Arma Reforger Script API
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SCR_PlayerCallsignData Interface Reference

Callsign Info. More...

Public Member Functions

void SetPlayerCallsignIndexes (int company, int platoon, int squad, int character, ERoleCallsign role)
 Returns player callsigns.
 
bool GetPlayerCallsignIndexes (out int company, out int platoon, out int squad, out int character, out ERoleCallsign role)
 Returns player callsigns.
 

Protected Attributes

int m_iCompanyIndex = -1
 
int m_iPlatoonIndex = -1
 
int m_iSquadIndex = -1
 
int m_iCharacterNumber = -1
 
ERoleCallsign m_eCharacterRole = ERoleCallsign.NONE
 

Detailed Description

Callsign Info.

used for Company, Platoon and Squad. It currently holds the callsign name

Member Function Documentation

◆ GetPlayerCallsignIndexes()

bool SCR_PlayerCallsignData.GetPlayerCallsignIndexes ( out int company,
out int platoon,
out int squad,
out int character,
out ERoleCallsign role )

Returns player callsigns.

Parameters
[out]companyIndexassigned
[out]platoonIndexassigned
[out]squadIndexassigned
[out]characterassigned
[out]roleassigned
Returns
returns false if callsign was not assigned

◆ SetPlayerCallsignIndexes()

void SCR_PlayerCallsignData.SetPlayerCallsignIndexes ( int company,
int platoon,
int squad,
int character,
ERoleCallsign role )

Returns player callsigns.

Parameters
[out]companyIndexassigned
[out]platoonIndexassigned
[out]squadIndexassigned
[out]characterassigned
[out]roleassigned
Returns
returns false if callsign was not assigned

Member Data Documentation

◆ m_eCharacterRole

ERoleCallsign SCR_PlayerCallsignData.m_eCharacterRole = ERoleCallsign.NONE
protected

◆ m_iCharacterNumber

int SCR_PlayerCallsignData.m_iCharacterNumber = -1
protected

◆ m_iCompanyIndex

int SCR_PlayerCallsignData.m_iCompanyIndex = -1
protected

◆ m_iPlatoonIndex

int SCR_PlayerCallsignData.m_iPlatoonIndex = -1
protected

◆ m_iSquadIndex

int SCR_PlayerCallsignData.m_iSquadIndex = -1
protected

The documentation for this interface was generated from the following file: