| CanChangeFactionsPlayable() | SCR_FactionManager | |
| EOnInit(IEntity owner) | SCR_FactionManager | |
| GetAllAvailableRanks() | SCR_FactionManager | |
| GetFactionByIndex(int index) | FactionManager | |
| GetFactionByKey(FactionKey factionKey) | FactionManager | |
| GetFactionIndex(Faction faction) | FactionManager | |
| GetFactionPlayerCount(Faction faction) | SCR_FactionManager | |
| GetFactionsCount() | FactionManager | |
| GetFactionsList(out notnull array< Faction > outFactions) | FactionManager | |
| GetLocalPlayerFaction() | SCR_FactionManager | |
| GetOnPlayerFactionChanged_S() | SCR_FactionManager | |
| GetOnPlayerFactionCountChanged() | SCR_FactionManager | |
| GetPlayerFaction(int playerId) | SCR_FactionManager | |
| GetRankByID(SCR_ECharacterRank rankID) | SCR_FactionManager | |
| GetRankByXP(int XP) | SCR_FactionManager | |
| GetRankNext(SCR_ECharacterRank rank) | SCR_FactionManager | |
| GetRankPrev(SCR_ECharacterRank rank) | SCR_FactionManager | |
| GetRenegadeRank() | SCR_FactionManager | protected |
| GetRequiredRankXP(SCR_ECharacterRank rankID) | SCR_FactionManager | |
| GetSortedFactionsList(out notnull SCR_SortedArray< SCR_Faction > outFactions) | SCR_FactionManager | |
| IsRankRenegade(SCR_ECharacterRank rankID) | SCR_FactionManager | |
| m_aAncestors | SCR_FactionManager | protected |
| m_aPlayerFactionInfo | SCR_FactionManager | protected |
| m_aRanks | SCR_FactionManager | protected |
| m_bCanChangeFactionsPlayable | SCR_FactionManager | protected |
| m_ChangedFactions | SCR_FactionManager | protected |
| m_MappedPlayerFactionInfo | SCR_FactionManager | protected |
| m_OnPlayerFactionChanged_S | SCR_FactionManager | protected |
| m_PlayerCount | SCR_FactionManager | protected |
| m_PreviousPlayerFactions | SCR_FactionManager | protected |
| m_SortedFactions | SCR_FactionManager | protected |
| OnPlayerDisconnected(int playerId, KickCauseCode cause, int timeout) | SCR_FactionManager | protected |
| OnPlayerFactionCountChanged(Faction faction, int newCount) | SCR_FactionManager | protected |
| OnPlayerFactionInfoChanged() | SCR_FactionManager | protected |
| OnPlayerFactionSet_S(SCR_PlayerFactionAffiliationComponent playerComponent, Faction faction) | SCR_FactionManager | protected |
| RequestUpdateAllTargetsFactions() | SCR_FactionManager | static |
| s_OnPlayerFactionCountChanged | SCR_FactionManager | protected |
| SCR_FactionManager(IEntitySource src, IEntity parent) | SCR_FactionManager | |
| SetFactionsFriendly(notnull SCR_Faction factionA, notnull SCR_Faction factionB, int playerChanged=-1, bool updateAIs=true) | SCR_FactionManager | |
| SetFactionsHostile(notnull SCR_Faction factionA, notnull SCR_Faction factionB, int playerChanged=-1, bool updateAIs=true) | SCR_FactionManager | |
| SGetFaction(IEntity entity) | SCR_FactionManager | static |
| SGetFactionPlayerCount(Faction faction) | SCR_FactionManager | static |
| SGetLocalPlayerFaction() | SCR_FactionManager | static |
| SGetPlayerFaction(int playerId) | SCR_FactionManager | static |
| UpdatePlayerFaction_S(SCR_PlayerFactionAffiliationComponent playerFactionComponent) | SCR_FactionManager | |
| ~SCR_FactionManager() | SCR_FactionManager | |