Arma Reforger Script API
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SCR_EntityCatalogManagerComponent Member List

This is the complete list of members for SCR_EntityCatalogManagerComponent, including all inherited members.

EOnInit(IEntity owner)SCR_EntityCatalogManagerComponent
GetAllArsenalItems(out array< SCR_ArsenalItem > allArsenalItems, SCR_EArsenalItemType typeFilter=-1, SCR_EArsenalItemMode modeFilter=-1, SCR_EArsenalGameModeType arsenalGameModeType=-1, EArsenalItemDisplayType requiresDisplayType=-1)SCR_EntityCatalogManagerComponent
GetAllEntityCatalogs(notnull out array< SCR_EntityCatalog > outEntityCatalogs)SCR_EntityCatalogManagerComponent
GetAllFactionEntityCatalogs(notnull out array< SCR_EntityCatalog > outEntityCatalogs, FactionKey factionKey)SCR_EntityCatalogManagerComponent
GetAllFactionEntityCatalogs(notnull out array< SCR_EntityCatalog > outEntityCatalogs, notnull SCR_Faction faction)SCR_EntityCatalogManagerComponent
GetArsenalItems(out array< SCR_ArsenalItem > arsenalItems, SCR_EArsenalItemType typeFilter=-1, SCR_EArsenalItemMode modeFilter=-1, SCR_EArsenalGameModeType arsenalGameModeType=-1, EArsenalItemDisplayType requiresDisplayType=-1)SCR_EntityCatalogManagerComponent
GetArsenalItems(out array< SCR_ArsenalItem > arsenalItems, notnull SCR_EntityCatalog itemCatalog, SCR_EArsenalItemType typeFilter=-1, SCR_EArsenalItemMode modeFilter=-1, SCR_EArsenalGameModeType arsenalGameModeType=-1, EArsenalItemDisplayType requiresDisplayType=-1)SCR_EntityCatalogManagerComponentprotected
GetEntityCatalogOfType(EEntityCatalogType catalogType, bool printNotFound=true)SCR_EntityCatalogManagerComponent
GetEntryWithPrefabFromAnyCatalog(EEntityCatalogType catalogType, ResourceName prefabToFind, SCR_Faction priorityFaction=null, bool prioritizeGeneralOfPriorityFaction=false)SCR_EntityCatalogManagerComponent
GetEntryWithPrefabFromCatalog(EEntityCatalogType catalogType, ResourceName prefabToFind)SCR_EntityCatalogManagerComponent
GetEntryWithPrefabFromFactionCatalog(EEntityCatalogType catalogType, ResourceName prefabToFind, notnull SCR_Faction faction)SCR_EntityCatalogManagerComponent
GetEntryWithPrefabFromGeneralOrFactionCatalog(EEntityCatalogType catalogType, ResourceName prefabToFind, notnull SCR_Faction faction, bool prioritizeGeneralCatalog=false)SCR_EntityCatalogManagerComponent
GetFactionArsenalItems(out array< SCR_ArsenalItem > arsenalItems, SCR_Faction faction, SCR_EArsenalItemType typeFilter=-1, SCR_EArsenalItemMode modeFilter=-1, SCR_EArsenalGameModeType arsenalGameModeType=-1, EArsenalItemDisplayType requiresDisplayType=-1)SCR_EntityCatalogManagerComponent
GetFactionEntityCatalogOfType(EEntityCatalogType catalogType, FactionKey factionKey, bool printNotFound=true)SCR_EntityCatalogManagerComponent
GetFactionEntityCatalogOfType(EEntityCatalogType catalogType, notnull SCR_Faction faction, bool printNotFound=true)SCR_EntityCatalogManagerComponent
GetFilteredArsenalItems(SCR_EArsenalItemType typeFilter, SCR_EArsenalItemMode modeFilter, SCR_EArsenalGameModeType arsenalGameModeType, SCR_Faction faction=null, EArsenalItemDisplayType requiresDisplayType=-1)SCR_EntityCatalogManagerComponent
GetFilteredEditorPrefabs(EEntityCatalogType catalogType, EEditorMode editorMode, SCR_Faction faction, notnull out array< ResourceName > filteredPrefabsList, array< EEditableEntityLabel > includedLabels=null, array< EEditableEntityLabel > excludedLabels=null, bool needsAllIncludedLabels=true)SCR_EntityCatalogManagerComponent
