Arma Reforger Script API
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SCR_ImpactEffectComponent Member List

This is the complete list of members for SCR_ImpactEffectComponent, including all inherited members.

CHARACTER_IMPULSE_MINIMUMSCR_ImpactEffectComponentprotectedstatic
COLLISION_D_M_SIGNAL_NAMESCR_ImpactEffectComponentprotectedstatic
COLLISION_LAST_POSITION_REST_TIMESCR_ImpactEffectComponentprotectedstatic
DEFAULT_DENSITYSCR_ImpactEffectComponentprotectedstatic
EmitParticles(vector transform[4], ResourceName particleResource)SCR_ImpactEffectComponentprotected
EOnInit(IEntity owner)SCR_ImpactEffectComponent
GetAproximatedMass(IEntity entity)SCR_ImpactEffectComponentprotected
GetDefaultParticles()SCR_ImpactEffectComponentprotected
GetEffectMagnitude()SCR_ImpactEffectComponentprotected
GetImpactSoundEventIndex(vector normal)SCR_ImpactEffectComponent
GetWaterParticles()SCR_ImpactEffectComponentprotected
HandleImpactEffect()SCR_ImpactEffectComponentprotected
IMPACT_DIST_SQ_THRESHOLDSCR_ImpactEffectComponentprotectedstatic
IMPACT_SURFACE_SIGNAL_NAMESCR_ImpactEffectComponentprotectedstatic
IsPhysicActive()SCR_ImpactEffectComponentprotected
m_aAproximatedMassesSCR_ImpactEffectComponentprotectedstatic
m_bIsImpactEffectScheduledSCR_ImpactEffectComponentprotected
m_eImpactTypeSCR_ImpactEffectComponentprotected
m_fdMSCR_ImpactEffectComponentprotected
m_fMassSCR_ImpactEffectComponentprotected
m_GameMaterialSCR_ImpactEffectComponentprotected
m_iMagnitudeSCR_ImpactEffectComponentprotected
m_iSurfaceSCR_ImpactEffectComponentprotected
m_ParticleSpawnParamsSCR_ImpactEffectComponentprotected
m_SignalsManagerComponentSCR_ImpactEffectComponentprotected
m_SoundComponentSCR_ImpactEffectComponentprotected
m_vNormalSCR_ImpactEffectComponentprotected
m_vPositionSCR_ImpactEffectComponentprotected
m_vPositionLastSCR_ImpactEffectComponentprotected
MIN_BIG_IMPULSESCR_ImpactEffectComponentprotectedstatic
MIN_HUGE_IMPULSESCR_ImpactEffectComponentprotectedstatic
MIN_MEDIUM_IMPULSESCR_ImpactEffectComponentprotectedstatic
MIN_SMALL_IMPULSESCR_ImpactEffectComponentprotectedstatic
MIN_TINY_IMPULSESCR_ImpactEffectComponentprotectedstatic
OnImpact(notnull IEntity other, float impulse, vector impactPosition, vector impactNormal, GameMaterial mat, vector velocityBefore=vector.Zero, vector velocityAfter=vector.Zero)SCR_ImpactEffectComponent
OnPostInit(IEntity owner)SCR_ImpactEffectComponent
OnWaterEnter()SCR_ImpactEffectComponentprotected
PlayImpactParticle(vector position, int magnitude, GameMaterial material)SCR_ImpactEffectComponentprotected
PlayImpactSound(SCR_EImpactSoundEvent eventIndex, vector position, int surface, float collisionDM)SCR_ImpactEffectComponentprotected
PlaySound(string soundEvent)SCR_ImpactEffectComponentprotected
ResetContactLastPosition()SCR_ImpactEffectComponentprotected
RPC_OnImpactParticlesBroadcast(vector contactPos, vector contactNormal, int magnitude)SCR_ImpactEffectComponentprotected
RPC_OnImpactSoundAndParticlesBroadcast(vector impactPosition, float collisionDM, vector contactNormal, int magnitude)SCR_ImpactEffectComponentprotected
RPC_OnImpactSoundBroadcast(SCR_EImpactSoundEvent eventIndex, vector impactPosition, int impactSurface, float collisionDM)SCR_ImpactEffectComponentprotected
RPC_OnWaterEnterBroadcast(vector transform[4], int magnitude)SCR_ImpactEffectComponentprotected
ScheduleImpactEffect()SCR_ImpactEffectComponentprotected
SMALL_OBJECT_IMPULSE_MINIMUMSCR_ImpactEffectComponentprotectedstatic
SMALL_OBJECT_VOLUME_MAXIMUMSCR_ImpactEffectComponentprotectedstatic
TraceFilter(notnull IEntity e)SCR_ImpactEffectComponentprotected
UpdateParticlesMagnitude(notnull IEntity other, float impulse)SCR_ImpactEffectComponentprotected
VEHICLE_VELOCITY_MINIMUMSCR_ImpactEffectComponentprotectedstatic
VELOCITY_IMPACT_THRESHOLDSCR_ImpactEffectComponentprotectedstatic
WATER_SOUNDSSCR_ImpactEffectComponentprotectedstatic