Arma Reforger Script API
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SCR_FiringRangeTarget Member List

This is the complete list of members for SCR_FiringRangeTarget, including all inherited members.

AREA_10_H_DOWNSCR_FiringRangeTargetstatic
AREA_10_H_UPSCR_FiringRangeTargetstatic
AREA_10_W_LEFTSCR_FiringRangeTargetstatic
AREA_10_W_RIGHTSCR_FiringRangeTargetstatic
AREA_1_H_DOWNSCR_FiringRangeTargetstatic
AREA_1_H_UPSCR_FiringRangeTargetstatic
AREA_1_W_LEFTSCR_FiringRangeTargetstatic
AREA_1_W_RIGHTSCR_FiringRangeTargetstatic
AREA_3_H_DOWNSCR_FiringRangeTargetstatic
AREA_3_H_UPSCR_FiringRangeTargetstatic
AREA_3_W_LEFTSCR_FiringRangeTargetstatic
AREA_3_W_RIGHTSCR_FiringRangeTargetstatic
AREA_5_H_DOWNSCR_FiringRangeTargetstatic
AREA_5_H_UPSCR_FiringRangeTargetstatic
AREA_5_W_LEFTSCR_FiringRangeTargetstatic
AREA_5_W_RIGHTSCR_FiringRangeTargetstatic
AREA_BOTTOM_VALIDSCR_FiringRangeTargetstatic
EOnFrame(IEntity owner, float timeSlice)SCR_FiringRangeTarget
EOnInit(IEntity owner)SCR_FiringRangeTarget
Event_TargetChangeStateSCR_FiringRangeTarget
GetErectedDuration()SCR_FiringRangeTarget
GetHitValue(vector coordOfHit, int playerID)SCR_FiringRangeTarget
GetSetDistance()SCR_FiringRangeTarget
GetState()SCR_FiringRangeTarget
GetTargetOwner()SCR_FiringRangeTarget
GetValidityOfHit(vector coordOfHit)SCR_FiringRangeTarget
IsHitValid(vector coordOfHit)SCR_FiringRangeTarget
IsIndicator()SCR_FiringRangeTarget
IsProxy()SCR_FiringRangeTarget
m_bIsIndicatorSCR_FiringRangeTargetprotected
m_bTargetHitSCR_FiringRangeTargetprotected
m_bWaitInPositionSCR_FiringRangeTargetprotected
m_fFallenTargetTimerSCR_FiringRangeTargetprotected
m_fTimeInErectedPositionSCR_FiringRangeTargetprotected
m_fTimeInFoldedPositionSCR_FiringRangeTargetprotected
m_iDesiredStateSCR_FiringRangeTargetprotected
m_iTargetDistanceSCR_FiringRangeTargetprotected
OnDamage(float damage, EDamageType type, IEntity pHitEntity, inout vector outMat[3], IEntity damageSource, notnull Instigator instigator, int colliderID, float speed)SCR_FiringRangeTarget
RplLoad(ScriptBitReader reader)SCR_FiringRangeTarget
RplSave(ScriptBitWriter writer)SCR_FiringRangeTarget
SCORE_CENTERSCR_FiringRangeTargetstatic
SCORE_CIRCLE_1SCR_FiringRangeTargetstatic
SCORE_CIRCLE_2SCR_FiringRangeTargetstatic
SCORE_CIRCLE_3SCR_FiringRangeTargetstatic
SCR_FiringRangeTarget(IEntitySource src, IEntity parent)SCR_FiringRangeTarget
SetAutoResetTarget(bool state)SCR_FiringRangeTarget
SetState(int state)SCR_FiringRangeTarget
SetStateMP(int state)SCR_FiringRangeTarget
SetTargetMode(int targetMode)SCR_FiringRangeTarget
SetTargetOwner(int playerID)SCR_FiringRangeTarget
~SCR_FiringRangeTarget()SCR_FiringRangeTarget