| AssignBioManually(IEntity entity, SCR_EIdentityType identityType, int bioGroupIndex, int bioIndex) | SCR_IdentityManagerComponent | |
| AssignRandomAvailableBio(RandomGenerator randomizer, IEntity entity, SCR_EIdentityType identityType, int factionIndex, out int bioGroupIndex, out int bioIndex, bool useRandomWeighted=true) | SCR_IdentityManagerComponent | |
| CombineBioIndexes(int bioGroupIndex, int bioIndex) | SCR_IdentityManagerComponent | |
| EOnInit(IEntity owner) | SCR_IdentityManagerComponent | |
| GetBioFromIndexes(IEntity entity, SCR_EIdentityType identityType, int bioGroupIndex, int bioIndex) | SCR_IdentityManagerComponent | |
| GetBioGroupIndexFromID(SCR_EIdentityType identityType, string bioGroupID) | SCR_IdentityManagerComponent | |
| GetBioIndexesFromCombined(int combinedIndexes, out int bioGroupIndex, out int bioIndex) | SCR_IdentityManagerComponent | |
| GetBloodTypeUIInfo(SCR_EBloodType bloodType) | SCR_IdentityManagerComponent | |
| GetCreationdayString(SCR_ExtendedIdentityComponent identityComponent, out string format, out string day, out string month, out string year, out string age) | SCR_IdentityManagerComponent | |
| GetDeathDateAndTimeString(SCR_ExtendedCharacterIdentityComponent identityComponent, out string formatDate, out string dayString, out string monthString, out string yearString, out string time) | SCR_IdentityManagerComponent | |
| GetGameMode() | SCR_BaseGameModeComponent | |
| GetIdentityBioHolder(SCR_EIdentityType identityType) | SCR_IdentityManagerComponent | protected |
| GetInstance() | SCR_IdentityManagerComponent | static |
| GetRandomBloodTypeIndex(RandomGenerator randomizer=null, bool useWeightedRandom=true) | SCR_IdentityManagerComponent | |
| GetValidBioGroups(IEntity entity, SCR_EIdentityType identityType, int factionIndex, notnull array< ref SCR_IdentityBioGroupConfig > validBioGroups) | SCR_IdentityManagerComponent | |
| GetYearOfCreation(SCR_ExtendedIdentityComponent identityComponent) | SCR_IdentityManagerComponent | |
| HAND_IN_VALUABLE_INTEL_SOUNDEVENT | SCR_IdentityManagerComponent | protectedstatic |
| HandlePlayerKilled(int playerId, IEntity playerEntity, IEntity killerEntity, notnull Instigator instigator) | SCR_BaseGameModeComponent | |
| HasIdentityItemGenerationType(SCR_EIdentityItemGenerationType type) | SCR_IdentityManagerComponent | |
| IsCreationDay(SCR_ExtendedIdentityComponent identityComponent) | SCR_IdentityManagerComponent | |
| IsGenerateValuableIntelEnabled() | SCR_IdentityManagerComponent | |
| IsIdentityItemSlotEnabled() | SCR_IdentityManagerComponent | |
| m_aIdentityBioTypeHolders | SCR_IdentityManagerComponent | protected |
| m_aIdentityBioTypeHoldersConfigs | SCR_IdentityManagerComponent | protected |
| m_bEnableIdentityItemSlot | SCR_IdentityManagerComponent | protected |
| m_bGenerateValuableIntel | SCR_IdentityManagerComponent | protected |
| m_BloodTypeHolder | SCR_IdentityManagerComponent | protected |
| m_bShowPlayerNameOnIdentityItem | SCR_IdentityManagerComponent | protected |
| m_DebugBioGroupIndexOverwrite | SCR_IdentityManagerComponent | |
| m_DebugBioIndexOverwrite | SCR_IdentityManagerComponent | |
| m_DebugRandomizeSeedOverwrite | SCR_IdentityManagerComponent | |
| m_eIdentityItemGenerationType | SCR_IdentityManagerComponent | protected |
| m_ExtendedIdentityHints | SCR_IdentityManagerComponent | protected |
| m_FactionManager | SCR_IdentityManagerComponent | protected |
