◆ GamePadLockedSelectorFocusChanged()
  
  
      
        
          | void SCR_EditorAttributeHolderUIComponent.GamePadLockedSelectorFocusChanged  | 
          ( | 
          bool |           newFocus | ) | 
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◆ GetAttributeHolder()
      
        
          | Widget SCR_EditorAttributeHolderUIComponent.GetAttributeHolder  | 
          ( | 
           | ) | 
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◆ HandlerAttached()
  
  
      
        
          | override void SCR_EditorAttributeHolderUIComponent.HandlerAttached  | 
          ( | 
          Widget |           w | ) | 
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◆ SetAttributeReference()
◆ SetHintText()
      
        
          | void SCR_EditorAttributeHolderUIComponent.SetHintText  | 
          ( | 
          string |           hint | ) | 
           | 
        
      
 
 
◆ ShowHintText()
      
        
          | void SCR_EditorAttributeHolderUIComponent.ShowHintText  | 
          ( | 
          bool |           show | ) | 
           | 
        
      
 
 
◆ m_AttributeComponent
◆ m_GamePadLockedSelector
  
  
      
        
          | Widget SCR_EditorAttributeHolderUIComponent.m_GamePadLockedSelector | 
         
       
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◆ m_sAttributeHintName
  
  
      
        
          | string SCR_EditorAttributeHolderUIComponent.m_sAttributeHintName | 
         
       
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◆ m_sAttributeHintTextName
  
  
      
        
          | string SCR_EditorAttributeHolderUIComponent.m_sAttributeHintTextName | 
         
       
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◆ m_sAttributeHolderName
  
  
      
        
          | string SCR_EditorAttributeHolderUIComponent.m_sAttributeHolderName | 
         
       
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◆ m_sGamePadLockedSelectorName
  
  
      
        
          | string SCR_EditorAttributeHolderUIComponent.m_sGamePadLockedSelectorName | 
         
       
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◆ m_sTickBoxAttributeName
  
  
      
        
          | string SCR_EditorAttributeHolderUIComponent.m_sTickBoxAttributeName | 
         
       
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◆ m_TickBoxAttribute
◆ m_wAttributeHint
  
  
      
        
          | Widget SCR_EditorAttributeHolderUIComponent.m_wAttributeHint | 
         
       
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◆ m_wAttributeHintText
  
  
      
        
          | RichTextWidget SCR_EditorAttributeHolderUIComponent.m_wAttributeHintText | 
         
       
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◆ m_wAttributeHolder
  
  
      
        
          | Widget SCR_EditorAttributeHolderUIComponent.m_wAttributeHolder | 
         
       
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The documentation for this interface was generated from the following file:
- Game/Editor/UI/Components/Attributes/SCR_EditorAttributeHolderUIComponent.c