Arma Reforger Script API
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SCR_Global Member List

This is the complete list of members for SCR_Global, including all inherited members.

ApplyDamage(IEntity entity, IEntity weapon, float dmg, EDamageType dmgType, string hitZone, SurfaceProperties surface, int nodeIdx)SCR_Globalstatic
ClampToGrid(float input, float grid)SCR_Globalstatic
DisplayEntityNameText(IEntity ent, int color, int camIndex)SCR_Globalstatic
DrawMatrix(vector matrix[4], float scale=1, ShapeFlags flags=ShapeFlags.ONCE|ShapeFlags.NOZBUFFER, int colorX=Color.RED, int colorY=Color.GREEN, int colorZ=Color.BLUE)SCR_Globalstatic
DrawTrace(TraceParam trace, float traceCoef=-1, ShapeFlags flags=ShapeFlags.ONCE|ShapeFlags.NOZBUFFER|ShapeFlags.NOOUTLINE, int colorEnd=Color.BLACK, int colorIntersect=Color.PINK)SCR_Globalstatic
FilterCallback_IgnoreAllButBuildingRegions(notnull IEntity target, vector rayorigin, vector raydirection)SCR_Globalstatic
FilterCallback_IgnoreAllButEntity(notnull IEntity target, vector rayorigin, vector raydirection)SCR_Globalstatic
FilterCallback_IgnoreAllButEntityWithChildren(notnull IEntity target, vector rayorigin, vector raydirection)SCR_Globalstatic
FilterCallback_IgnoreAllButMeleeAttackable(notnull IEntity target, vector rayorigin, vector raydirection)SCR_Globalstatic
FilterCallback_IgnoreCharacters(notnull IEntity target)SCR_Globalstatic
FilterCallback_IgnoreCharactersWithChildren(notnull IEntity target)SCR_Globalstatic
FilterCallback_IgnoreEntityWithChildren(notnull IEntity target, vector rayorigin, vector raydirection)SCR_Globalstatic
FilterCallback_IgnoreNotInList(notnull IEntity target)SCR_Globalstatic
FindActionsManagerComponent(IEntity entity, bool activeOnly=true)SCR_Globalstatic
FindEditorActionsManagerComponent(IEntity entity)SCR_Globalstatic
FixVector180(vector vec)SCR_Globalstatic
fmod(float dividend, float divisor)SCR_Globalstatic
FractionOf(float input, float fracOf)SCR_Globalstatic
g_fPhysicsHzSCR_Globalstatic
g_TraceFilterEntSCR_Globalstatic
g_TraceFilterListSCR_Globalstatic
GetBonesAsParamEnums(IEntity entity)SCR_Globalstatic
GetChildIndex(IEntity ent)SCR_Globalstatic
GetDirectionAngles(vector viewMat[4], vector posTo)SCR_Globalstatic
GetDistForHUD(float dist, bool imperial, out string tgtDist, out string distFormat)SCR_Globalstatic
GetEntityCenterLocal(IEntity ent)SCR_Globalstatic
GetFrequencies(SCR_GadgetManagerComponent gadgetManager, out notnull set< int > outFrequencies)SCR_Globalstatic
GetGlobalYawForMat(vector mat[4])SCR_Globalstatic
GetIntersectPointPlane(vector start, vector end, out vector result, float height)SCR_Globalstatic
GetLocalMatrix(vector parentMat[4], vector childMat[4])SCR_Globalstatic
GetMatAndBoundsSurfaceAreaInDir(IEntity ent, vector dir, vector mat[4], vector mins, vector maxs)SCR_Globalstatic
GetModelAndRemapFromResource(ResourceName resourcePath, out ResourceName modelPath, out string remap)SCR_Globalstatic
GetObjectAtOffsetFromObject(IEntity parent, IEntity child, vector localPos, vector localAng, float tolerancePos, float toleranceAng)SCR_Globalstatic
GetPlatformName(PlatformKind kind)SCR_Globalstatic
GetPrefabAttributeResource(notnull IEntity entity, string containerType, string attributeName)SCR_Globalstatic
GetProfileName()SCR_Globalstatic