| m_pGameMode | SCR_BaseGameModeComponent | protected |
| m_sBirthDateFormat | SCR_IdentityManagerComponent | protected |
| m_sCharacterIdentityBloodTypeConfig | SCR_IdentityManagerComponent | protected |
| m_sDateDeathFormat | SCR_IdentityManagerComponent | protected |
| m_sInstance | SCR_IdentityManagerComponent | protectedstatic |
| m_TimeAndWeatherManager | SCR_IdentityManagerComponent | protected |
| MAX_IDENTITY_ENTRIES | SCR_IdentityManagerComponent | static |
| MAX_IDENTITY_GROUPS | SCR_IdentityManagerComponent | static |
| OnCharacterBecomeUnconscious(IEntity character) | SCR_IdentityManagerComponent | |
| OnCharacterPossessed(IEntity entity) | SCR_IdentityManagerComponent | protected |
| OnControllableDeleted(IEntity entity) | SCR_BaseGameModeComponent | |
| OnControllableDestroyed(notnull SCR_InstigatorContextData instigatorContextData) | SCR_IdentityManagerComponent | |
| OnControllableSpawned(IEntity entity) | SCR_BaseGameModeComponent | |
| OnGameEnd() | SCR_BaseGameModeComponent | |
| OnGameModeEnd(SCR_GameModeEndData data) | SCR_BaseGameModeComponent | |
| OnGameModeStart() | SCR_BaseGameModeComponent | |
| OnGameStateChanged(SCR_EGameModeState state) | SCR_BaseGameModeComponent | |
| OnPlayerAuditFail(int playerId) | SCR_BaseGameModeComponent | |
| OnPlayerAuditRevived(int playerId) | SCR_BaseGameModeComponent | |
| OnPlayerAuditSuccess(int playerId) | SCR_BaseGameModeComponent | |
| OnPlayerAuditTimeouted(int playerId) | SCR_BaseGameModeComponent | |
| OnPlayerConnected(int playerId) | SCR_IdentityManagerComponent | |
| OnPlayerDeleted(int playerId, IEntity player) | SCR_BaseGameModeComponent | |
| OnPlayerDisconnected(int playerId, KickCauseCode cause, int timeout) | SCR_IdentityManagerComponent | |
| OnPlayerKilled(notnull SCR_InstigatorContextData instigatorContextData) | SCR_BaseGameModeComponent | |
| OnPlayerKilledHandled(int playerId, IEntity playerEntity, IEntity killerEntity, notnull Instigator instigator) | SCR_BaseGameModeComponent | |
| OnPlayerRegistered(int playerId) | SCR_BaseGameModeComponent | |
| OnPlayerRoleChange(int playerId, EPlayerRole roleFlags) | SCR_BaseGameModeComponent | |
| OnPlayerSpawnFinalize_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, SCR_SpawnData data, IEntity entity) | SCR_BaseGameModeComponent | |
| OnPostInit(IEntity owner) | SCR_IdentityManagerComponent | |
| OnSpawnPlayerEntityFailure_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, IEntity entity, SCR_SpawnData data, SCR_ESpawnResult reason) | SCR_BaseGameModeComponent | |
| OnValuableIntelHandIn_RPL(int playerID) | SCR_IdentityManagerComponent | protected |
| OnValuableIntelHandIn_S(notnull PlayerController playerController) | SCR_IdentityManagerComponent | |
| OnWorldPostProcess(World world) | SCR_BaseGameModeComponent | |
| PreparePlayerEntity_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, SCR_SpawnData data, IEntity entity) | SCR_IdentityManagerComponent | |
| SCR_BaseGameModeComponent(IEntityComponentSource src, IEntity ent, IEntity parent) | SCR_BaseGameModeComponent | |
| ShowHint(EHint hintType) | SCR_IdentityManagerComponent | |
| ShowPlayerNameOnIdentityItem() | SCR_IdentityManagerComponent | |
| SpawnIdentityItemInInventory_S(ChimeraCharacter character, bool checkIfHadSpawnedIdentityItem=true) | SCR_IdentityManagerComponent | protected |
| Static_IsGenerateValuableIntelEnabled() | SCR_IdentityManagerComponent | static |