Arma Reforger Script API
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SCR_EditorRespawnBriefingComponent Member List

This is the complete list of members for SCR_EditorRespawnBriefingComponent, including all inherited members.

GetBriefingStringParamByID(int targetID)SCR_RespawnBriefingComponent
GetGameMode()SCR_BaseGameModeComponent
GetGameModeHints(out array< ref SCR_UIInfo > hints)SCR_RespawnBriefingComponent
GetInfo()SCR_EditorRespawnBriefingComponent
GetInstance()SCR_RespawnBriefingComponentstatic
GetJournalConfigPath()SCR_RespawnBriefingComponent
GetJournalSetup()SCR_RespawnBriefingComponent
GetSimpleBriefingBackground()SCR_RespawnBriefingComponent
GetWasBriefingShown()SCR_RespawnBriefingComponent
GetWinConditions(out array< ref SCR_BriefingVictoryCondition > conditions)SCR_RespawnBriefingComponent
HandleOnFactionAssigned(int playerID, Faction assignedFaction)SCR_BaseGameModeComponent
HandleOnLoadoutAssigned(int playerID, SCR_BasePlayerLoadout assignedLoadout)SCR_BaseGameModeComponent
HandleOnSpawnPointAssigned(int playerID, SCR_SpawnPoint spawnPoint)SCR_BaseGameModeComponent
HandlePlayerKilled(int playerId, IEntity playerEntity, IEntity killerEntity, notnull Instigator instigator)SCR_BaseGameModeComponent
LoadJournalConfig()SCR_RespawnBriefingComponent
m_aGameModeHintsSCR_RespawnBriefingComponentprotected
m_aWinConditionsSCR_RespawnBriefingComponentprotected
m_BriefingInfoSCR_RespawnBriefingComponentprotected
m_bWasShownSCR_RespawnBriefingComponentprotected
m_InfoSCR_RespawnBriefingComponentprotected
m_InfoGameMasterSCR_EditorRespawnBriefingComponentprotected
m_InfoHostSCR_EditorRespawnBriefingComponentprotected
m_JournalConfigSCR_RespawnBriefingComponentprotected
m_pGameModeSCR_BaseGameModeComponentprotected
m_SimpleBriefingBackgroundSCR_RespawnBriefingComponentprotected
m_sJournalConfigPathSCR_RespawnBriefingComponentprotected
OnControllableDeleted(IEntity entity)SCR_BaseGameModeComponent
OnControllableDestroyed(notnull SCR_InstigatorContextData instigatorContextData)SCR_BaseGameModeComponent
OnControllableSpawned(IEntity entity)SCR_BaseGameModeComponent
OnGameEnd()SCR_BaseGameModeComponent
OnGameModeEnd(SCR_GameModeEndData data)SCR_BaseGameModeComponent
OnGameModeStart()SCR_BaseGameModeComponent
OnGameStateChanged(SCR_EGameModeState state)SCR_BaseGameModeComponent
OnLanguageChanged(SCR_GameplaySettingsSubMenu menu)SCR_RespawnBriefingComponentprotected
OnPlayerAuditFail(int playerId)SCR_BaseGameModeComponent
OnPlayerAuditRevived(int playerId)SCR_BaseGameModeComponent
OnPlayerAuditSuccess(int playerId)SCR_BaseGameModeComponent
OnPlayerAuditTimeouted(int playerId)SCR_BaseGameModeComponent
OnPlayerConnected(int playerId)SCR_BaseGameModeComponent
OnPlayerDeleted(int playerId, IEntity player)SCR_BaseGameModeComponent
OnPlayerDisconnected(int playerId, KickCauseCode cause, int timeout)SCR_BaseGameModeComponent
OnPlayerKilled(notnull SCR_InstigatorContextData instigatorContextData)SCR_BaseGameModeComponent
OnPlayerKilledHandled(int playerId, IEntity playerEntity, IEntity killerEntity, notnull Instigator instigator)SCR_BaseGameModeComponent
OnPlayerRegistered(int playerId)SCR_BaseGameModeComponent
OnPlayerRoleChange(int playerId, EPlayerRole roleFlags)SCR_BaseGameModeComponent
OnPlayerSpawned(int playerId, IEntity controlledEntity)SCR_BaseGameModeComponent
OnPlayerSpawnFinalize_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, SCR_SpawnData data, IEntity entity)SCR_BaseGameModeComponent
OnSpawnPlayerEntityFailure_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, IEntity entity, SCR_SpawnData data, SCR_ESpawnResult reason)SCR_BaseGameModeComponent
OnWorldPostProcess(World world)SCR_BaseGameModeComponent
PreparePlayerEntity_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, SCR_SpawnData data, IEntity entity)SCR_BaseGameModeComponent
ResetConfig()SCR_RespawnBriefingComponent
RewriteEntry(FactionKey factionKey, int entryID, string newText, array< string > param1)SCR_RespawnBriefingComponent
RewriteEntry_SA(FactionKey factionKey, int entryID, string newText, array< string > param1)SCR_RespawnBriefingComponent
RewriteEntryMain(FactionKey factionKey, int entryID, string newText, array< string > param1)SCR_RespawnBriefingComponent
RpcDo_RewriteEntry(FactionKey factionKey, int entryID, string newText, array< string > param1)SCR_RespawnBriefingComponent
RplLoad(ScriptBitReader reader)SCR_RespawnBriefingComponent
RplSave(ScriptBitWriter writer)SCR_RespawnBriefingComponent
SCR_BaseGameModeComponent(IEntityComponentSource src, IEntity ent, IEntity parent)SCR_BaseGameModeComponent
SetBriefingShown(bool shown=true)SCR_RespawnBriefingComponent