DisablePreview() | SCR_ItemPlacementComponent | protected |
EnablePreview(IEntity weapon) | SCR_ItemPlacementComponent | protected |
EOnFrame(IEntity owner, float timeSlice) | SCR_ItemPlacementComponent | protected |
EOnInit(IEntity owner) | SCR_ItemPlacementComponent | protected |
FilterCallback(IEntity e) | SCR_ItemPlacementComponent | protected |
GetCharacterController(IEntity from) | SCR_ItemPlacementComponent | protected |
GetOnCompartmentLeft() | SCR_ItemPlacementComponent | protected |
GetWeaponFromWeaponComponent(BaseWeaponComponent weaponComponent) | SCR_ItemPlacementComponent | |
InitEditorListeners() | SCR_ItemPlacementComponent | protected |
m_aCamDeploymentPosition | SCR_ItemPlacementComponent | protected |
m_bCanPlace | SCR_ItemPlacementComponent | protected |
m_bInEditor | SCR_ItemPlacementComponent | protected |
m_bIsBeingAttachedToEntity | SCR_ItemPlacementComponent | protected |
m_CompartmnetAccessComponent | SCR_ItemPlacementComponent | protected |
m_EquippedItem | SCR_ItemPlacementComponent | protected |
m_iEquipComplete | SCR_ItemPlacementComponent | protected |
m_iTargetEntityNodeID | SCR_ItemPlacementComponent | protected |
m_PlaceableItem | SCR_ItemPlacementComponent | protected |
m_PreviewEntity | SCR_ItemPlacementComponent | protected |
m_sCanBuildMaterial | SCR_ItemPlacementComponent | protected |
m_sCannotBuildMaterial | SCR_ItemPlacementComponent | protected |
m_TargetEntity | SCR_ItemPlacementComponent | protected |
m_TargetId | SCR_ItemPlacementComponent | protected |
m_vCurrentMat | SCR_ItemPlacementComponent | protected |
NotifyItemPlacementDone(IEntity item) | SCR_ItemPlacementComponent | protected |
OnCharacterDeath(SCR_CharacterControllerComponent characterController, IEntity killerEntity, notnull Instigator killer) | SCR_ItemPlacementComponent | protected |
OnComparmentEntered(IEntity targetEntity, BaseCompartmentManagerComponent manager, int mgrID, int slotID, bool move) | SCR_ItemPlacementComponent | protected |
OnControlledEntityChanged(IEntity from, IEntity to) | SCR_ItemPlacementComponent | protected |
OnEditorClosed() | SCR_ItemPlacementComponent | protected |
OnEditorOpened() | SCR_ItemPlacementComponent | protected |
OnPlacingEnded(IEntity item, bool successful, ItemUseParameters animParams) | SCR_ItemPlacementComponent | |
OnPostInit(IEntity owner) | SCR_ItemPlacementComponent | protected |
OnWeaponChanged(BaseWeaponComponent newWeaponSlot) | SCR_ItemPlacementComponent | protected |
OnWeaponChangeEnded(BaseWeaponComponent newWeaponSlot) | SCR_ItemPlacementComponent | protected |
RegisterEvents(IEntity to) | SCR_ItemPlacementComponent | protected |
RegisterToManagerInvokers(SCR_EditorManagerEntity manager) | SCR_ItemPlacementComponent | protected |
RPC_AskPlaceItem(vector right, vector up, vector forward, vector position, RplId placeableId) | SCR_ItemPlacementComponent | |
RPC_AskPlaceItemWithParentChange(vector right, vector up, vector forward, vector position, RplId placeableId, RplId targetId, int nodeId) | SCR_ItemPlacementComponent | |
SCR_ItemPlacementComponent(IEntityComponentSource src, IEntity ent, IEntity parent) | SCR_ItemPlacementComponent | |
StartPlaceItem() | SCR_ItemPlacementComponent | protected |
TogglePreview(IEntity weapon) | SCR_ItemPlacementComponent | protected |
TraceEntitiesCallback(notnull IEntity e, vector start="0 0 0", vector dir="0 0 0") | SCR_ItemPlacementComponent | |
UnregisterEvents(IEntity from) | SCR_ItemPlacementComponent | protected |
UseXYZPlacement(IEntity owner, float maxPlacementDistance, vector cameraMat[4]) | SCR_ItemPlacementComponent | |
UseXZFixedPlacement(IEntity owner, float maxPlacementDistance, vector cameraMat[4]) | SCR_ItemPlacementComponent | |
ValidateEntity(notnull IEntity entity) | SCR_ItemPlacementComponent | protected |
ValidatePlacement(vector up, IEntity tracedEntity, BaseWorld world, IEntity character) | SCR_ItemPlacementComponent | |
ValidateTargetEntityExistance() | SCR_ItemPlacementComponent | |