Arma Reforger Script API
|
This is the complete list of members for SCR_EntityCatalogManagerComponent, including all inherited members.
EOnInit(IEntity owner) | SCR_EntityCatalogManagerComponent | |
GetAllArsenalItems(out array< SCR_ArsenalItem > allArsenalItems, SCR_EArsenalItemType typeFilter=-1, SCR_EArsenalItemMode modeFilter=-1, SCR_EArsenalGameModeType arsenalGameModeType=-1, EArsenalItemDisplayType requiresDisplayType=-1) | SCR_EntityCatalogManagerComponent | |
GetAllEntityCatalogs(notnull out array< SCR_EntityCatalog > outEntityCatalogs) | SCR_EntityCatalogManagerComponent | |
GetAllFactionEntityCatalogs(notnull out array< SCR_EntityCatalog > outEntityCatalogs, FactionKey factionKey) | SCR_EntityCatalogManagerComponent | |
GetAllFactionEntityCatalogs(notnull out array< SCR_EntityCatalog > outEntityCatalogs, notnull SCR_Faction faction) | SCR_EntityCatalogManagerComponent | |
GetArsenalItems(out array< SCR_ArsenalItem > arsenalItems, SCR_EArsenalItemType typeFilter=-1, SCR_EArsenalItemMode modeFilter=-1, SCR_EArsenalGameModeType arsenalGameModeType=-1, EArsenalItemDisplayType requiresDisplayType=-1) | SCR_EntityCatalogManagerComponent | |
GetArsenalItems(out array< SCR_ArsenalItem > arsenalItems, notnull SCR_EntityCatalog itemCatalog, SCR_EArsenalItemType typeFilter=-1, SCR_EArsenalItemMode modeFilter=-1, SCR_EArsenalGameModeType arsenalGameModeType=-1, EArsenalItemDisplayType requiresDisplayType=-1) | SCR_EntityCatalogManagerComponent | protected |
GetEntityCatalogOfType(EEntityCatalogType catalogType, bool printNotFound=true) | SCR_EntityCatalogManagerComponent | |
GetEntryWithPrefabFromAnyCatalog(EEntityCatalogType catalogType, ResourceName prefabToFind, SCR_Faction priorityFaction=null, bool prioritizeGeneralOfPriorityFaction=false) | SCR_EntityCatalogManagerComponent | |
GetEntryWithPrefabFromCatalog(EEntityCatalogType catalogType, ResourceName prefabToFind) | SCR_EntityCatalogManagerComponent | |
GetEntryWithPrefabFromFactionCatalog(EEntityCatalogType catalogType, ResourceName prefabToFind, notnull SCR_Faction faction) | SCR_EntityCatalogManagerComponent | |
GetEntryWithPrefabFromGeneralOrFactionCatalog(EEntityCatalogType catalogType, ResourceName prefabToFind, notnull SCR_Faction faction, bool prioritizeGeneralCatalog=false) | SCR_EntityCatalogManagerComponent | |
GetFactionArsenalItems(out array< SCR_ArsenalItem > arsenalItems, SCR_Faction faction, SCR_EArsenalItemType typeFilter=-1, SCR_EArsenalItemMode modeFilter=-1, SCR_EArsenalGameModeType arsenalGameModeType=-1, EArsenalItemDisplayType requiresDisplayType=-1) | SCR_EntityCatalogManagerComponent | |
GetFactionEntityCatalogOfType(EEntityCatalogType catalogType, FactionKey factionKey, bool printNotFound=true) | SCR_EntityCatalogManagerComponent | |
GetFactionEntityCatalogOfType(EEntityCatalogType catalogType, notnull SCR_Faction faction, bool printNotFound=true) | SCR_EntityCatalogManagerComponent | |
GetFilteredArsenalItems(SCR_EArsenalItemType typeFilter, SCR_EArsenalItemMode modeFilter, SCR_EArsenalGameModeType arsenalGameModeType, SCR_Faction faction=null, EArsenalItemDisplayType requiresDisplayType=-1) | SCR_EntityCatalogManagerComponent | |
GetFilteredEditorPrefabs(EEntityCatalogType catalogType, EEditorMode editorMode, SCR_Faction faction, notnull out array< ResourceName > filteredPrefabsList, array< EEditableEntityLabel > includedLabels=null, array< EEditableEntityLabel > excludedLabels=null, bool needsAllIncludedLabels=true) | SCR_EntityCatalogManagerComponent | |
