◆ ButtonCancel()
| bool SCR_MultiPhaseDestructionSoundlessPrefabSearchPlugin.ButtonCancel |
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◆ ButtonOK()
| bool SCR_MultiPhaseDestructionSoundlessPrefabSearchPlugin.ButtonOK |
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◆ DetectPrefabs()
| void SCR_MultiPhaseDestructionSoundlessPrefabSearchPlugin.DetectPrefabs |
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◆ Run()
| override void SCR_MultiPhaseDestructionSoundlessPrefabSearchPlugin.Run |
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◆ m_bIgnoreDestructibleEntitiesWithDisabledDestruction
| bool SCR_MultiPhaseDestructionSoundlessPrefabSearchPlugin.m_bIgnoreDestructibleEntitiesWithDisabledDestruction |
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◆ m_bIgnoreDisabledComponents
| bool SCR_MultiPhaseDestructionSoundlessPrefabSearchPlugin.m_bIgnoreDisabledComponents |
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◆ m_bIncludeSilentSmallDebris
| bool SCR_MultiPhaseDestructionSoundlessPrefabSearchPlugin.m_bIncludeSilentSmallDebris |
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The documentation for this interface was generated from the following file:
- WorkbenchGame/ResourceManager/SCR_MultiPhaseDestructionSoundlessPrefabSearchPlugin.c