◆ SCR_HeatMap_Autotest()
| void SCR_HeatMap_Autotest.SCR_HeatMap_Autotest |
( |
IEntitySource | src, |
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IEntity | parent ) |
◆ EOnFrame()
| override void SCR_HeatMap_Autotest.EOnFrame |
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IEntity | owner, |
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float | timeSlice ) |
Move camera
Prepare position for next camera move
◆ EOnInit()
| override void SCR_HeatMap_Autotest.EOnInit |
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IEntity | owner | ) |
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Find camera entity and move it to world origin m_cameraHeight above ground
Detect world size
◆ m_bDoneGenerating
| bool SCR_HeatMap_Autotest.m_bDoneGenerating = false |
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protected |
◆ m_heatmapfile
| ref MeasurementFile SCR_HeatMap_Autotest.m_heatmapfile |
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protected |
◆ m_register
| ref AutotestRegister SCR_HeatMap_Autotest.m_register |
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protected |
◆ m_timer
| float SCR_HeatMap_Autotest.m_timer |
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protected |
The documentation for this interface was generated from the following file:
- Game/Entities/SCR_FPS_Autotest.c