◆ CanEstablishBase()
| static bool SCR_FactionCommanderEstablishBaseMenuHandlerHelper.CanEstablishBase |
( |
notnull Faction | commanderFaction, |
|
|
int | playerId, |
|
|
vector | position, |
|
|
IEntity | hoveredEntity, |
|
|
out string | disabledText = "" ) |
|
static |
◆ IsNearAnyBase()
| static bool SCR_FactionCommanderEstablishBaseMenuHandlerHelper.IsNearAnyBase |
( |
notnull Faction | commanderFaction, |
|
|
vector | position ) |
|
static |
◆ IsNearAnyEstablishTask()
| static bool SCR_FactionCommanderEstablishBaseMenuHandlerHelper.IsNearAnyEstablishTask |
( |
notnull Faction | commanderFaction, |
|
|
vector | position ) |
|
static |
◆ BASE_TOO_CLOSE_TEXT
| const static string SCR_FactionCommanderEstablishBaseMenuHandlerHelper.BASE_TOO_CLOSE_TEXT = "#AR-FactionCommander_BaseTooClose" |
|
staticprotected |
◆ TASK_TOO_CLOSE_TEXT
| const static string SCR_FactionCommanderEstablishBaseMenuHandlerHelper.TASK_TOO_CLOSE_TEXT = "#AR-FactionCommander_TaskTooClose" |
|
staticprotected |
The documentation for this interface was generated from the following file:
- Game/FactionCommander/MenuHandlers/SCR_FactionCommanderEstablishBaseMenuHandlerHelper.c