GetResourceContainsComponent(ResourceName resourcePath, string componentClassName, out bool isPrefab)SCR_Globalstatic
GetResourceName(string path)SCR_Globalstatic
GetRootWorld(ResourceName worldPath=ResourceName.Empty)SCR_Globalstatic
GetScaledStructuralDamage(float damage, EDamageType type)SCR_Globalstatic
GetStringContainsInvalidCharacters(string s)SCR_Globalstatic
GetSurfaceAreaInDir(IEntity ent, vector dir)SCR_Globalstatic
GetVectorClampedToWorldBounds(vector pos)SCR_Globalstatic
GetWorldBoundsForEntity(vector mat[4], out vector mins, out vector maxs)SCR_Globalstatic
GetWorldBoundsWithChildren(IEntity entity, out vector min, out vector max, bool isChild=false)SCR_Globalstatic
IntersectBoxPoint(vector pos, vector mins, vector maxs)SCR_Globalstatic
IntersectBoxSphere(vector center, float radius, vector mins, vector maxs, out float intersectDist=0)SCR_Globalstatic
IsAdmin(int playerID)SCR_Globalstatic
IsAdmin()SCR_Globalstatic
IsAdminRole(EPlayerRole role)SCR_Globalstatic
IsAnyInherited(notnull IEntity entity, array< TypeName > typenames)SCR_Globalstatic
IsChangedMouseAndKeyboard(EInputDeviceType oldDevice, EInputDeviceType newDevice)SCR_Globalstatic
IsEditMode()SCR_Globalstatic
IsEditMode(notnull IEntity entity)SCR_Globalstatic
IsScope2DEnabled()SCR_Globalstatic
LerpMatrix(vector mat1[4], vector mat2[4], out vector matOut[4], float pct)SCR_Globalstatic
LocalClampObjectAndMatrixWithinBounds(vector localMat[4], GenericEntity ent, vector origMat[4], vector localMins, vector localMaxs, vector gridSize)SCR_Globalstatic
LocalSnapMatrix(vector localMat[4], vector origMat[4], vector gridSize)SCR_Globalstatic
m_DebugLayoutCanvasSCR_Globalstatic
ProjWorldEditorMouseScreenToWorld(GenericEntity referenceEntity)SCR_Globalstatic
ScaleVectorByVector(vector inputVec, vector scaleVec)SCR_Globalstatic
SetEntityAsChildToParent(IEntity parent, IEntity child)SCR_Globalstatic
SetHierarchyAngularVelocity(notnull IEntity ent, vector newAngularVelocity)SCR_Globalstatic
SetHierarchyBodyActive(notnull IEntity ent, ActiveState activeState, bool resetVelocity=false)SCR_Globalstatic
SetHierarchyChildAngularVelocity(notnull IEntity ent, vector newAngularVelocity, IEntity entFrom, bool recursive=true)SCR_Globalprotectedstatic
SetHierarchyChildBodyActive(notnull IEntity ent, ActiveState activeState, bool recursive=true, bool resetVelocity=false)SCR_Globalprotectedstatic
SetHierarchyChildVelocity(notnull IEntity ent, vector newVelocity, bool recursive=true)SCR_Globalprotectedstatic
SetHierarchyVelocity(notnull IEntity ent, vector newVelocity)SCR_Globalstatic
SetMaterial(IEntity entity, ResourceName material, bool recursively=true)SCR_Globalstatic
TeleportLocalPlayer(vector worldPosition, SCR_EPlayerTeleportedReason teleportReason=SCR_EPlayerTeleportedReason.DEFAULT)SCR_Globalstatic
TeleportPlayer(int playerId, vector worldPosition, SCR_EPlayerTeleportedReason teleportReason=SCR_EPlayerTeleportedReason.DEFAULT)SCR_Globalstatic
VectorToRGBA255(vector colorVec, float alpha)SCR_Globalstatic
WorldClampMatrixWithinBounds(vector mat[4], vector mins, vector maxs)SCR_Globalstatic
WorldClampObjectAndMatrixWithinBounds(GenericEntity ent, vector mat[4], vector mins, vector maxs, vector gridSize)SCR_Globalstatic
WorldSnapMatrix(vector mat[4], vector gridSize)SCR_Globalstatic