Arma Reforger Script API
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Inform the weather manager a lightning has been spawned. Weather Manager will handle light changes. More...
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void | OnFlashesRpl () |
override void | OnPostInit (IEntity owner) |
Protected Attributes | |
ref RandomGenerator | m_pRandomGenerator = new RandomGenerator() |
int | m_iMinFlashes |
int | m_iMaxFlashes |
float | m_fFlashMinDurationMillis |
float | m_fFlashMaxDurationMillis |
float | m_fFlashMinCooldownMillis |
float | m_fFlashMaxCooldownMillis |
float | m_fFlashMinVisibilityRadiusKM |
float | m_fFlashMaxVisibilityRadiusKM |
int | m_iNumFlashes |
float | m_fRadiusKM |
ref array< float > | m_aFlashesStartTime = {} |
ref array< float > | m_aFlashesDuration = {} |
ref array< float > | m_aFlashesCooldownDuration = {} |
int | m_iCurFlashIndex |
Inform the weather manager a lightning has been spawned. Weather Manager will handle light changes.
void SCR_LightningComponent.OnFlashesRpl | ( | ) |
override void SCR_LightningComponent.OnPostInit | ( | IEntity | owner | ) |
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