| AskPlaceItem(RplId placeableId, RplId targetId, int nodeId, bool isBeingAttachedToEntity) | SCR_ItemPlacementComponent | |
| DisablePreview() | SCR_ItemPlacementComponent | protected |
| EnablePreview(IEntity weapon) | SCR_ItemPlacementComponent | protected |
| EOnFrame(IEntity owner, float timeSlice) | SCR_ItemPlacementComponent | protected |
| EOnInit(IEntity owner) | SCR_ItemPlacementComponent | protected |
| FilterCallback(IEntity e) | SCR_ItemPlacementComponent | protected |
| GetCharacterController(IEntity from) | SCR_ItemPlacementComponent | protected |
| GetOnCompartmentLeft() | SCR_ItemPlacementComponent | protected |
| GetWeaponFromWeaponComponent(BaseWeaponComponent weaponComponent) | SCR_ItemPlacementComponent | |
| InitEditorListeners() | SCR_ItemPlacementComponent | protected |
| m_aCamDeploymentPosition | SCR_ItemPlacementComponent | protected |
| m_bInEditor | SCR_ItemPlacementComponent | protected |
| m_bIsBeingAttachedToEntity | SCR_ItemPlacementComponent | protected |
| m_CompartmnetAccessComponent | SCR_ItemPlacementComponent | protected |
| m_eCantPlaceReason | SCR_ItemPlacementComponent | protected |
| m_EquippedItem | SCR_ItemPlacementComponent | protected |
| m_iEquipComplete | SCR_ItemPlacementComponent | protected |
| m_iTargetEntityNodeID | SCR_ItemPlacementComponent | protected |
| m_PlaceableItem | SCR_ItemPlacementComponent | protected |
| m_PreviewEntity | SCR_ItemPlacementComponent | protected |
| m_sCanBuildMaterial | SCR_ItemPlacementComponent | protected |
| m_sCannotBuildMaterial | SCR_ItemPlacementComponent | protected |
| m_sTransparentMaterial | SCR_ItemPlacementComponent | protected |
| m_TargetEntity | SCR_ItemPlacementComponent | protected |
| m_TargetId | SCR_ItemPlacementComponent | protected |
| m_vCurrentMat | SCR_ItemPlacementComponent | protected |
| OnCharacterDeath(SCR_CharacterControllerComponent characterController, IEntity killerEntity, notnull Instigator killer) | SCR_ItemPlacementComponent | protected |
| OnComparmentEntered(IEntity targetEntity, BaseCompartmentManagerComponent manager, int mgrID, int slotID, bool move) | SCR_ItemPlacementComponent | protected |
| OnControlledEntityChanged(IEntity from, IEntity to) | SCR_ItemPlacementComponent | protected |
| OnEditorClosed() | SCR_ItemPlacementComponent | protected |
| OnEditorOpened() | SCR_ItemPlacementComponent | protected |
| OnPlacingEnded(IEntity item, bool successful, ItemUseParameters animParams) | SCR_ItemPlacementComponent | |
| OnPostInit(IEntity owner) | SCR_ItemPlacementComponent | protected |
| OnWeaponChanged(BaseWeaponComponent newWeaponSlot) | SCR_ItemPlacementComponent | protected |
| OnWeaponChangeEnded(BaseWeaponComponent newWeaponSlot) | SCR_ItemPlacementComponent | protected |
| RegisterEvents(IEntity to) | SCR_ItemPlacementComponent | protected |
| RegisterToManagerInvokers(SCR_EditorManagerEntity manager) | SCR_ItemPlacementComponent | protected |
| RPC_AskPlaceItem(RplId placeableId) | SCR_ItemPlacementComponent | |
| RPC_AskPlaceItemWithParentChange(RplId placeableId, RplId targetId, int nodeId) | SCR_ItemPlacementComponent | |
| RPC_AskSetPlacementPosition(vector right, vector up, vector forward, vector position, RplId placeableId, RplId characterId) | SCR_ItemPlacementComponent | |
| SCR_ItemPlacementComponent(IEntityComponentSource src, IEntity ent, IEntity parent) | SCR_ItemPlacementComponent | |
| StartPlaceItem() | SCR_ItemPlacementComponent | protected |
| TogglePreview(IEntity weapon) | SCR_ItemPlacementComponent | protected |
| TraceEntitiesCallback(notnull IEntity e, vector start="0 0 0", vector dir="0 0 0") | SCR_ItemPlacementComponent | |
| UnregisterEvents(IEntity from) | SCR_ItemPlacementComponent | protected |
| UseXYZPlacement(IEntity owner, float maxPlacementDistance, vector cameraMat[4]) | SCR_ItemPlacementComponent | |
| UseXZFixedPlacement(IEntity owner, float maxPlacementDistance, vector cameraMat[4]) | SCR_ItemPlacementComponent | |
| ValidateEntity(notnull IEntity entity) | SCR_ItemPlacementComponent | protected |
| ValidatePlacement(vector up, IEntity tracedEntity, BaseWorld world, IEntity character, out ENotification cantPlaceReason) | SCR_ItemPlacementComponent | |
| ValidateTargetEntityExistance() | SCR_ItemPlacementComponent | |