Arma Reforger Script API
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SCR_GroupEditableEntityUIComponent Member List

This is the complete list of members for SCR_GroupEditableEntityUIComponent, including all inherited members.

Exit(SCR_EditableEntityBaseSlotUIComponent slot)SCR_BaseEditableEntityUIComponent
GetEntity()SCR_BaseEditableEntityUIComponent
GetWidget()SCR_BaseEditableEntityUIComponent
HandlerAttached(Widget w)SCR_BaseEditableEntityUIComponent
Init(SCR_EditableEntityComponent entity, SCR_EditableEntityBaseSlotUIComponent slot)SCR_BaseEditableEntityUIComponent
Init(SCR_UIInfo info, SCR_EditableEntityBaseSlotUIComponent slot)SCR_BaseEditableEntityUIComponent
IsShownOffScreen()SCR_BaseEditableEntityUIComponent
IsVisible()SCR_BaseEditableEntityUIComponent
m_EntitySCR_BaseEditableEntityUIComponentprotected
m_sIconWidgetNameSCR_GroupEditableEntityUIComponentprotected
m_SymbolUISCR_GroupEditableEntityUIComponentprotected
m_TexturesSCR_GroupEditableEntityUIComponentprotected
OnInit(SCR_EditableEntityComponent entity, SCR_UIInfo info, SCR_EditableEntityBaseSlotUIComponent slot)SCR_GroupEditableEntityUIComponent
OnRefresh(SCR_EditableEntityBaseSlotUIComponent slot)SCR_GroupEditableEntityUIComponent
OnShownOffScreen(bool offScreen)SCR_BaseEditableEntityUIComponent
RefreshSymbol(SCR_EditableEntityComponent entity)SCR_GroupEditableEntityUIComponentprotected
RefreshSymbol(SCR_UIInfo info)SCR_GroupEditableEntityUIComponentprotected
RefreshSymbol(SCR_MilitarySymbol symbol)SCR_GroupEditableEntityUIComponentprotected
SetVisible(bool visible)SCR_BaseEditableEntityUIComponent