface was generated from the following file: