Arma Reforger Script API
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SCR_PlayerController Member List

This is the complete list of members for SCR_PlayerController, including all inherited members.

ActionFocusToggle(float value=0.0, EActionTrigger reason=0)SCR_PlayerController
ActionFocusToggleUnarmed(float value=0.0, EActionTrigger reason=0)SCR_PlayerController
ActionFocusToggleVehicle(float value=0.0, EActionTrigger reason=0)SCR_PlayerController
ActionGesturePing(float value=0.0, EActionTrigger reason=0)SCR_PlayerController
ActionGesturePingHold(float value=0.0, EActionTrigger reason=0)SCR_PlayerController
ActionOpenInventory()SCR_PlayerController
ApplyGamepadEffectImmediate(GamepadEffect effect)PlayerController
CanRequestRespawn()PlayerController
CanViewContentCreatedBy(int playerId)PlayerController
ChangeMagnification(float value)SCR_PlayerControllerprotected
ChangeWeaponOptics()SCR_PlayerControllerprotected
DisconnectFromGame()SCR_PlayerController
FOCUS_ACTIVATIONSCR_PlayerControllerprotectedstatic
FOCUS_ANALOGUE_SCALESCR_PlayerControllerprotectedstatic
FOCUS_DEACTIVATIONSCR_PlayerControllerprotectedstatic
FOCUS_TIMEOUTSCR_PlayerControllerprotectedstatic
FOCUS_TOLERANCESCR_PlayerControllerprotectedstatic
GetActionManager()PlayerController
GetCharacterController()SCR_PlayerControllerprotected
GetControlledEntity()PlayerController
GetFocusValue(float adsProgress=0, float dt=-1)SCR_PlayerController
GetGadgetFocus()SCR_PlayerController
GetGamepadIOHandlerComponent()PlayerController
GetHUDManagerComponent()PlayerController
GetLocalControlledEntity()SCR_PlayerControllerstatic
GetLocalControlledEntityFaction()SCR_PlayerControllerstatic
GetLocalMainEntity()SCR_PlayerControllerstatic
GetLocalMainEntityFaction()SCR_PlayerControllerstatic
GetLocalPlayerId()SCR_PlayerControllerstatic
GetMainEntity()SCR_PlayerController
GetOnOwnershipChangedInvoker()SCR_PlayerController
GetPlayerBlockedState(int playerId)PlayerController
GetPlayerCamera()PlayerController
GetPlayerId()PlayerController
GetPlayerMutedState(int playerId)PlayerController
GetRespawnComponent()PlayerController
GetRplIdentity()PlayerController
HasRole(EPlayerRole role)PlayerController
IsChatAllowed()PlayerController
IsPossessing()SCR_PlayerController
IsVonAllowed()PlayerController
m_bGadgetFocusSCR_PlayerControllerprotected
m_bIsLocalPlayerControllerSCR_PlayerControllerprotected
m_bIsPausedSCR_PlayerControllerprotected
m_bIsPossessingSCR_PlayerControllerprotected
m_bRetain3PVSCR_PlayerController
m_CharacterControllerSCR_PlayerControllerprotected
m_eFocusToggleSCR_PlayerControllerprotected
m_fCharacterSpeedSCR_PlayerControllerprotected
m_MainEntitySCR_PlayerControllerprotected
m_MainEntityIDSCR_PlayerControllerprotected
m_OnBeforePossessSCR_PlayerController
m_OnControlledEntityChangedSCR_PlayerController
m_OnDestroyedSCR_PlayerController
m_OnOwnershipChangedInvokerSCR_PlayerController
m_OnPossessedSCR_PlayerController
OnAuthorsRequestFinished(set< SCR_EditableEntityAuthor > activeUGCAuthors)SCR_PlayerController
OnBlockedListUpdated(bool success)SCR_PlayerController
OnBlockedPlayerJoined(int playerID)SCR_PlayerController
OnControlledEntityChanged(IEntity from, IEntity to)SCR_PlayerController
OnDestroyed(notnull Instigator killer)SCR_PlayerController
OnEndWalk()SCR_PlayerController
OnInit(IEntity owner)PlayerControllerprotected
OnOwnershipChanged(bool changing, bool becameOwner)SCR_PlayerControllerprotected
OnPlayerNameCacheUpdate(bool success)SCR_PlayerController
OnPlayerRegistered(SCR_EditorManagerEntity managerEntity)SCR_PlayerController
OnRplMainEntityFromID()SCR_PlayerControllerprotected
OnUpdate(float timeSlice)SCR_PlayerController
OnWalk()SCR_PlayerController
RequestRespawn()PlayerController
ResetGamepadIOHandler()PlayerController
s_bWasADSSCR_PlayerControllerprotectedstatic
s_fADSFocusSCR_PlayerControllerprotectedstatic
s_fFocusAnalogueSCR_PlayerControllerprotectedstatic
s_fFocusTimeoutSCR_PlayerControllerprotectedstatic
s_fPIPFocusSCR_PlayerControllerprotectedstatic
s_pLocalPlayerControllerSCR_PlayerControllerstatic
SetAIActivation(IEntity entity, bool activate)SCR_PlayerControllerprotected
SetCharacterCameraRenderActive(bool active)PlayerController
SetControlledEntity(IEntity entity)PlayerController
SetGadgetFocus(bool gadgetFocus)SCR_PlayerController
SetGameUserSettings()SCR_PlayerControllerstatic
SetInitialMainEntity(notnull IEntity entity)SCR_PlayerController
SetPlatformImagePC(PlatformKind targetPlatformKind, notnull ImageWidget image, ImageWidget glow=null, bool setVisible=true)SCR_PlayerControllerprotected
SetPlatformImagePSN(PlatformKind targetPlatformKind, notnull ImageWidget image, ImageWidget glow=null, bool setVisible=true)SCR_PlayerControllerprotected
SetPlatformImageTo(int playerID, notnull ImageWidget image, ImageWidget glow=null, bool setVisible=true, bool showOnPC=false, bool showOnXbox=false)SCR_PlayerController
SetPlatformImageToKind(PlatformKind targetPlatform, notnull ImageWidget image, ImageWidget glow=null, bool setVisible=true, bool showOnPC=false, bool showOnXbox=false)SCR_PlayerController
SetPlatformImageXbox(PlatformKind targetPlatformKind, notnull ImageWidget image, ImageWidget glow=null, bool setVisible=true)SCR_PlayerControllerprotected
SetPlayerBlockedState(int playerId, bool blocked)PlayerController
SetPlayerMutedState(int playerId, bool blocked)PlayerController
SetPossessedEntity(IEntity entity)SCR_PlayerController
UpdateControls()SCR_PlayerControllerprotected
UpdateLocalPlayerController()SCR_PlayerControllerprotected
UpdateUI()SCR_PlayerControllerprotected
WALK_SPEEDSCR_PlayerControllerprotectedstatic