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| void  | SCR_EditorAttributePresetEntry (int buttonsOnRow, bool hasRandomizeButton, ResourceName iconOfRandomizeButton=string.Empty, bool hasIcon=false, bool hasButtonDescription=false, string buttonDescription=string.Empty, int buttonHeight=-1) | 
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| void  | GetPresetValues (out int buttonsOnRow, out bool hasRandomizeButton, out ResourceName iconOfRandomizeButton, out bool hasIcon, out bool hasButtonDescription, out string buttonDescription, out int buttonHeight) | 
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◆ SCR_EditorAttributePresetEntry()
      
        
          | void SCR_EditorAttributePresetEntry.SCR_EditorAttributePresetEntry  | 
          ( | 
          int |           buttonsOnRow,  | 
        
        
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          bool |           hasRandomizeButton,  | 
        
        
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          ResourceName |           iconOfRandomizeButton = string::Empty,  | 
        
        
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          bool |           hasIcon = false,  | 
        
        
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          bool |           hasButtonDescription = false,  | 
        
        
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          string |           buttonDescription = string::Empty,  | 
        
        
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          int |           buttonHeight = -1 ) | 
        
      
 
- Parameters
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    | buttonsOnRow |  | 
    | hasRandomizeButton |  | 
    | iconOfRandomizeButton |  | 
    | hasIcon |  | 
    | hasButtonDescription |  | 
    | buttonDescription |  | 
    | buttonHeight |  | 
  
   
 
 
◆ GetPresetValues()
      
        
          | void SCR_EditorAttributePresetEntry.GetPresetValues  | 
          ( | 
          out int |           buttonsOnRow,  | 
        
        
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          out bool |           hasRandomizeButton,  | 
        
        
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          out ResourceName |           iconOfRandomizeButton,  | 
        
        
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          out bool |           hasIcon,  | 
        
        
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          out bool |           hasButtonDescription,  | 
        
        
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          out string |           buttonDescription,  | 
        
        
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          out int |           buttonHeight ) | 
        
      
 
 
◆ m_bHasButtonDescription
  
  
      
        
          | bool SCR_EditorAttributePresetEntry.m_bHasButtonDescription | 
         
       
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◆ m_bHasIcon
  
  
      
        
          | bool SCR_EditorAttributePresetEntry.m_bHasIcon | 
         
       
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◆ m_bHasRandomizeButton
  
  
      
        
          | bool SCR_EditorAttributePresetEntry.m_bHasRandomizeButton | 
         
       
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◆ m_iButtonHeight
  
  
      
        
          | float SCR_EditorAttributePresetEntry.m_iButtonHeight | 
         
       
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◆ m_iButtonsOnRow
  
  
      
        
          | int SCR_EditorAttributePresetEntry.m_iButtonsOnRow | 
         
       
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◆ m_sButtonDescription
  
  
      
        
          | string SCR_EditorAttributePresetEntry.m_sButtonDescription | 
         
       
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◆ m_sIconOfRandomizeButton
  
  
      
        
          | ResourceName SCR_EditorAttributePresetEntry.m_sIconOfRandomizeButton | 
         
       
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The documentation for this interface was generated from the following file:
- Game/Editor/Containers/Attributes/SCR_BaseEditorAttribute.c