Arma Reforger Script API
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Public Member Functions | |
void | ChangeMaterial (ResourceName flagResource, ResourceName resourceMLOD=string.Empty) |
Changes Material used on Flag or Sign Parameters: flagResource = material to be used, resourceMlod = MLOD , Flags doesn't need this, only signs. | |
IEntity | GetFlagEntity () |
override void | EOnInit (IEntity owner) |
override void | OnPostInit (IEntity owner) |
Public Member Functions inherited from SCR_MilitaryBaseLogicComponent | |
void | RegisterBase (notnull SCR_MilitaryBaseComponent base) |
void | OnBaseRegistered (notnull SCR_MilitaryBaseComponent base) |
void | UnregisterBase (notnull SCR_MilitaryBaseComponent base) |
void | OnBaseUnregistered (notnull SCR_MilitaryBaseComponent base) |
int | GetBases (out array< SCR_MilitaryBaseComponent > bases) |
void | OnBaseFactionChanged (Faction faction) |
override void | EOnInit (IEntity owner) |
override void | OnPostInit (IEntity owner) |
void | ~SCR_MilitaryBaseLogicComponent () |
Additional Inherited Members | |
Protected Attributes inherited from SCR_MilitaryBaseLogicComponent | |
ref array< SCR_MilitaryBaseComponent > | m_aBases = {} |
void SCR_FlagComponent.ChangeMaterial | ( | ResourceName | flagResource, |
ResourceName | resourceMLOD = string::Empty |
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Changes Material used on Flag or Sign Parameters: flagResource = material to be used, resourceMlod = MLOD , Flags doesn't need this, only signs.
[in] | flagResource | |
[in] | resourceMLOD |
override void SCR_FlagComponent.EOnInit | ( | IEntity | owner | ) |
Implements SCR_MilitaryBaseLogicComponent.
IEntity SCR_FlagComponent.GetFlagEntity | ( | ) |
override void SCR_FlagComponent.OnPostInit | ( | IEntity | owner | ) |
Implements SCR_MilitaryBaseLogicComponent.