| GetBriefingStringParamByID(int targetID) | SCR_RespawnBriefingComponent | |
| GetGameMode() | SCR_BaseGameModeComponent | |
| GetGameModeHints(out array< ref SCR_UIInfo > hints) | SCR_RespawnBriefingComponent | |
| GetInfo() | SCR_EditorRespawnBriefingComponent | |
| GetInstance() | SCR_RespawnBriefingComponent | static |
| GetJournalConfigPath() | SCR_RespawnBriefingComponent | |
| GetJournalSetup() | SCR_RespawnBriefingComponent | |
| GetSimpleBriefingBackground() | SCR_RespawnBriefingComponent | |
| GetWasBriefingShown() | SCR_RespawnBriefingComponent | |
| GetWinConditions(out array< ref SCR_BriefingVictoryCondition > conditions) | SCR_RespawnBriefingComponent | |
| HandleOnFactionAssigned(int playerID, Faction assignedFaction) | SCR_BaseGameModeComponent | |
| HandleOnLoadoutAssigned(int playerID, SCR_BasePlayerLoadout assignedLoadout) | SCR_BaseGameModeComponent | |
| HandleOnSpawnPointAssigned(int playerID, SCR_SpawnPoint spawnPoint) | SCR_BaseGameModeComponent | |
| HandlePlayerKilled(int playerId, IEntity playerEntity, IEntity killerEntity, notnull Instigator instigator) | SCR_BaseGameModeComponent | |
| LoadJournalConfig() | SCR_RespawnBriefingComponent | |
| m_aGameModeHints | SCR_RespawnBriefingComponent | protected |
| m_aWinConditions | SCR_RespawnBriefingComponent | protected |
| m_BriefingInfo | SCR_RespawnBriefingComponent | protected |
| m_bWasShown | SCR_RespawnBriefingComponent | protected |
| m_Info | SCR_RespawnBriefingComponent | protected |
| m_InfoGameMaster | SCR_EditorRespawnBriefingComponent | protected |
| m_InfoHost | SCR_EditorRespawnBriefingComponent | protected |
| m_JournalConfig | SCR_RespawnBriefingComponent | protected |
| m_pGameMode | SCR_BaseGameModeComponent | protected |
| m_SimpleBriefingBackground | SCR_RespawnBriefingComponent | protected |
| m_sJournalConfigPath | SCR_RespawnBriefingComponent | protected |
| OnControllableDeleted(IEntity entity) | SCR_BaseGameModeComponent | |
| OnControllableDestroyed(notnull SCR_InstigatorContextData instigatorContextData) | SCR_BaseGameModeComponent | |
| OnControllableSpawned(IEntity entity) | SCR_BaseGameModeComponent | |
| OnGameEnd() | SCR_BaseGameModeComponent | |
| OnGameModeEnd(SCR_GameModeEndData data) | SCR_BaseGameModeComponent | |
| OnGameModeStart() | SCR_BaseGameModeComponent | |
| OnGameStateChanged(SCR_EGameModeState state) | SCR_BaseGameModeComponent | |
| OnLanguageChanged(SCR_GameplaySettingsSubMenu menu) | SCR_RespawnBriefingComponent | protected |
| OnPlayerAuditFail(int playerId) | SCR_BaseGameModeComponent | |
| OnPlayerAuditRevived(int playerId) | SCR_BaseGameModeComponent | |
| OnPlayerAuditSuccess(int playerId) | SCR_BaseGameModeComponent | |
| OnPlayerAuditTimeouted(int playerId) | SCR_BaseGameModeComponent | |
| OnPlayerConnected(int playerId) | SCR_BaseGameModeComponent | |
| OnPlayerDeleted(int playerId, IEntity player) | SCR_BaseGameModeComponent | |
| OnPlayerDisconnected(int playerId, KickCauseCode cause, int timeout) | SCR_BaseGameModeComponent | |
| OnPlayerKilled(notnull SCR_InstigatorContextData instigatorContextData) | SCR_BaseGameModeComponent | |
| OnPlayerKilledHandled(int playerId, IEntity playerEntity, IEntity killerEntity, notnull Instigator instigator) | SCR_BaseGameModeComponent | |
| OnPlayerRegistered(int playerId) | SCR_BaseGameModeComponent | |
| OnPlayerRoleChange(int playerId, EPlayerRole roleFlags) | SCR_BaseGameModeComponent | |
| OnPlayerSpawned(int playerId, IEntity controlledEntity) | SCR_BaseGameModeComponent | |
| OnPlayerSpawnFinalize_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, SCR_SpawnData data, IEntity entity) | SCR_BaseGameModeComponent | |
| OnSpawnPlayerEntityFailure_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, IEntity entity, SCR_SpawnData data, SCR_ESpawnResult reason) | SCR_BaseGameModeComponent | |
| OnWorldPostProcess(World world) | SCR_BaseGameModeComponent | |
| PreparePlayerEntity_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, SCR_SpawnData data, IEntity entity) | SCR_BaseGameModeComponent | |
| ResetConfig() | SCR_RespawnBriefingComponent | |
| RewriteEntry(FactionKey factionKey, int entryID, string newText, array< string > param1) | SCR_RespawnBriefingComponent | |
| RewriteEntry_SA(FactionKey factionKey, int entryID, string newText, array< string > param1) | SCR_RespawnBriefingComponent | |
| RewriteEntryMain(FactionKey factionKey, int entryID, string newText, array< string > param1) | SCR_RespawnBriefingComponent | |
| RpcDo_RewriteEntry(FactionKey factionKey, int entryID, string newText, array< string > param1) | SCR_RespawnBriefingComponent | |
| RplLoad(ScriptBitReader reader) | SCR_RespawnBriefingComponent | |
| RplSave(ScriptBitWriter writer) | SCR_RespawnBriefingComponent | |
| SCR_BaseGameModeComponent(IEntityComponentSource src, IEntity ent, IEntity parent) | SCR_BaseGameModeComponent | |
| SetBriefingShown(bool shown=true) | SCR_RespawnBriefingComponent | |