| CreateInstigatorData(int victimPlayerID, IEntity victimEntity, IEntity killerEntity, notnull Instigator instigator, bool isDeleted=false) | SCR_InstigatorContextData | |
| DoesPlayerKillCountAsTeamKill(bool editorKillsCount=false, bool possessedKillsCount=false) | SCR_InstigatorContextData | |
| GetFaction(IEntity entity, int playerID) | SCR_InstigatorContextData | protected |
| GetFactionFromPlayerID(int playerID) | SCR_InstigatorContextData | protected |
| GetInstigator() | SCR_InstigatorContextData | |
| GetKillerCharacterControlType() | SCR_InstigatorContextData | |
| GetKillerDisguiseType() | SCR_InstigatorContextData | |
| GetKillerEntity() | SCR_InstigatorContextData | |
| GetKillerPlayerID() | SCR_InstigatorContextData | |
| GetVictimCharacterControlType() | SCR_InstigatorContextData | |
| GetVictimDisguiseType() | SCR_InstigatorContextData | |
| GetVictimEntity() | SCR_InstigatorContextData | |
| GetVictimKillerRelation() | SCR_InstigatorContextData | |
| GetVictimPlayerID() | SCR_InstigatorContextData | |
| HasAnyKillerCharacterControlType(SCR_ECharacterControlType controlType) | SCR_InstigatorContextData | |
| HasAnyVictimCharacterControlType(SCR_ECharacterControlType controlType) | SCR_InstigatorContextData | |
| HasAnyVictimKillerRelation(SCR_ECharacterDeathStatusRelations relation) | SCR_InstigatorContextData | |
| IsEnemyKillPunished(SCR_EDisguisedKillingPunishment punishmentToCheck, bool editorKillsCount=false, bool checkIfAllFlagsValid=false) | SCR_InstigatorContextData | |
| m_eKillerControlType | SCR_InstigatorContextData | protected |
| m_eKillerDisguiseType | SCR_InstigatorContextData | protected |
| m_eVictimControlType | SCR_InstigatorContextData | protected |
| m_eVictimDisguiseType | SCR_InstigatorContextData | protected |
| m_eVictimKillerRelation | SCR_InstigatorContextData | protected |
| m_iKillerPlayerID | SCR_InstigatorContextData | protected |
| m_Instigator | SCR_InstigatorContextData | protected |
| m_iVictimPlayerID | SCR_InstigatorContextData | protected |
| m_KillerEntity | SCR_InstigatorContextData | protected |
| m_VictimEntity | SCR_InstigatorContextData | protected |
| SCR_InstigatorContextData(int victimPlayerID, IEntity victimEntity, IEntity killerEntity, notnull Instigator instigator, bool isDeleted=false) | SCR_InstigatorContextData | |
| SetPerceivedFaction(int victimPlayerID, IEntity victimEntity, IEntity killerEntity, notnull Instigator instigator, bool isDeleted=false) | SCR_InstigatorContextData | protected |