ActionFocusToggle(float value=0.0, EActionTrigger reason=0) | SCR_PlayerController | |
ActionFocusToggleUnarmed(float value=0.0, EActionTrigger reason=0) | SCR_PlayerController | |
ActionFocusToggleVehicle(float value=0.0, EActionTrigger reason=0) | SCR_PlayerController | |
ActionGesturePing(float value=0.0, EActionTrigger reason=0) | SCR_PlayerController | |
ActionGesturePingHold(float value=0.0, EActionTrigger reason=0) | SCR_PlayerController | |
ActionOpenInventory() | SCR_PlayerController | |
ApplyGamepadEffectImmediate(GamepadEffect effect) | PlayerController | |
CanRequestRespawn() | PlayerController | |
CanViewContentCreatedBy(int playerId) | PlayerController | |
ChangeMagnification(float value) | SCR_PlayerController | protected |
ChangeWeaponOptics() | SCR_PlayerController | protected |
DisconnectFromGame() | SCR_PlayerController | |
FOCUS_ACTIVATION | SCR_PlayerController | protectedstatic |
FOCUS_ANALOGUE_SCALE | SCR_PlayerController | protectedstatic |
FOCUS_DEACTIVATION | SCR_PlayerController | protectedstatic |
FOCUS_TIMEOUT | SCR_PlayerController | protectedstatic |
FOCUS_TOLERANCE | SCR_PlayerController | protectedstatic |
GetActionManager() | PlayerController | |
GetCharacterController() | SCR_PlayerController | protected |
GetControlledEntity() | PlayerController | |
GetFocusValue(float adsProgress=0, float dt=-1) | SCR_PlayerController | |
GetGadgetFocus() | SCR_PlayerController | |
GetGamepadIOHandlerComponent() | PlayerController | |
GetHUDManagerComponent() | PlayerController | |
GetLocalControlledEntity() | SCR_PlayerController | static |
GetLocalControlledEntityFaction() | SCR_PlayerController | static |
GetLocalMainEntity() | SCR_PlayerController | static |
GetLocalMainEntityFaction() | SCR_PlayerController | static |
GetLocalPlayerId() | SCR_PlayerController | static |
GetMainEntity() | SCR_PlayerController | |
GetOnOwnershipChangedInvoker() | SCR_PlayerController | |
GetPlayerBlockedState(int playerId) | PlayerController | |
GetPlayerCamera() | PlayerController | |
GetPlayerId() | PlayerController | |
GetPlayerMutedState(int playerId) | PlayerController | |
GetRespawnComponent() | PlayerController | |
GetRplIdentity() | PlayerController | |
HasRole(EPlayerRole role) | PlayerController | |
IsChatAllowed() | PlayerController | |
IsPossessing() | SCR_PlayerController | |
IsVonAllowed() | PlayerController | |
m_bGadgetFocus | SCR_PlayerController | protected |
m_bIsLocalPlayerController | SCR_PlayerController | protected |
m_bIsPaused | SCR_PlayerController | protected |
m_bIsPossessing | SCR_PlayerController | protected |
m_bRetain3PV | SCR_PlayerController | |
m_CharacterController | SCR_PlayerController | protected |
m_eFocusToggle | SCR_PlayerController | protected |
m_fCharacterSpeed | SCR_PlayerController | protected |
m_MainEntity | SCR_PlayerController | protected |
m_MainEntityID | SCR_PlayerController | protected |
m_OnBeforePossess | SCR_PlayerController | |
m_OnControlledEntityChanged | SCR_PlayerController | |
m_OnDestroyed | SCR_PlayerController | |
m_OnOwnershipChangedInvoker | SCR_PlayerController | |
m_OnPossessed | SCR_PlayerController | |
OnAuthorsRequestFinished(set< SCR_EditableEntityAuthor > activeUGCAuthors) | SCR_PlayerController | |
OnBlockedListUpdated(bool success) | SCR_PlayerController | |
OnBlockedPlayerJoined(int playerID) | SCR_PlayerController | |
OnControlledEntityChanged(IEntity from, IEntity to) | SCR_PlayerController | |
OnDestroyed(notnull Instigator killer) | SCR_PlayerController | |
OnEndWalk() | SCR_PlayerController | |
OnInit(IEntity owner) | PlayerController | protected |
OnOwnershipChanged(bool changing, bool becameOwner) | SCR_PlayerController | protected |
OnPlayerNameCacheUpdate(bool success) | SCR_PlayerController | |
OnPlayerRegistered(SCR_EditorManagerEntity managerEntity) | SCR_PlayerController | |
OnRplMainEntityFromID() | SCR_PlayerController | protected |
OnUpdate(float timeSlice) | SCR_PlayerController | |
OnWalk() | SCR_PlayerController | |
RequestRespawn() | PlayerController | |
ResetGamepadIOHandler() | PlayerController | |
s_bWasADS | SCR_PlayerController | protectedstatic |
s_fADSFocus | SCR_PlayerController | protectedstatic |
s_fFocusAnalogue | SCR_PlayerController | protectedstatic |
s_fFocusTimeout | SCR_PlayerController | protectedstatic |
s_fPIPFocus | SCR_PlayerController | protectedstatic |
s_pLocalPlayerController | SCR_PlayerController | static |
SetAIActivation(IEntity entity, bool activate) | SCR_PlayerController | protected |
SetCharacterCameraRenderActive(bool active) | PlayerController | |
SetControlledEntity(IEntity entity) | PlayerController | |
SetGadgetFocus(bool gadgetFocus) | SCR_PlayerController | |
SetGameUserSettings() | SCR_PlayerController | static |
SetInitialMainEntity(notnull IEntity entity) | SCR_PlayerController | |
SetPlatformImagePC(PlatformKind targetPlatformKind, notnull ImageWidget image, ImageWidget glow=null, bool setVisible=true) | SCR_PlayerController | protected |
SetPlatformImagePSN(PlatformKind targetPlatformKind, notnull ImageWidget image, ImageWidget glow=null, bool setVisible=true) | SCR_PlayerController | protected |
SetPlatformImageTo(int playerID, notnull ImageWidget image, ImageWidget glow=null, bool setVisible=true, bool showOnPC=false, bool showOnXbox=false) | SCR_PlayerController | |
SetPlatformImageToKind(PlatformKind targetPlatform, notnull ImageWidget image, ImageWidget glow=null, bool setVisible=true, bool showOnPC=false, bool showOnXbox=false) | SCR_PlayerController | |
SetPlatformImageXbox(PlatformKind targetPlatformKind, notnull ImageWidget image, ImageWidget glow=null, bool setVisible=true) | SCR_PlayerController | protected |
SetPlayerBlockedState(int playerId, bool blocked) | PlayerController | |
SetPlayerMutedState(int playerId, bool blocked) | PlayerController | |
SetPossessedEntity(IEntity entity) | SCR_PlayerController | |
UpdateControls() | SCR_PlayerController | protected |
UpdateLocalPlayerController() | SCR_PlayerController | protected |
UpdateUI() | SCR_PlayerController | protected |
WALK_SPEED | SCR_PlayerController | protectedstatic |