◆ ButtonClose()
  
  
      
        
          | bool SCR_DebugLinePlugin.ButtonClose  | 
          ( | 
           | ) | 
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protected   | 
  
 
 
◆ Configure()
      
        
          | override void SCR_DebugLinePlugin.Configure  | 
          ( | 
           | ) | 
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◆ GetDebugLine()
  
  
      
        
          | string SCR_DebugLinePlugin.GetDebugLine  | 
          ( | 
          notnull ScriptEditor |           scriptEditor | ) | 
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protected   | 
  
 
Get a formatted debug line. 
- Parameters
 - 
  
  
 
- Returns
 - the debug output ("Print(" + formatted text + ", " + logLevel + ");" 
 
 
 
◆ GetLogLevelEnumOptions()
  
  
      
        
          | static ParamEnumArray SCR_DebugLinePlugin.GetLogLevelEnumOptions  | 
          ( | 
           | ) | 
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staticprotected   | 
  
 
- Returns
 - LogLevel ParamEnumArray, with a leading "no logLevel" value 
 
 
 
◆ Run()
      
        
          | override void SCR_DebugLinePlugin.Run  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ m_bIncludeParams
  
  
      
        
          | bool SCR_DebugLinePlugin.m_bIncludeParams | 
         
       
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protected   | 
  
 
 
◆ m_eLogLevel
  
  
      
        
          | LogLevel SCR_DebugLinePlugin.m_eLogLevel | 
         
       
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protected   | 
  
 
 
◆ m_sFormat
  
  
      
        
          | string SCR_DebugLinePlugin.m_sFormat | 
         
       
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protected   | 
  
 
 
The documentation for this interface was generated from the following file:
- WorkbenchGame/ScriptEditor/SCR_DebugLinePlugin.c