FindAllButtons(Widget w, array< Widget > arrayOut) | SCR_GamepadScrollComponent | static |
GetComponent(TypeName componentType, string name, Widget parent, bool searchAllChildren=true) | SCR_ScriptedWidgetComponent | static |
GetFocusMetric(vector v0, Widget w) | SCR_GamepadScrollComponent | protectedstatic |
GetReferencePoint(ScrollLayoutWidget wScroll) | SCR_GamepadScrollComponent | protectedstatic |
GetRootWidget() | SCR_ScriptedWidgetComponent | |
GetVScrollInput() | SCR_GamepadScrollComponent | protectedstatic |
GetWidgetRect(Widget w) | SCR_GamepadScrollComponent | static |
HandleGamepadScrolling(float tDelta, ScrollLayoutWidget wScroll) | SCR_GamepadScrollComponent | protectedstatic |
HandlerAttached(Widget w) | SCR_GamepadScrollComponent | |
HandlerDeattached(Widget w) | SCR_GamepadScrollComponent | |
IsVisible() | SCR_ScriptedWidgetComponent | |
m_bForceDisabled | SCR_GamepadScrollComponent | protected |
m_bScrollEnabled | SCR_GamepadScrollComponent | protected |
m_bShouldBeEnabled | SCR_GamepadScrollComponent | protected |
m_bTryFindNewFocus | SCR_GamepadScrollComponent | protected |
m_OnClick | SCR_ScriptedWidgetComponent | |
m_wRoot | SCR_ScriptedWidgetComponent | protected |
m_wScroll | SCR_GamepadScrollComponent | protected |
OnClick(Widget w, int x, int y, int button) | SCR_ScriptedWidgetComponent | |
OnEachFrame() | SCR_GamepadScrollComponent | |
OnMenuFocusGained(ChimeraMenuBase menu) | SCR_GamepadScrollComponent | protected |
OnMenuFocusLost(ChimeraMenuBase menu) | SCR_GamepadScrollComponent | protected |
SCROLL_SPEED_PX_PER_SECOND_MAX | SCR_GamepadScrollComponent | static |
SetEnabled(bool enabled) | SCR_GamepadScrollComponent | |
SetEnabled_Internal(bool enabled) | SCR_GamepadScrollComponent | |
SetForceDisabled(bool forceDisabled) | SCR_GamepadScrollComponent | protected |
SetTryFindNewFocus(bool tryFindNewFocus) | SCR_GamepadScrollComponent | |
TryFindNewFocus(ScrollLayoutWidget wScroll) | SCR_GamepadScrollComponent | protected |
TryUnfocusWidget(Widget scroll) | SCR_GamepadScrollComponent | protectedstatic |
Update(float tDelta, ScrollLayoutWidget wScroll) | SCR_GamepadScrollComponent | |
WIDGET_DETECTION_MARGIN_PX | SCR_GamepadScrollComponent | static |