◆ SCR_NotificationsComponentClass()
      
        
          | void SCR_NotificationsComponentClass.SCR_NotificationsComponentClass  | 
          ( | 
          IEntityComponentSource |           componentSource,  | 
        
        
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          IEntitySource |           parentSource,  | 
        
        
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          IEntitySource |           prefabSource ) | 
        
      
 
 
◆ GetNotificationDisplayColor()
◆ GetNotificationDisplayData()
Get notification display data from notification ID. 
- Parameters
 - 
  
    | [in] | notificationID | ID of notification  | 
  
   
- Returns
 - DisplayData of notification 
 
 
 
◆ GetStickyNotifications()
      
        
          | array< string > SCR_NotificationsComponentClass.GetStickyNotifications  | 
          ( | 
           | ) | 
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◆ m_mNotificationDisplayDataMap
◆ m_sNotificationConfig
  
  
      
        
          | ResourceName SCR_NotificationsComponentClass.m_sNotificationConfig | 
         
       
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protected   | 
  
 
 
◆ notificationConfig
The documentation for this interface was generated from the following file:
- Game/Network/Notifications/SCR_NotificationsComponent.c