CreateInstigatorData(int victimPlayerID, IEntity victimEntity, IEntity killerEntity, notnull Instigator instigator, bool isDeleted=false) | SCR_InstigatorContextData | |
DoesPlayerKillCountAsTeamKill(bool editorKillsCount=false, bool possessedKillsCount=false) | SCR_InstigatorContextData | |
GetFaction(IEntity entity, int playerID) | SCR_InstigatorContextData | protected |
GetFactionFromPlayerID(int playerID) | SCR_InstigatorContextData | protected |
GetInstigator() | SCR_InstigatorContextData | |
GetKillerCharacterControlType() | SCR_InstigatorContextData | |
GetKillerDisguiseType() | SCR_InstigatorContextData | |
GetKillerEntity() | SCR_InstigatorContextData | |
GetKillerPlayerID() | SCR_InstigatorContextData | |
GetVictimCharacterControlType() | SCR_InstigatorContextData | |
GetVictimDisguiseType() | SCR_InstigatorContextData | |
GetVictimEntity() | SCR_InstigatorContextData | |
GetVictimKillerRelation() | SCR_InstigatorContextData | |
GetVictimPlayerID() | SCR_InstigatorContextData | |
HasAnyKillerCharacterControlType(SCR_ECharacterControlType controlType) | SCR_InstigatorContextData | |
HasAnyVictimCharacterControlType(SCR_ECharacterControlType controlType) | SCR_InstigatorContextData | |
HasAnyVictimKillerRelation(SCR_ECharacterDeathStatusRelations relation) | SCR_InstigatorContextData | |
IsEnemyKillPunished(SCR_EDisguisedKillingPunishment punishmentToCheck, bool editorKillsCount=false, bool checkIfAllFlagsValid=false) | SCR_InstigatorContextData | |
m_eKillerControlType | SCR_InstigatorContextData | protected |
m_eKillerDisguiseType | SCR_InstigatorContextData | protected |
m_eVictimControlType | SCR_InstigatorContextData | protected |
m_eVictimDisguiseType | SCR_InstigatorContextData | protected |
m_eVictimKillerRelation | SCR_InstigatorContextData | protected |
m_iKillerPlayerID | SCR_InstigatorContextData | protected |
m_Instigator | SCR_InstigatorContextData | protected |
m_iVictimPlayerID | SCR_InstigatorContextData | protected |
m_KillerEntity | SCR_InstigatorContextData | protected |
m_VictimEntity | SCR_InstigatorContextData | protected |
SCR_InstigatorContextData(int victimPlayerID, IEntity victimEntity, IEntity killerEntity, notnull Instigator instigator, bool isDeleted=false) | SCR_InstigatorContextData | |
SetPerceivedFaction(int victimPlayerID, IEntity victimEntity, IEntity killerEntity, notnull Instigator instigator, bool isDeleted=false) | SCR_InstigatorContextData | protected |