| GetGameMode() | SCR_BaseGameModeComponent |  | 
  | HandleOnFactionAssigned(int playerID, Faction assignedFaction) | SCR_BaseGameModeComponent |  | 
  | HandleOnLoadoutAssigned(int playerID, SCR_BasePlayerLoadout assignedLoadout) | SCR_BaseGameModeComponent |  | 
  | HandleOnSpawnPointAssigned(int playerID, SCR_SpawnPoint spawnPoint) | SCR_BaseGameModeComponent |  | 
  | HandlePlayerKilled(int playerId, IEntity playerEntity, IEntity killerEntity, notnull Instigator instigator) | SCR_BaseGameModeComponent |  | 
  | m_aAfterTasksInitActions | SCR_GameModeSFManager |  | 
  | m_aCoreAreas | SCR_GameModeSFManager |  | 
  | m_aDebugAreas | SCR_GameModeSFManager |  | 
  | m_aTaskTypesAvailable | SCR_GameModeSFManager |  | 
  | m_bDynamicDespawn | SCR_GameModeSFManager |  | 
  | m_iMaxNumberOfTasks | SCR_GameModeSFManager |  | 
  | m_iUpdateRate | SCR_GameModeSFManager |  | 
  | m_pGameMode | SCR_BaseGameModeComponent | protected | 
  | m_sVoiceOverDataConfig | SCR_GameModeSFManager |  | 
  | OnControllableDeleted(IEntity entity) | SCR_BaseGameModeComponent |  | 
  | OnControllableDestroyed(notnull SCR_InstigatorContextData instigatorContextData) | SCR_BaseGameModeComponent |  | 
  | OnControllableSpawned(IEntity entity) | SCR_BaseGameModeComponent |  | 
  | OnGameEnd() | SCR_BaseGameModeComponent |  | 
  | OnGameModeEnd(SCR_GameModeEndData data) | SCR_BaseGameModeComponent |  | 
  | OnGameModeStart() | SCR_BaseGameModeComponent |  | 
  | OnGameStateChanged(SCR_EGameModeState state) | SCR_BaseGameModeComponent |  | 
  | OnPlayerAuditFail(int playerId) | SCR_BaseGameModeComponent |  | 
  | OnPlayerAuditRevived(int playerId) | SCR_BaseGameModeComponent |  | 
  | OnPlayerAuditSuccess(int playerId) | SCR_BaseGameModeComponent |  | 
  | OnPlayerAuditTimeouted(int playerId) | SCR_BaseGameModeComponent |  | 
  | OnPlayerConnected(int playerId) | SCR_BaseGameModeComponent |  | 
  | OnPlayerDeleted(int playerId, IEntity player) | SCR_BaseGameModeComponent |  | 
  | OnPlayerDisconnected(int playerId, KickCauseCode cause, int timeout) | SCR_BaseGameModeComponent |  | 
  | OnPlayerKilled(notnull SCR_InstigatorContextData instigatorContextData) | SCR_BaseGameModeComponent |  | 
  | OnPlayerKilledHandled(int playerId, IEntity playerEntity, IEntity killerEntity, notnull Instigator instigator) | SCR_BaseGameModeComponent |  | 
  | OnPlayerRegistered(int playerId) | SCR_BaseGameModeComponent |  | 
  | OnPlayerRoleChange(int playerId, EPlayerRole roleFlags) | SCR_BaseGameModeComponent |  | 
  | OnPlayerSpawned(int playerId, IEntity controlledEntity) | SCR_BaseGameModeComponent |  | 
  | OnPlayerSpawnFinalize_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, SCR_SpawnData data, IEntity entity) | SCR_BaseGameModeComponent |  | 
  | OnSpawnPlayerEntityFailure_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, IEntity entity, SCR_SpawnData data, SCR_ESpawnResult reason) | SCR_BaseGameModeComponent |  | 
  | OnWorldPostProcess(World world) | SCR_BaseGameModeComponent |  | 
  | PreparePlayerEntity_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, SCR_SpawnData data, IEntity entity) | SCR_BaseGameModeComponent |  | 
  | SCR_BaseGameModeComponent(IEntityComponentSource src, IEntity ent, IEntity parent) | SCR_BaseGameModeComponent |  |