◆ SCR_NotificationsComponentClass()
void SCR_NotificationsComponentClass.SCR_NotificationsComponentClass |
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IEntityComponentSource | componentSource, |
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IEntitySource | parentSource, |
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IEntitySource | prefabSource ) |
◆ GetNotificationDisplayColor()
◆ GetNotificationDisplayData()
Get notification display data from notification ID.
- Parameters
-
[in] | notificationID | ID of notification |
- Returns
- DisplayData of notification
◆ GetStickyNotifications()
array< string > SCR_NotificationsComponentClass.GetStickyNotifications |
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◆ m_mNotificationDisplayDataMap
◆ m_sNotificationConfig
ResourceName SCR_NotificationsComponentClass.m_sNotificationConfig |
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◆ notificationConfig
The documentation for this interface was generated from the following file:
- Game/Network/Notifications/SCR_NotificationsComponent.c