Arma Reforger Script API
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Callsign Info. More...
Public Member Functions | |
void | SetPlayerCallsignIndexes (int company, int platoon, int squad, int character, ERoleCallsign role) |
Returns player callsigns. | |
bool | GetPlayerCallsignIndexes (out int company, out int platoon, out int squad, out int character, out ERoleCallsign role) |
Returns player callsigns. | |
Protected Attributes | |
int | m_iCompanyIndex = -1 |
int | m_iPlatoonIndex = -1 |
int | m_iSquadIndex = -1 |
int | m_iCharacterNumber = -1 |
ERoleCallsign | m_eCharacterRole = ERoleCallsign.NONE |
Callsign Info.
used for Company, Platoon and Squad. It currently holds the callsign name
bool SCR_PlayerCallsignData.GetPlayerCallsignIndexes | ( | out int | company, |
out int | platoon, | ||
out int | squad, | ||
out int | character, | ||
out ERoleCallsign | role ) |
Returns player callsigns.
[out] | companyIndex | assigned |
[out] | platoonIndex | assigned |
[out] | squadIndex | assigned |
[out] | character | assigned |
[out] | role | assigned |
void SCR_PlayerCallsignData.SetPlayerCallsignIndexes | ( | int | company, |
int | platoon, | ||
int | squad, | ||
int | character, | ||
ERoleCallsign | role ) |
Returns player callsigns.
[out] | companyIndex | assigned |
[out] | platoonIndex | assigned |
[out] | squadIndex | assigned |
[out] | character | assigned |
[out] | role | assigned |
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