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static const ResourceName | s_sLayout = "{3245B690D1E28B4F}UI/layouts/Menus/Common/LoadingOverlay.layout" |
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◆ GetLayout()
ResourceName SCR_LoadingOverlayWidgets.GetLayout |
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◆ Init()
bool SCR_LoadingOverlayWidgets.Init |
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Widget |
root | ) |
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◆ m_AnimationImage
ImageWidget SCR_LoadingOverlayWidgets.m_AnimationImage |
◆ m_BackgroundImage
ImageWidget SCR_LoadingOverlayWidgets.m_BackgroundImage |
◆ m_Blur
BlurWidget SCR_LoadingOverlayWidgets.m_Blur |
◆ m_Text
TextWidget SCR_LoadingOverlayWidgets.m_Text |
◆ s_sLayout
const ResourceName SCR_LoadingOverlayWidgets.s_sLayout = "{3245B690D1E28B4F}UI/layouts/Menus/Common/LoadingOverlay.layout" |
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static |
The documentation for this interface was generated from the following file:
- Game/UI/Components/WidgetLibrary/SCR_LoadingOverlayWidgets.c