Arma Reforger Script API
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SCR_PingEffectsEditorUIComponent Interface Reference
Inheritance diagram for SCR_PingEffectsEditorUIComponent:

Public Member Functions

override void HandlerAttached (Widget w)
 
override void HandlerDeattached (Widget w)
 

Protected Member Functions

void FadeOut ()
 

Protected Attributes

string m_sPingBorderName
 
string m_sPulseWidgetName
 
float m_fPingBorderAnimationSpeed
 
float m_fPulsateAnimationSpeed
 
int m_iFadeOutDelaySeconds
 
Widget m_Root
 
bool m_bWaitingForFade = true
 

Member Function Documentation

◆ FadeOut()

void SCR_PingEffectsEditorUIComponent.FadeOut ( )
protected

◆ HandlerAttached()

override void SCR_PingEffectsEditorUIComponent.HandlerAttached ( Widget w)

◆ HandlerDeattached()

override void SCR_PingEffectsEditorUIComponent.HandlerDeattached ( Widget w)

Member Data Documentation

◆ m_bWaitingForFade

bool SCR_PingEffectsEditorUIComponent.m_bWaitingForFade = true
protected

◆ m_fPingBorderAnimationSpeed

float SCR_PingEffectsEditorUIComponent.m_fPingBorderAnimationSpeed
protected

◆ m_fPulsateAnimationSpeed

float SCR_PingEffectsEditorUIComponent.m_fPulsateAnimationSpeed
protected

◆ m_iFadeOutDelaySeconds

int SCR_PingEffectsEditorUIComponent.m_iFadeOutDelaySeconds
protected

◆ m_Root

Widget SCR_PingEffectsEditorUIComponent.m_Root
protected

◆ m_sPingBorderName

string SCR_PingEffectsEditorUIComponent.m_sPingBorderName
protected

◆ m_sPulseWidgetName

string SCR_PingEffectsEditorUIComponent.m_sPulseWidgetName
protected

The documentation for this interface was generated from the following file: