Arma Reforger Script API
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UI Script Inventory navigation bar handler. More...
Public Member Functions | |
void | Refresh () |
void | SetButtonEnabled (string sButtonName, bool bEnable=true, string sName="") |
void | SetButtonActionName (string sButtonName, string sName) |
void | SetAllButtonEnabled (bool bEnable=true) |
void | FillFromConfig () |
override void | HandlerAttached (Widget w) |
Public Member Functions inherited from SCR_ScriptedWidgetComponent | |
override void | HandlerAttached (Widget w) |
override bool | OnClick (Widget w, int x, int y, int button) |
Widget | GetRootWidget () |
bool | IsVisible () |
Public Attributes | |
ref array< ref NavigationButtonEntry > | m_aEntries |
ResourceName | m_sConfig |
ref ScriptInvoker | m_OnAction = new ScriptInvoker |
Public Attributes inherited from SCR_ScriptedWidgetComponent | |
ref ScriptInvoker | m_OnClick = new ScriptInvoker |
Protected Member Functions | |
SCR_InputButtonComponent | GetButton (string name) |
void | OnNavigation (SCR_InputButtonComponent comp, string action) |
void | InitNavButtons () |
Protected Attributes | |
ResourceName | m_Layout |
Protected Attributes inherited from SCR_ScriptedWidgetComponent | |
Widget | m_wRoot |
Additional Inherited Members | |
Static Public Member Functions inherited from SCR_ScriptedWidgetComponent | |
static SCR_ScriptedWidgetComponent | GetComponent (TypeName componentType, string name, Widget parent, bool searchAllChildren=true) |
Base method for component lookup through the widget library. | |
UI Script Inventory navigation bar handler.
void SCR_NavigationBarUI.FillFromConfig | ( | ) |
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override void SCR_NavigationBarUI.HandlerAttached | ( | Widget | w | ) |
Implements SCR_ScriptedWidgetComponent.
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void SCR_NavigationBarUI.Refresh | ( | ) |
void SCR_NavigationBarUI.SetAllButtonEnabled | ( | bool | bEnable = true | ) |
void SCR_NavigationBarUI.SetButtonActionName | ( | string | sButtonName, |
string | sName | ||
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void SCR_NavigationBarUI.SetButtonEnabled | ( | string | sButtonName, |
bool | bEnable = true , |
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string | sName = "" |
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ref array<ref NavigationButtonEntry> SCR_NavigationBarUI.m_aEntries |
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ref ScriptInvoker SCR_NavigationBarUI.m_OnAction = new ScriptInvoker |
ResourceName SCR_NavigationBarUI.m_sConfig |