Arma Reforger Script API
Loading...
Searching...
No Matches
SCR_MapMarkerManagerComponent Member List

This is the complete list of members for SCR_MapMarkerManagerComponent, including all inherited members.

AssignMarkerUID(SCR_MapMarkerBase marker)SCR_MapMarkerManagerComponent
ConnectToMarkerManagerSystem()SCR_MapMarkerManagerComponentprotected
DisconnectFromMarkerManagerSystem()SCR_MapMarkerManagerComponentprotected
EnableUpdate(bool state)SCR_MapMarkerManagerComponent
EOnInit(IEntity owner)SCR_MapMarkerManagerComponentprotected
FindMarkerSyncComponent()SCR_MapMarkerManagerComponentprotected
GetDisabledMarkers()SCR_MapMarkerManagerComponent
GetDynamicMarkerByTarget(SCR_EMapMarkerType type, IEntity target)SCR_MapMarkerManagerComponent
GetDynamicMarkers()SCR_MapMarkerManagerComponent
GetGameMode()SCR_BaseGameModeComponent
GetInstance()SCR_MapMarkerManagerComponentstatic
GetMarkerByWidget(Widget w)SCR_MapMarkerManagerComponent
GetMarkerConfig()SCR_MapMarkerManagerComponent
GetStaticMarkerByID(int markerID)SCR_MapMarkerManagerComponent
GetStaticMarkers()SCR_MapMarkerManagerComponent
HandleOnFactionAssigned(int playerID, Faction assignedFaction)SCR_BaseGameModeComponent
HandleOnLoadoutAssigned(int playerID, SCR_BasePlayerLoadout assignedLoadout)SCR_BaseGameModeComponent
HandleOnSpawnPointAssigned(int playerID, SCR_SpawnPoint spawnPoint)SCR_BaseGameModeComponent
HandlePlayerKilled(int playerId, IEntity playerEntity, IEntity killerEntity, notnull Instigator killer)SCR_BaseGameModeComponent
HandleStreamOut(SCR_MapMarkerEntity marker, PlayerController pController, bool state)SCR_MapMarkerManagerComponentprotected
InsertDynamicMarker(SCR_EMapMarkerType type, IEntity entity, int configId=-1)SCR_MapMarkerManagerComponent
InsertStaticMarker(SCR_MapMarkerBase marker, bool isLocal, bool isServerMarker=false)SCR_MapMarkerManagerComponent
InsertStaticMarkerByType(SCR_EMapMarkerType type, int worldX, int worldY, bool isLocal, int configId=-1, int factionFlags=0, bool isServerMarker=false)SCR_MapMarkerManagerComponent
m_aDisabledMarkersSCR_MapMarkerManagerComponentprotected
m_aDynamicMarkersSCR_MapMarkerManagerComponentprotected
m_aStaticMarkersSCR_MapMarkerManagerComponentprotected
m_iIDSCR_MapMarkerManagerComponentprotected
m_MapEntitySCR_MapMarkerManagerComponentprotected
m_MarkerCfgSCR_MapMarkerManagerComponentprotected
m_MarkerSyncCompSCR_MapMarkerManagerComponentprotected
m_pGameModeSCR_BaseGameModeComponentprotected
m_sMarkerCfgPathSCR_MapMarkerManagerComponentprotected
m_vVisibleFrameMaxSCR_MapMarkerManagerComponentprotected
m_vVisibleFrameMinSCR_MapMarkerManagerComponentprotected
OnAddSynchedMarker(SCR_MapMarkerBase marker)SCR_MapMarkerManagerComponent
OnAskAddStaticMarker(SCR_MapMarkerBase markerData)SCR_MapMarkerManagerComponent
OnAskRemoveStaticMarker(int markerID)SCR_MapMarkerManagerComponent
OnControllableDeleted(IEntity entity)SCR_BaseGameModeComponent
OnControllableDestroyed(IEntity entity, IEntity killerEntity, notnull Instigator killer)SCR_BaseGameModeComponent
OnControllableSpawned(IEntity entity)SCR_BaseGameModeComponent
OnGameEnd()SCR_BaseGameModeComponent
OnGameModeEnd(SCR_GameModeEndData data)SCR_BaseGameModeComponent
