◆ ButtonCancel()
  
  
      
        
          | bool SCR_MultiPhaseDestructionSoundlessPrefabSearchPlugin.ButtonCancel  | 
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◆ ButtonOK()
  
  
      
        
          | bool SCR_MultiPhaseDestructionSoundlessPrefabSearchPlugin.ButtonOK  | 
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◆ DetectPrefabs()
  
  
      
        
          | void SCR_MultiPhaseDestructionSoundlessPrefabSearchPlugin.DetectPrefabs  | 
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◆ Run()
      
        
          | override void SCR_MultiPhaseDestructionSoundlessPrefabSearchPlugin.Run  | 
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◆ m_bIgnoreDestructibleEntitiesWithDisabledDestruction
  
  
      
        
          | bool SCR_MultiPhaseDestructionSoundlessPrefabSearchPlugin.m_bIgnoreDestructibleEntitiesWithDisabledDestruction | 
         
       
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◆ m_bIgnoreDisabledComponents
  
  
      
        
          | bool SCR_MultiPhaseDestructionSoundlessPrefabSearchPlugin.m_bIgnoreDisabledComponents | 
         
       
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◆ m_bIncludeSilentSmallDebris
  
  
      
        
          | bool SCR_MultiPhaseDestructionSoundlessPrefabSearchPlugin.m_bIncludeSilentSmallDebris | 
         
       
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The documentation for this interface was generated from the following file:
- WorkbenchGame/ResourceManager/SCR_MultiPhaseDestructionSoundlessPrefabSearchPlugin.c