Arma Reforger Script API
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SCR_LoadoutManager Member List

This is the complete list of members for SCR_LoadoutManager, including all inherited members.

CanAssignLoadout_S(SCR_PlayerLoadoutComponent playerLoadoutComponent, SCR_BasePlayerLoadout loadout)SCR_LoadoutManager
GetLoadoutByIndex(int index)SCR_LoadoutManager
GetLoadoutByName(string name)SCR_LoadoutManager
GetLoadoutCount()SCR_LoadoutManager
GetLoadoutIndex(SCR_BasePlayerLoadout loadout)SCR_LoadoutManager
GetLoadoutPlayerCount(SCR_BasePlayerLoadout loadout)SCR_LoadoutManager
GetLocalPlayerLoadout()SCR_LoadoutManager
GetOnMappedPlayerLoadoutInfoChanged()SCR_LoadoutManager
GetPlayerLoadout(int playerId)SCR_LoadoutManager
GetPlayerLoadouts()SCR_LoadoutManager
GetPlayerLoadouts(out notnull array< SCR_BasePlayerLoadout > outLoadouts)SCR_LoadoutManager
GetPlayerLoadoutsByFaction(Faction faction, out notnull array< ref SCR_BasePlayerLoadout > outLoadouts)SCR_LoadoutManager
GetRandomFactionLoadout(Faction faction)SCR_LoadoutManager
GetRandomLoadout()SCR_LoadoutManager
GetRandomLoadoutIndex(Faction faction)SCR_LoadoutManager
GetRandomLoadoutIndex()SCR_LoadoutManager
INVALID_LOADOUT_INDEXSCR_LoadoutManagerprotectedstatic
m_aPlayerLoadoutInfoSCR_LoadoutManagerprotected
m_aPlayerLoadoutsSCR_LoadoutManagerprotected
m_ChangedLoadoutsSCR_LoadoutManagerprotected
m_MappedPlayerLoadoutInfoSCR_LoadoutManagerprotected
m_OnMappedPlayerLoadoutInfoChangedSCR_LoadoutManagerprotected
m_PlayerCountSCR_LoadoutManagerprotected
m_PreviousPlayerLoadoutsSCR_LoadoutManagerprotected
OnPlayerLoadoutCountChanged(SCR_BasePlayerLoadout loadout, int newCount)SCR_LoadoutManagerprotected
OnPlayerLoadoutInfoChanged()SCR_LoadoutManagerprotected
OnPlayerLoadoutSet_S(SCR_PlayerLoadoutComponent playerComponent, SCR_BasePlayerLoadout loadout)SCR_LoadoutManagerprotected
SCR_LoadoutManager(IEntitySource src, IEntity parent)SCR_LoadoutManager
SGetLoadoutPlayerCount(SCR_BasePlayerLoadout loadout)SCR_LoadoutManagerstatic
SGetLocalPlayerLoadout()SCR_LoadoutManagerstatic
SGetPlayerLoadout(int playerId)SCR_LoadoutManagerstatic
UpdatePlayerLoadout_S(SCR_PlayerLoadoutComponent playerLoadoutComponent)SCR_LoadoutManager
~SCR_LoadoutManager()SCR_LoadoutManager