Arma Reforger Script API
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SCR_JunctionPowerPole Member List

This is the complete list of members for SCR_JunctionPowerPole, including all inherited members.

_WB_AfterWorldUpdate(float timeSlice)SCR_PowerPole
_WB_GetAfterWorldUpdateSpecs(IEntitySource src)SCR_PowerPole
_WB_OnKeyChanged(BaseContainer src, string key, BaseContainerList ownerContainers, IEntity parent)SCR_PowerPole
ComputeEffectiveDamage(EDamageType damageType, float rawDamage, IEntity damageSource, notnull Instigator instigator, const GameMaterial hitMaterial, inout vector hitTransform[3], const vector impactVelocity)DestructibleEntity
DEBUG_ANCHOR_LINE_COLOURSCR_PowerPoleprotectedstatic
DEBUG_ANCHOR_POSSCR_PowerPoleprotectedstatic
DEBUG_ANCHOR_POS_COLOURSCR_PowerPoleprotectedstatic
DEBUG_PRECISION_LINE_COLOURSCR_PowerPoleprotectedstatic
DEBUG_PRECISION_LINE_SIZESCR_PowerPoleprotectedstatic
DEBUG_SLOT_POS_COLOUR_1SCR_PowerPoleprotectedstatic
DEBUG_SLOT_POS_COLOUR_2SCR_PowerPoleprotectedstatic
DEBUG_SLOT_POS_SIZE_1SCR_PowerPoleprotectedstatic
DEBUG_SLOT_POS_SIZE_2SCR_PowerPoleprotectedstatic
EOnContact(IEntity owner, IEntity other, Contact contact)SCR_DestructibleEntity
FilterContact(IEntity owner, IEntity other, Contact contact)SCR_DestructibleEntityprotected
GetClosestCableSlotGroupsForEachCableType(vector worldPos, bool isSameLine)SCR_PowerPole
GetCorrespondingState(float hp)DestructibleEntity
GetCurrentHealth()DestructibleEntity
GetDamageMultiplier(EDamageType type)SCR_DestructibleEntity
GetDamageReduction()SCR_DestructibleEntity
GetDamageThreshold()SCR_DestructibleEntity
GetDestructionCategory()DestructibleEntity
GetDestructionWeight()DestructibleEntity
GetMaxHealth()SCR_DestructibleEntity
GoToDamagePhase(int damagePhaseIndex, int previousDamagePhaseIndex, SCR_DestructionData destructionData, bool streamed)SCR_DestructibleEntityprotected
HandleDamage(EDamageType type, float damage, out vector hitPosDirNorm[3])DestructibleEntity
HeatmapPrototype()SCR_DestructibleEntity
m_aJunctionSlotsSCR_JunctionPowerPoleprotected
m_aSlotsSCR_PowerPoleprotected
MIN_AVG_ANCHOR_DISTSCR_PowerPoleprotectedstatic
MIN_DESTRUCTION_RESPONSE_INDEXSCR_DestructibleEntityprotectedstatic
MIN_MOMENTUM_RESPONSE_INDEXSCR_DestructibleEntityprotectedstatic
OnBeforeDestroyed()SCR_DestructibleEntity
OnContact(IEntity owner, IEntity other, Contact contact)DestructibleEntityprotected
OnDamage(int previousState, int newState, EDamageType type, float damageTaken, float currentHealth, inout vector hitTransform[3], ScriptBitWriter frameData)SCR_DestructibleEntity
OnFilteredContact(IEntity owner, IEntity other, Contact contact)SCR_DestructibleEntityprotected
OnStateChanged(int destructibleState, ScriptBitReader frameData, bool JIP)SCR_DestructibleEntity
s_bDisplayCableSlotsSCR_PowerPoleprotectedstatic
s_DebugShapeManagerSCR_PowerPoleprotectedstatic
SCR_DestructibleEntity(IEntitySource src, IEntity parent)SCR_DestructibleEntity
SCR_PowerPole(IEntitySource src, IEntity parent)SCR_PowerPole
TOTAL_DESTRUCTION_MAX_HEALTH_MULTIPLIERSCR_DestructibleEntitystatic
UpdateDebugShapes()SCR_PowerPoleprotected