◆ ButtonClose()
bool SCR_DebugLinePlugin.ButtonClose |
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◆ Configure()
override void SCR_DebugLinePlugin.Configure |
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◆ GetDebugLine()
string SCR_DebugLinePlugin.GetDebugLine |
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notnull ScriptEditor | scriptEditor | ) |
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Get a formatted debug line.
- Parameters
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- Returns
- the debug output ("Print(" + formatted text + ", " + logLevel + ");"
◆ GetLogLevelEnumOptions()
static ParamEnumArray SCR_DebugLinePlugin.GetLogLevelEnumOptions |
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- Returns
- LogLevel ParamEnumArray, with a leading "no logLevel" value
◆ Run()
override void SCR_DebugLinePlugin.Run |
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◆ m_bIncludeParams
bool SCR_DebugLinePlugin.m_bIncludeParams |
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◆ m_eLogLevel
LogLevel SCR_DebugLinePlugin.m_eLogLevel |
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◆ m_sFormat
string SCR_DebugLinePlugin.m_sFormat |
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The documentation for this interface was generated from the following file:
- WorkbenchGame/ScriptEditor/SCR_DebugLinePlugin.c