◆ SCR_EditableEntityCampaignBuildingModeLabelData()
void SCR_EditableEntityCampaignBuildingModeLabelData.SCR_EditableEntityCampaignBuildingModeLabelData |
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EEditableEntityLabel |
label, |
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SCR_UIInfo |
uiInfo, |
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SCR_EServicePointType |
linkedServicePoint |
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) |
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◆ GetEntityLabel()
EEditableEntityLabel SCR_EditableEntityCampaignBuildingModeLabelData.GetEntityLabel |
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◆ GetServicePointType()
SCR_EServicePointType SCR_EditableEntityCampaignBuildingModeLabelData.GetServicePointType |
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◆ GetUIInfo()
SCR_UIInfo SCR_EditableEntityCampaignBuildingModeLabelData.GetUIInfo |
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◆ m_eLabel
EEditableEntityLabel SCR_EditableEntityCampaignBuildingModeLabelData.m_eLabel |
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protected |
◆ m_eLinkedServicePoint
SCR_EServicePointType SCR_EditableEntityCampaignBuildingModeLabelData.m_eLinkedServicePoint |
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protected |
◆ m_UIInfo
SCR_UIInfo SCR_EditableEntityCampaignBuildingModeLabelData.m_UIInfo |
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protected |
The documentation for this interface was generated from the following file:
- Game/Editor/Containers/EditableEntityCore/SCR_EditableEntityCampaignBuildingModeLabelSetting.c