Arma Reforger Script API
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SCR_FactionManager Member List

This is the complete list of members for SCR_FactionManager, including all inherited members.

CanChangeFactionsPlayable()SCR_FactionManager
EOnInit(IEntity owner)SCR_FactionManager
GetAllAvailableRanks()SCR_FactionManager
GetFactionByIndex(int index)FactionManager
GetFactionByKey(FactionKey factionKey)FactionManager
GetFactionIndex(Faction faction)FactionManager
GetFactionPlayerCount(Faction faction)SCR_FactionManager
GetFactionsCount()FactionManager
GetFactionsList(out notnull array< Faction > outFactions)FactionManager
GetLocalPlayerFaction()SCR_FactionManager
GetOnPlayerFactionChanged_S()SCR_FactionManager
GetOnPlayerFactionCountChanged()SCR_FactionManager
GetPlayerFaction(int playerId)SCR_FactionManager
GetRankByID(SCR_ECharacterRank rankID)SCR_FactionManager
GetRankByXP(int XP)SCR_FactionManager
GetRankNext(SCR_ECharacterRank rank)SCR_FactionManager
GetRankPrev(SCR_ECharacterRank rank)SCR_FactionManager
GetRenegadeRank()SCR_FactionManagerprotected
GetRequiredRankXP(SCR_ECharacterRank rankID)SCR_FactionManager
GetSortedFactionsList(out notnull SCR_SortedArray< SCR_Faction > outFactions)SCR_FactionManager
IsRankRenegade(SCR_ECharacterRank rankID)SCR_FactionManager
m_aAncestorsSCR_FactionManagerprotected
m_aPlayerFactionInfoSCR_FactionManagerprotected
m_aRanksSCR_FactionManagerprotected
m_bCanChangeFactionsPlayableSCR_FactionManagerprotected
m_ChangedFactionsSCR_FactionManagerprotected
m_MappedPlayerFactionInfoSCR_FactionManagerprotected
m_OnPlayerFactionChanged_SSCR_FactionManagerprotected
m_PlayerCountSCR_FactionManagerprotected
m_PreviousPlayerFactionsSCR_FactionManagerprotected
m_SortedFactionsSCR_FactionManagerprotected
OnPlayerDisconnected(int playerId, KickCauseCode cause, int timeout)SCR_FactionManagerprotected
OnPlayerFactionCountChanged(Faction faction, int newCount)SCR_FactionManagerprotected
OnPlayerFactionInfoChanged()SCR_FactionManagerprotected
OnPlayerFactionSet_S(SCR_PlayerFactionAffiliationComponent playerComponent, Faction faction)SCR_FactionManagerprotected
RequestUpdateAllTargetsFactions()SCR_FactionManagerstatic
s_OnPlayerFactionCountChangedSCR_FactionManagerprotected
SCR_FactionManager(IEntitySource src, IEntity parent)SCR_FactionManager
SetFactionsFriendly(notnull SCR_Faction factionA, notnull SCR_Faction factionB, int playerChanged=-1)SCR_FactionManager
SetFactionsHostile(notnull SCR_Faction factionA, notnull SCR_Faction factionB, int playerChanged=-1)SCR_FactionManager
SGetFactionPlayerCount(Faction faction)SCR_FactionManagerstatic
SGetLocalPlayerFaction()SCR_FactionManagerstatic
SGetPlayerFaction(int playerId)SCR_FactionManagerstatic
UpdatePlayerFaction_S(SCR_PlayerFactionAffiliationComponent playerFactionComponent)SCR_FactionManager
~SCR_FactionManager()SCR_FactionManager