OnGameModeStart()SCR_BaseGameModeComponent
OnGameStateChanged(SCR_EGameModeState state)SCR_BaseGameModeComponent
OnMapPanEnd(float x, float y)SCR_MapMarkerManagerComponentprotected
OnPlayerAuditFail(int playerId)SCR_BaseGameModeComponent
OnPlayerAuditRevived(int playerId)SCR_BaseGameModeComponent
OnPlayerAuditSuccess(int playerId)SCR_BaseGameModeComponent
OnPlayerAuditTimeouted(int playerId)SCR_BaseGameModeComponent
OnPlayerConnected(int playerId)SCR_BaseGameModeComponent
OnPlayerDeleted(int playerId, IEntity player)SCR_BaseGameModeComponent
OnPlayerDisconnected(int playerId, KickCauseCode cause, int timeout)SCR_MapMarkerManagerComponent
OnPlayerFactionChanged_S(int playerID, SCR_PlayerFactionAffiliationComponent playerComponent, Faction faction)SCR_MapMarkerManagerComponent
OnPlayerKilled(int playerId, IEntity playerEntity, IEntity killerEntity, notnull Instigator killer)SCR_BaseGameModeComponent
OnPlayerKilledHandled(int playerId, IEntity playerEntity, IEntity killerEntity, notnull Instigator killer)SCR_BaseGameModeComponent
OnPlayerRegistered(int playerId)SCR_BaseGameModeComponent
OnPlayerRoleChange(int playerId, EPlayerRole roleFlags)SCR_BaseGameModeComponent
OnPlayerSpawned(int playerId, IEntity controlledEntity)SCR_BaseGameModeComponent
OnPlayerSpawnFinalize_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, SCR_SpawnData data, IEntity entity)SCR_BaseGameModeComponent
OnPostInit(IEntity owner)SCR_MapMarkerManagerComponent
OnRemoveSynchedMarker(int markerID)SCR_MapMarkerManagerComponent
OnSpawnPlayerEntityFailure_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, IEntity entity, SCR_SpawnData data, SCR_ESpawnResult reason)SCR_BaseGameModeComponent
OnWorldPostProcess(World world)SCR_BaseGameModeComponent
PrepareMilitaryMarker(EMilitarySymbolIdentity faction, EMilitarySymbolDimension dimension, EMilitarySymbolIcon typeFlags)SCR_MapMarkerManagerComponent
PreparePlayerEntity_S(SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, SCR_SpawnData data, IEntity entity)SCR_BaseGameModeComponent
RegisterDynamicMarker(SCR_MapMarkerEntity markerEnt)SCR_MapMarkerManagerComponent
RemoveDynamicMarker(notnull SCR_MapMarkerEntity ent)SCR_MapMarkerManagerComponent
RemoveStaticMarker(SCR_MapMarkerBase marker)SCR_MapMarkerManagerComponent
RPC_DoAddStaticMarker(SCR_MapMarkerBase markerData)SCR_MapMarkerManagerComponentprotected
RPC_DoRemoveStaticMarker(int markerID)SCR_MapMarkerManagerComponentprotected
RplLoad(ScriptBitReader reader)SCR_MapMarkerManagerComponentprotected
RplSave(ScriptBitWriter writer)SCR_MapMarkerManagerComponentprotected
s_InstanceSCR_MapMarkerManagerComponentprotectedstatic
SCR_BaseGameModeComponent(IEntityComponentSource src, IEntity ent, IEntity parent)SCR_BaseGameModeComponent
SetMarkerStreamRules(notnull SCR_MapMarkerEntity marker)SCR_MapMarkerManagerComponent
SetStaticMarkerDisabled(notnull SCR_MapMarkerBase marker, bool state)SCR_MapMarkerManagerComponent
SetStreamRulesForPlayer(int playerID)SCR_MapMarkerManagerComponent
UnregisterDynamicMarker(SCR_MapMarkerEntity markerEnt)SCR_MapMarkerManagerComponent
Update(float timeSlice)SCR_MapMarkerManagerComponent
~SCR_MapMarkerManagerComponent()SCR_MapMarkerManagerComponent