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    Arma Reforger Script API
    
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Inform the weather manager a lightning has been spawned. Weather Manager will handle light changes. More...
 Public Member Functions | |
| void | OnFlashesRpl () | 
| override void | OnPostInit (IEntity owner) | 
Protected Attributes | |
| ref RandomGenerator | m_pRandomGenerator = new RandomGenerator() | 
| int | m_iMinFlashes | 
| int | m_iMaxFlashes | 
| float | m_fFlashMinDurationMillis | 
| float | m_fFlashMaxDurationMillis | 
| float | m_fFlashMinCooldownMillis | 
| float | m_fFlashMaxCooldownMillis | 
| float | m_fFlashMinVisibilityRadiusKM | 
| float | m_fFlashMaxVisibilityRadiusKM | 
| int | m_iNumFlashes | 
| float | m_fRadiusKM | 
| ref array< float > | m_aFlashesStartTime = {} | 
| ref array< float > | m_aFlashesDuration = {} | 
| ref array< float > | m_aFlashesCooldownDuration = {} | 
| int | m_iCurFlashIndex | 
Inform the weather manager a lightning has been spawned. Weather Manager will handle light changes.
| void SCR_LightningComponent.OnFlashesRpl | ( | ) | 
| override void SCR_LightningComponent.OnPostInit | ( | IEntity | owner | ) | 
      
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