GetFilteredEditorPrefabsOfAllFactions(EEntityCatalogType catalogType, EEditorMode editorMode, notnull out array< ResourceName > filteredPrefabsList, array< EEditableEntityLabel > includedLabels=null, array< EEditableEntityLabel > excludedLabels=null, bool needsAllIncludedLabels=true, bool getFactionLessPrefabs=false) | SCR_EntityCatalogManagerComponent | |
GetGameMode() | SCR_BaseGameModeComponent | |
GetInstance() | SCR_EntityCatalogManagerComponent | static |
HandleOnFactionAssigned(int playerID, Faction assignedFaction) | SCR_BaseGameModeComponent | |
HandleOnLoadoutAssigned(int playerID, SCR_BasePlayerLoadout assignedLoadout) | SCR_BaseGameModeComponent | |
HandleOnSpawnPointAssigned(int playerID, SCR_SpawnPoint spawnPoint) | SCR_BaseGameModeComponent | |
HandlePlayerKilled(int playerId, IEntity playerEntity, IEntity killerEntity, notnull Instigator instigator) | SCR_BaseGameModeComponent | |
Init() | SCR_EntityCatalogManagerComponent | protected |
InitCatalogs(notnull array< ref SCR_EntityCatalog > entityCatalogArray, notnull map< EEntityCatalogType, ref SCR_EntityCatalog > entityCatalogMap) | SCR_EntityCatalogManagerComponent | static |
m_aEntityCatalogs | SCR_EntityCatalogManagerComponent | protected |
m_bInitDone | SCR_EntityCatalogManagerComponent | protected |
m_FactionManager | SCR_EntityCatalogManagerComponent | protected |
m_mEntityCatalogs | SCR_EntityCatalogManagerComponent | protected |
m_pGameMode | SCR_BaseGameModeComponent | protected |
OnControllableDeleted(IEntity entity) | SCR_BaseGameModeComponent | |
OnControllableDestroyed(notnull SCR_InstigatorContextData instigatorContextData) | SCR_BaseGameModeComponent | |
OnControllableSpawned(IEntity entity) | SCR_BaseGameModeComponent | |
OnGameEnd() | SCR_BaseGameModeComponent | |
OnGameModeEnd(SCR_GameModeEndData data) | SCR_BaseGameModeComponent | |
OnGameModeStart() | SCR_BaseGameModeComponent | |
OnGameStateChanged(SCR_EGameModeState state) | SCR_BaseGameModeComponent | |
OnPlayerAuditFail(int playerId) | SCR_BaseGameModeComponent | |
OnPlayerAuditRevived(int playerId) | SCR_BaseGameModeComponent | |
OnPlayerAuditSuccess(int playerId) | SCR_BaseGameModeComponent | |
OnPlayerAuditTimeouted(int playerId) | SCR_BaseGameModeComponent | |
OnPlayerConnected(int playerId) | SCR_BaseGameModeComponent | |
OnPlayerDeleted(int playerId, IEntity player) | SCR_BaseGameModeComponent | |
OnPlayerDisconnected(int playerId, KickCauseCode cause, int timeout) | SCR_BaseGameModeComponent | |
OnPlayerKilled(notnull SCR_InstigatorContextData instigatorContextData) | SCR_BaseGameModeComponent | |
OnPlayerKilledHandled(int playerId, IEntity playerEntity, IEntity killerEntity, notnull Instigator instigator) | SCR_BaseGameModeComponent | |
OnPlayerRegistered(int playerId) | SCR_BaseGameModeComponent | |
OnPlayerRoleChange(int playerId, EPlayerRole roleFlags) | SCR_BaseGameModeComponent | |
OnPlayerSpawned(int playerId, IEntity controlledEntity) | SCR_BaseGameModeComponent | |
OnPlayerSpawnFinalize_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, SCR_SpawnData data, IEntity entity) | SCR_BaseGameModeComponent | |
OnPostInit(IEntity owner) | SCR_EntityCatalogManagerComponent | |
OnSpawnPlayerEntityFailure_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, IEntity entity, SCR_SpawnData data, SCR_ESpawnResult reason) | SCR_BaseGameModeComponent | |
OnWorldPostProcess(World world) | SCR_BaseGameModeComponent | |
PreparePlayerEntity_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, SCR_SpawnData data, IEntity entity) | SCR_BaseGameModeComponent | |
s_Instance | SCR_EntityCatalogManagerComponent | protectedstatic |
SCR_BaseGameModeComponent(IEntityComponentSource src, IEntity ent, IEntity parent) | SCR_BaseGameModeComponent |