GetBriefingStringParamByID(int targetID) | SCR_RespawnBriefingComponent | |
GetGameMode() | SCR_BaseGameModeComponent | |
GetGameModeHints(out array< ref SCR_UIInfo > hints) | SCR_RespawnBriefingComponent | |
GetInfo() | SCR_EditorRespawnBriefingComponent | |
GetInstance() | SCR_RespawnBriefingComponent | static |
GetJournalConfigPath() | SCR_RespawnBriefingComponent | |
GetJournalSetup() | SCR_RespawnBriefingComponent | |
GetSimpleBriefingBackground() | SCR_RespawnBriefingComponent | |
GetWasBriefingShown() | SCR_RespawnBriefingComponent | |
GetWinConditions(out array< ref SCR_BriefingVictoryCondition > conditions) | SCR_RespawnBriefingComponent | |
HandleOnFactionAssigned(int playerID, Faction assignedFaction) | SCR_BaseGameModeComponent | |
HandleOnLoadoutAssigned(int playerID, SCR_BasePlayerLoadout assignedLoadout) | SCR_BaseGameModeComponent | |
HandleOnSpawnPointAssigned(int playerID, SCR_SpawnPoint spawnPoint) | SCR_BaseGameModeComponent | |
HandlePlayerKilled(int playerId, IEntity playerEntity, IEntity killerEntity, notnull Instigator instigator) | SCR_BaseGameModeComponent | |
LoadJournalConfig() | SCR_RespawnBriefingComponent | |
m_aGameModeHints | SCR_RespawnBriefingComponent | protected |
m_aWinConditions | SCR_RespawnBriefingComponent | protected |
m_BriefingInfo | SCR_RespawnBriefingComponent | protected |
m_bWasShown | SCR_RespawnBriefingComponent | protected |
m_Info | SCR_RespawnBriefingComponent | protected |
m_InfoGameMaster | SCR_EditorRespawnBriefingComponent | protected |
m_InfoHost | SCR_EditorRespawnBriefingComponent | protected |
m_JournalConfig | SCR_RespawnBriefingComponent | protected |
m_pGameMode | SCR_BaseGameModeComponent | protected |
m_SimpleBriefingBackground | SCR_RespawnBriefingComponent | protected |
m_sJournalConfigPath | SCR_RespawnBriefingComponent | protected |
OnControllableDeleted(IEntity entity) | SCR_BaseGameModeComponent | |
OnControllableDestroyed(notnull SCR_InstigatorContextData instigatorContextData) | SCR_BaseGameModeComponent | |
OnControllableSpawned(IEntity entity) | SCR_BaseGameModeComponent | |
OnGameEnd() | SCR_BaseGameModeComponent | |
OnGameModeEnd(SCR_GameModeEndData data) | SCR_BaseGameModeComponent | |
OnGameModeStart() | SCR_BaseGameModeComponent | |
OnGameStateChanged(SCR_EGameModeState state) | SCR_BaseGameModeComponent | |
OnLanguageChanged(SCR_GameplaySettingsSubMenu menu) | SCR_RespawnBriefingComponent | protected |
OnPlayerAuditFail(int playerId) | SCR_BaseGameModeComponent | |
OnPlayerAuditRevived(int playerId) | SCR_BaseGameModeComponent | |
OnPlayerAuditSuccess(int playerId) | SCR_BaseGameModeComponent | |
OnPlayerAuditTimeouted(int playerId) | SCR_BaseGameModeComponent | |
OnPlayerConnected(int playerId) | SCR_BaseGameModeComponent | |
OnPlayerDeleted(int playerId, IEntity player) | SCR_BaseGameModeComponent | |
OnPlayerDisconnected(int playerId, KickCauseCode cause, int timeout) | SCR_BaseGameModeComponent | |
OnPlayerKilled(notnull SCR_InstigatorContextData instigatorContextData) | SCR_BaseGameModeComponent | |
OnPlayerKilledHandled(int playerId, IEntity playerEntity, IEntity killerEntity, notnull Instigator instigator) | SCR_BaseGameModeComponent | |
OnPlayerRegistered(int playerId) | SCR_BaseGameModeComponent | |
OnPlayerRoleChange(int playerId, EPlayerRole roleFlags) | SCR_BaseGameModeComponent | |
OnPlayerSpawned(int playerId, IEntity controlledEntity) | SCR_BaseGameModeComponent | |
OnPlayerSpawnFinalize_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, SCR_SpawnData data, IEntity entity) | SCR_BaseGameModeComponent | |
OnSpawnPlayerEntityFailure_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, IEntity entity, SCR_SpawnData data, SCR_ESpawnResult reason) | SCR_BaseGameModeComponent | |
OnWorldPostProcess(World world) | SCR_BaseGameModeComponent | |
PreparePlayerEntity_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, SCR_SpawnData data, IEntity entity) | SCR_BaseGameModeComponent | |
ResetConfig() | SCR_RespawnBriefingComponent | |
RewriteEntry(FactionKey factionKey, int entryID, string newText, array< string > param1) | SCR_RespawnBriefingComponent | |
RewriteEntry_SA(FactionKey factionKey, int entryID, string newText, array< string > param1) | SCR_RespawnBriefingComponent | |
RewriteEntryMain(FactionKey factionKey, int entryID, string newText, array< string > param1) | SCR_RespawnBriefingComponent | |
RpcDo_RewriteEntry(FactionKey factionKey, int entryID, string newText, array< string > param1) | SCR_RespawnBriefingComponent | |
RplLoad(ScriptBitReader reader) | SCR_RespawnBriefingComponent | |
RplSave(ScriptBitWriter writer) | SCR_RespawnBriefingComponent | |
SCR_BaseGameModeComponent(IEntityComponentSource src, IEntity ent, IEntity parent) | SCR_BaseGameModeComponent | |
SetBriefingShown(bool shown=true) | SCR_RespawnBriefingComponent | |