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    Arma Reforger Script API
    
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This is the complete list of members for SCR_ParallelShapeHelper, including all inherited members.
| FlattenRays(inout notnull array< ref SCR_Ray > rays) | SCR_ParallelShapeHelper | static | 
| GetAnchorsAndTesselatedPointsFromShape(notnull ShapeEntity shapeEntity, float offset, out notnull array< vector > offsetAnchorPoints, out notnull array< vector > offsetTesselatedPoints, out array< int > offsetAnchorIndices=null) | SCR_ParallelShapeHelper | static | 
| GetAnchorsAndTesselatedPointsFromShape(notnull ShapeEntity shapeEntity, vector offset, bool yOffsetInShapeSpace, out notnull array< vector > offsetAnchorPoints, out notnull array< vector > offsetTesselatedPoints, out array< int > offsetAnchorIndices=null) | SCR_ParallelShapeHelper | static | 
| GetOffsetPoint(vector position, vector direction, vector offset, bool yOffsetInShapeSpace) | SCR_ParallelShapeHelper | protectedstatic | 
| GetOffsetPointsFromPoints(notnull array< vector > points, float offset, bool isShapeClosed) | SCR_ParallelShapeHelper | static | 
| GetOffsetPointsFromPoints(notnull array< vector > points, vector offset, bool yOffsetInShapeSpace, bool isShapeClosed) | SCR_ParallelShapeHelper | static | 
| GetOffsetPointsFromRays(notnull array< ref SCR_Ray > rays, float offset) | SCR_ParallelShapeHelper | static | 
| GetOffsetPointsFromRays(notnull array< ref SCR_Ray > rays, vector offset, bool yOffsetInShapeSpace) | SCR_ParallelShapeHelper | static | 
| GetRaysFromPoints(notnull array< vector > points, bool isShapeClosed) | SCR_ParallelShapeHelper | static | 
| GetRelativeOffsetPointsFromShape(notnull ShapeEntity shapeEntity, float offset, bool isShapeClosed) | SCR_ParallelShapeHelper | static | 
| ReducePointsDensity(float minDistanceBetweenPoints, inout notnull array< vector > points) | SCR_ParallelShapeHelper | static | 
| ReducePointsDensityXZ(float minDistanceBetweenPoints, inout notnull array< vector > points) | SCR_ParallelShapeHelper | static | 
| RemovePointsCloseToShape(notnull ShapeEntity shapeEntity, float deletionRadius, inout notnull array< vector > points) | SCR_ParallelShapeHelper | static | 
| RemovePointsCloseToShapeXZ(notnull ShapeEntity shapeEntity, float deletionRadius, inout notnull array< vector > points) | SCR_ParallelShapeHelper | static | 
| SCR_ParallelShapeHelper() | SCR_ParallelShapeHelper | protected | 
| SnapRelativePointsToGround(notnull ShapeEntity shapeEntity, inout notnull array< vector > points) | SCR_ParallelShapeHelper | static |