◆ CancelButton()
bool SCR_NewScriptPlugin.CancelButton |
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◆ GetConfig()
◆ GetPath()
string SCR_NewScriptPlugin.GetPath |
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string |
filename | ) |
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◆ OkButton()
bool SCR_NewScriptPlugin.OkButton |
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◆ Run()
override void SCR_NewScriptPlugin.Run |
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◆ TryFillFile()
◆ ALLOWED_CLASSNAME_CHARS
◆ DEFAULT_CONFIG
const ResourceName SCR_NewScriptPlugin.DEFAULT_CONFIG = "{51BB186E949A991B}Configs/Workbench/ScriptTemplatePlugin/ScriptTemplateConfig.conf" |
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◆ DEFAULT_DIRECTORY
const ResourceName SCR_NewScriptPlugin.DEFAULT_DIRECTORY = "{B92491157EA3E4AD}scripts/Game" |
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◆ DEFAULT_FILENAME
const string SCR_NewScriptPlugin.DEFAULT_FILENAME = "TAG_MyFile" |
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◆ DEFAULT_PREFIX
const string SCR_NewScriptPlugin.DEFAULT_PREFIX = "MISSINGTAG_" |
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◆ m_eType
SCR_EScriptTemplateType SCR_NewScriptPlugin.m_eType |
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◆ m_iAddon
int SCR_NewScriptPlugin.m_iAddon |
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◆ m_sClassName
string SCR_NewScriptPlugin.m_sClassName |
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◆ m_sDestinationDirectory
ResourceName SCR_NewScriptPlugin.m_sDestinationDirectory |
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◆ m_sParentClassName
string SCR_NewScriptPlugin.m_sParentClassName |
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◆ m_sTemplateConfigFile
ResourceName SCR_NewScriptPlugin.m_sTemplateConfigFile |
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◆ SCRIPT_EXTENSION
const string SCR_NewScriptPlugin.SCRIPT_EXTENSION = ".c" |
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The documentation for this interface was generated from the following file:
- WorkbenchGame/ScriptEditor/SCR_NewScriptPlugin.c