Arma Reforger Script API
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SCR_MeleeComponent Member List

This is the complete list of members for SCR_MeleeComponent, including all inherited members.

CheckCollisionsSimple(out SCR_MeleeHitDataClass pHitData)SCR_MeleeComponentprotected
CollectMeleeWeaponProperties()SCR_MeleeComponentprotected
Debug_DrawLineSimple(vector start, vector end, array< ref Shape > dbgShapes)SCR_MeleeComponentprotected
Debug_DrawSphereAtPos(vector v, array< ref Shape > dbgShapes, int color=COLOR_BLUE, float size=0.03, ShapeFlags shapeFlags=ShapeFlags.VISIBLE)SCR_MeleeComponentprotected
Debug_DrawSphereAtPos(vector pos, int color, array< ref Shape > dbgShapes)SCR_MeleeComponentprotected
Do_OnFrameCleanup()SCR_MeleeComponentprotected
EOnInit(IEntity owner)SCR_MeleeComponent
GetAimingVector(notnull ChimeraCharacter character)SCR_MeleeComponentprotected
GetOnMeleePerformed()SCR_MeleeComponent
HandleDamageDelayed()SCR_MeleeComponentprotected
HandleMeleeSound()SCR_MeleeComponentprotected
HasBayonet()SCR_MeleeComponent
m_bAttackAlreadyExecutedSCR_MeleeComponentprotected
m_bHasBayonetSCR_MeleeComponentprotected
m_bMeasurementDoneSCR_MeleeComponentprotected
m_bMeleeAttackStartedSCR_MeleeComponentprotected
m_fWeaponMeleeAccuracySCR_MeleeComponentprotected
m_fWeaponMeleeRangeSCR_MeleeComponentprotected
m_MeleeHitDataSCR_MeleeComponentprotected
m_MeleeWeaponPropertiesSCR_MeleeComponentprotected
m_OnMeleePerformedSCR_MeleeComponentprotected
OnPostInit(IEntity owner)SCR_MeleeComponent
PerformAttack()SCR_MeleeComponent
PlaySound(IEntity weaponEntity, vector position, int signalValue0, int signalValue1)SCR_MeleeComponentprotected
ProcessMeleeAttack()SCR_MeleeComponentprotected
RPC_HandleMeleeSound(RplId weaponID, vector position, int signalValue0, int signalValue1)SCR_MeleeComponentprotected
SearchHierarchyForDamageManager(IEntity startEntity, out HitZone hitZone)SCR_MeleeComponentprotected
SetMeleeAttackStarted(bool started)SCR_MeleeComponent
TraceFilter(notnull IEntity ent)SCR_MeleeComponentprotected
Update(float timeSlice)SCR_MeleeComponent