Arma Reforger Script API
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SCR_ParallelShapeHelper Member List

This is the complete list of members for SCR_ParallelShapeHelper, including all inherited members.

FlattenRays(inout notnull array< ref SCR_Ray > rays)SCR_ParallelShapeHelperstatic
GetAnchorsAndTesselatedPointsFromShape(notnull ShapeEntity shapeEntity, float offset, out notnull array< vector > offsetAnchorPoints, out notnull array< vector > offsetTesselatedPoints, out array< int > offsetAnchorIndices=null)SCR_ParallelShapeHelperstatic
GetAnchorsAndTesselatedPointsFromShape(notnull ShapeEntity shapeEntity, vector offset, bool yOffsetInShapeSpace, out notnull array< vector > offsetAnchorPoints, out notnull array< vector > offsetTesselatedPoints, out array< int > offsetAnchorIndices=null)SCR_ParallelShapeHelperstatic
GetOffsetPoint(vector position, vector direction, vector offset, bool yOffsetInShapeSpace)SCR_ParallelShapeHelperprotectedstatic
GetOffsetPointsFromPoints(notnull array< vector > points, float offset, bool isShapeClosed)SCR_ParallelShapeHelperstatic
GetOffsetPointsFromPoints(notnull array< vector > points, vector offset, bool yOffsetInShapeSpace, bool isShapeClosed)SCR_ParallelShapeHelperstatic
GetOffsetPointsFromRays(notnull array< ref SCR_Ray > rays, float offset)SCR_ParallelShapeHelperstatic
GetOffsetPointsFromRays(notnull array< ref SCR_Ray > rays, vector offset, bool yOffsetInShapeSpace)SCR_ParallelShapeHelperstatic
GetRaysFromPoints(notnull array< vector > points, bool isShapeClosed)SCR_ParallelShapeHelperstatic
GetRelativeOffsetPointsFromShape(notnull ShapeEntity shapeEntity, float offset, bool isShapeClosed)SCR_ParallelShapeHelperstatic
ReducePointsDensity(float minDistanceBetweenPoints, inout notnull array< vector > points)SCR_ParallelShapeHelperstatic
ReducePointsDensityXZ(float minDistanceBetweenPoints, inout notnull array< vector > points)SCR_ParallelShapeHelperstatic
RemovePointsCloseToShape(notnull ShapeEntity shapeEntity, float deletionRadius, inout notnull array< vector > points)SCR_ParallelShapeHelperstatic
RemovePointsCloseToShapeXZ(notnull ShapeEntity shapeEntity, float deletionRadius, inout notnull array< vector > points)SCR_ParallelShapeHelperstatic
SCR_ParallelShapeHelper()SCR_ParallelShapeHelperprotected
SnapRelativePointsToGround(notnull ShapeEntity shapeEntity, inout notnull array< vector > points)SCR_ParallelShapeHelperstatic