◆ AXIS_FORWARD
| const int SCR_Joint6DOFEntityClass.AXIS_FORWARD = 2 |
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◆ AXIS_PITCH
| const int SCR_Joint6DOFEntityClass.AXIS_PITCH = 3 |
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◆ AXIS_RIGHT
| const int SCR_Joint6DOFEntityClass.AXIS_RIGHT = 0 |
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◆ AXIS_ROLL
| const int SCR_Joint6DOFEntityClass.AXIS_ROLL = 5 |
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◆ AXIS_UP
| const int SCR_Joint6DOFEntityClass.AXIS_UP = 1 |
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◆ AXIS_YAW
| const int SCR_Joint6DOFEntityClass.AXIS_YAW = 4 |
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The documentation for this interface was generated from the following file:
- Game/Entities/joints/SCR_Joint6DOFEntity.c