Arma Reforger Script API
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SCR_ObstacleDetector Member List
This is the complete list of members for
SCR_ObstacleDetector
, including all inherited members.
AllSplineQueryFilter
(IEntity entity)
SCR_ObstacleDetector
protected
AreaSplineQueryFilter
(IEntity entity)
SCR_ObstacleDetector
protected
BaseSplineQueryFilter
(IEntity entity, bool getRoadSplines, bool getAreaSplines)
SCR_ObstacleDetector
protected
ClearObstacles
()
SCR_ObstacleDetector
GetObstacles
()
SCR_ObstacleDetector
HasObstacle
(vector worldPos, array< IEntity > exclusionList=null)
SCR_ObstacleDetector
HasObstaclesList
()
SCR_ObstacleDetector
m_aAvoidInfoForests
SCR_ObstacleDetector
protected
m_aAvoidInfoLakes
SCR_ObstacleDetector
protected
m_aAvoidInfoPowerLines
SCR_ObstacleDetector
protected
m_aAvoidInfoRivers
SCR_ObstacleDetector
protected
m_aAvoidInfoRoads
SCR_ObstacleDetector
protected
m_aAvoidInfoTracks
SCR_ObstacleDetector
protected
m_AvoidObjectTraceSphere
SCR_ObstacleDetector
protected
m_bAvoidForests
SCR_ObstacleDetector
protected
m_bAvoidLakes
SCR_ObstacleDetector
protected
m_bAvoidLand
SCR_ObstacleDetector
protected
m_bAvoidObjects
SCR_ObstacleDetector
protected
m_bAvoidOcean
SCR_ObstacleDetector
protected
m_bAvoidPowerLines
SCR_ObstacleDetector
protected
m_bAvoidRivers
SCR_ObstacleDetector
protected
m_bAvoidRoads
SCR_ObstacleDetector
protected
m_bAvoidTracks
SCR_ObstacleDetector
protected
m_fAvoidLandOceanOffset
SCR_ObstacleDetector
protected
m_fAvoidObjectsDetectionHeight
SCR_ObstacleDetector
protected
m_fAvoidObjectsDetectionRadius
SCR_ObstacleDetector
protected
m_fOceanLevel
SCR_ObstacleDetector
protected
RefreshAreaObstaclesBySphere
(vector worldPos, float radius)
SCR_ObstacleDetector
RefreshAreaObstaclesByWorld
()
SCR_ObstacleDetector
RefreshObstaclesByAABB
(vector worldMin, vector worldMax)
SCR_ObstacleDetector
RefreshObstaclesByWorld
()
SCR_ObstacleDetector
RefreshRoadObstaclesBySphere
(vector worldPos, float radius)
SCR_ObstacleDetector
RoadSplineQueryFilter
(IEntity entity)
SCR_ObstacleDetector
protected
SetAvoidForests
(bool avoidForests)
SCR_ObstacleDetector
SetAvoidLakes
(bool avoidLakes)
SCR_ObstacleDetector
SetAvoidLand
(bool avoidLand)
SCR_ObstacleDetector
SetAvoidLandOceanOffset
(float offset)
SCR_ObstacleDetector
SetAvoidObjects
(bool avoidObjects)
SCR_ObstacleDetector
SetAvoidObjectsDetectionHeight
(float height)
SCR_ObstacleDetector
SetAvoidObjectsDetectionRadius
(float radius)
SCR_ObstacleDetector
SetAvoidOcean
(bool avoidOcean)
SCR_ObstacleDetector
SetAvoidPowerLines
(bool avoidPowerLines)
SCR_ObstacleDetector
SetAvoidRivers
(bool avoidRivers)
SCR_ObstacleDetector
SetAvoidRoads
(bool avoidRoads)
SCR_ObstacleDetector
SetAvoidTracks
(bool avoidTracks)
SCR_ObstacleDetector
SetupObstacleArrays
(bool setupRoadSplines, bool setupAreaSplines)
SCR_ObstacleDetector
protected
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