GetFilteredEditorPrefabsOfAllFactions(EEntityCatalogType catalogType, EEditorMode editorMode, notnull out array< ResourceName > filteredPrefabsList, array< EEditableEntityLabel > includedLabels=null, array< EEditableEntityLabel > excludedLabels=null, bool needsAllIncludedLabels=true, bool getFactionLessPrefabs=false)SCR_EntityCatalogManagerComponent
GetGameMode()SCR_BaseGameModeComponent
GetInstance()SCR_EntityCatalogManagerComponentstatic
HandleOnFactionAssigned(int playerID, Faction assignedFaction)SCR_BaseGameModeComponent
HandleOnLoadoutAssigned(int playerID, SCR_BasePlayerLoadout assignedLoadout)SCR_BaseGameModeComponent
HandleOnSpawnPointAssigned(int playerID, SCR_SpawnPoint spawnPoint)SCR_BaseGameModeComponent
HandlePlayerKilled(int playerId, IEntity playerEntity, IEntity killerEntity, notnull Instigator killer)SCR_BaseGameModeComponent
Init()SCR_EntityCatalogManagerComponentprotected
InitCatalogs(notnull array< ref SCR_EntityCatalog > entityCatalogArray, notnull map< EEntityCatalogType, ref SCR_EntityCatalog > entityCatalogMap)SCR_EntityCatalogManagerComponentstatic
m_aEntityCatalogsSCR_EntityCatalogManagerComponentprotected
m_bInitDoneSCR_EntityCatalogManagerComponentprotected
m_FactionManagerSCR_EntityCatalogManagerComponentprotected
m_mEntityCatalogsSCR_EntityCatalogManagerComponentprotected
m_pGameModeSCR_BaseGameModeComponentprotected
OnControllableDeleted(IEntity entity)SCR_BaseGameModeComponent
OnControllableDestroyed(IEntity entity, IEntity killerEntity, notnull Instigator killer)SCR_BaseGameModeComponent
OnControllableSpawned(IEntity entity)SCR_BaseGameModeComponent
OnGameEnd()SCR_BaseGameModeComponent
OnGameModeEnd(SCR_GameModeEndData data)SCR_BaseGameModeComponent
OnGameModeStart()SCR_BaseGameModeComponent
OnGameStateChanged(SCR_EGameModeState state)SCR_BaseGameModeComponent
OnPlayerAuditFail(int playerId)SCR_BaseGameModeComponent
OnPlayerAuditRevived(int playerId)SCR_BaseGameModeComponent
OnPlayerAuditSuccess(int playerId)SCR_BaseGameModeComponent
OnPlayerAuditTimeouted(int playerId)SCR_BaseGameModeComponent
OnPlayerConnected(int playerId)SCR_BaseGameModeComponent
OnPlayerDeleted(int playerId, IEntity player)SCR_BaseGameModeComponent
OnPlayerDisconnected(int playerId, KickCauseCode cause, int timeout)SCR_BaseGameModeComponent
OnPlayerKilled(int playerId, IEntity playerEntity, IEntity killerEntity, notnull Instigator killer)SCR_BaseGameModeComponent
OnPlayerKilledHandled(int playerId, IEntity playerEntity, IEntity killerEntity, notnull Instigator killer)SCR_BaseGameModeComponent
OnPlayerRegistered(int playerId)SCR_BaseGameModeComponent
OnPlayerRoleChange(int playerId, EPlayerRole roleFlags)SCR_BaseGameModeComponent
OnPlayerSpawned(int playerId, IEntity controlledEntity)SCR_BaseGameModeComponent
OnPlayerSpawnFinalize_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, SCR_SpawnData data, IEntity entity)SCR_BaseGameModeComponent
OnPostInit(IEntity owner)SCR_EntityCatalogManagerComponent
OnSpawnPlayerEntityFailure_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, IEntity entity, SCR_SpawnData data, SCR_ESpawnResult reason)SCR_BaseGameModeComponent
OnWorldPostProcess(World world)SCR_BaseGameModeComponent
PreparePlayerEntity_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, SCR_SpawnData data, IEntity entity)SCR_BaseGameModeComponent
s_InstanceSCR_EntityCatalogManagerComponentprotectedstatic
SCR_BaseGameModeComponent(IEntityComponentSource src, IEntity ent, IEntity parent)SCR_BaseGameModeComponent