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Arma Reforger Script API
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Public Member Functions | |
| void | SetDeathDateAndTime (int deathDay, int deathMonth, int deathYear, int deathHour, int deathMinute) |
| Set date and time of death Use SCR_ExtendedCharacterIdentityComponent to set to make sure it is replicated! | |
| bool | GetDeathDateAndTime (out int deathDay, out int deathMonth, out int deathYear, out int deathHour, out int deathMinute) |
| Get date and time of death. | |
| void | SetBloodType (SCR_EBloodType bloodType) |
| Set Blood type Use SCR_ExtendedCharacterIdentityComponent to set to make sure it is replicated! | |
| SCR_EBloodType | GetBloodType () |
Public Member Functions inherited from SCR_ExtendedIdentity | |
| void | SetAge (int age) |
| Set age of entity Use SCR_ExtendedIdentityComponent to set to make sure it is replicated! | |
| int | GetAge () |
| Get age of entity. | |
| void | SetDayOfCreation (int day) |
| Set day entity is created or character is born Use SCR_ExtendedIdentityComponent to set to make sure it is replicated! | |
| int | GetDayOfCreation () |
| Get day entity is created or character is born. | |
| void | SetMonthOfCreation (int month) |
| Set month entity is created or character is born Use SCR_ExtendedIdentityComponent to set to make sure it is replicated! | |
| int | GetMonthOfCreation () |
| Get month entity is created or character is born. | |
| void | SetFactionOfOrigin (string factionKey) |
| Set faction of origin. | |
| void | SetFactionOfOrigin (int factionIndex) |
| Set faction of origin. | |
| string | GetFactionOfOriginKey () |
| Get faction of origin key. | |
| int | GetFactionOfOriginIndex () |
| Get faction of origin index. | |
| void | SetPlaceOfOrigin (SCR_UIInfo place, bool isOverwrite) |
| Set place of creation. | |
| void | SetPlaceOfOriginIndex (int index) |
| Set place of creation. | |
| SCR_UIInfo | GetPlaceOfOriginUIInfo () |
| Get the place of creation UI info. | |
| int | GetPlaceOfOriginIndex () |
| Get the place of creation index. | |
Protected Attributes | |
| SCR_EBloodType | m_eBloodType |
| int | m_iDayOfDeath = -1 |
| int | m_iMonthOfDeath = -1 |
| int | m_iYearOfDeath = -1 |
| int | m_iHourOfDeath = -1 |
| int | m_iMinuteOfDeath = -1 |
Protected Attributes inherited from SCR_ExtendedIdentity | |
| int | m_iAge |
| int | m_iDayOfCreation |
| int | m_iMonthOfCreation |
| string | m_sFactionOfOriginKey |
| ref SCR_UIInfo | m_PlaceOfOrigin |
| int | m_iFactionOfOriginIndex = -1 |
| int | m_iPlaceOfOriginIndex = -1 |
| SCR_EBloodType SCR_ExtendedCharacterIdentity.GetBloodType | ( | ) |
| bool SCR_ExtendedCharacterIdentity.GetDeathDateAndTime | ( | out int | deathDay, |
| out int | deathMonth, | ||
| out int | deathYear, | ||
| out int | deathHour, | ||
| out int | deathMinute ) |
Get date and time of death.
| [out] | deathDay | Day of death |
| [out] | deathMonth | Month of death |
| [out] | deathYear | Year of death |
| [out] | deathHour | Hour of death |
| [out] | deathMinute | Minute of death |
| void SCR_ExtendedCharacterIdentity.SetBloodType | ( | SCR_EBloodType | bloodType | ) |
Set Blood type Use SCR_ExtendedCharacterIdentityComponent to set to make sure it is replicated!
| [in] | bloodType | Blood type to set |
| void SCR_ExtendedCharacterIdentity.SetDeathDateAndTime | ( | int | deathDay, |
| int | deathMonth, | ||
| int | deathYear, | ||
| int | deathHour, | ||
| int | deathMinute ) |
Set date and time of death Use SCR_ExtendedCharacterIdentityComponent to set to make sure it is replicated!
| [in] | deathDay | Day of death |
| [in] | deathMonth | Month of death |
| [in] | deathYear | Year of death |
| [in] | deathHour | Hour of death |
| [in] | deathMinute | Minute of death |
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