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override bool | CanSetParent (EEditableEntityType parentType, EEditableEntityFlag parentFlags, EEditableEntityInteractionFlag interactionFlags=int.MAX) |
| Check if the entity can be moved to a parent with given params.
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sealed bool | CanSetParent (SCR_EditableEntityComponent parentEntity, EEditableEntityInteractionFlag interactionFlags=int.MAX) |
| Check if the entity can be moved to intended parent.
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bool | CanSetParent (EEditableEntityType parentType, EEditableEntityFlag parentFlags, EEditableEntityInteractionFlag interactionFlags=int.MAX) |
| Check if the entity can be moved to a parent with given params.
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bool | CanSetParent (SCR_EditableEntityComponent parentEntity, EEditableEntityType parentType, EEditableEntityFlag parentFlags, EEditableEntityInteractionFlag interactionFlags=int.MAX) |
| Check if the entity can be moved to a parent with given params.
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bool | CanCreateParentFor (EEditableEntityType newLayerType, EEditableEntityFlag newLayerFlags, SCR_EditableEntityComponent parentEntity, bool CheckParentEntity=true) |
| Check if new layer can be created for entity.
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◆ CanSetParent()
Check if the entity can be moved to a parent with given params.
- Parameters
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parentType | Type of the new parent, use SCR_EditableEntityInteraction.ROOT if it§s root of editable entities. |
parentFlags | Flags of the new parent \params interactionFlags Flags defining details about the interaction (all are enabled if undefined) |
- Returns
- True if interaction is possible
Implements SCR_EditableEntityInteraction.
The documentation for this interface was generated from the following file:
- Game/Editor/Containers/Interactions/SCE_EditableWaypointInteraction.c