◆ SCR_HeatMap_Autotest()
void SCR_HeatMap_Autotest.SCR_HeatMap_Autotest |
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IEntitySource | src, |
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IEntity | parent ) |
◆ EOnFrame()
override void SCR_HeatMap_Autotest.EOnFrame |
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IEntity | owner, |
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float | timeSlice ) |
Move camera
Prepare position for next camera move
◆ EOnInit()
override void SCR_HeatMap_Autotest.EOnInit |
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IEntity | owner | ) |
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Find camera entity and move it to world origin m_cameraHeight above ground
Detect world size
◆ m_bDoneGenerating
bool SCR_HeatMap_Autotest.m_bDoneGenerating = false |
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◆ m_heatmapfile
ref MeasurementFile SCR_HeatMap_Autotest.m_heatmapfile |
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◆ m_register
ref AutotestRegister SCR_HeatMap_Autotest.m_register |
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◆ m_timer
float SCR_HeatMap_Autotest.m_timer |
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The documentation for this interface was generated from the following file:
- Game/Entities/SCR_FPS_Autotest.c